Fix hotkey debug spew
Two issues: * Unassigned hotkeys were being passed to WX in the menu strings as "<unassigned>". WX doesn't recognise this, and prints debug each time. Unassigned hotkeys are no longer rare or naughty, so we shouldn't provoke debug spew. Suppress by not appending hotkey strings for actions with 0 (i.e. unassigned) hotkey IDs. * The zone cutout tool uses GR_KB_SHIFT, not MD_SHIFT. This causes "unknown hotkey" spew from WX.
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@ -198,13 +198,22 @@ wxString AddHotkeyName( const wxString& aText, int aHotKey, HOTKEY_ACTION_TYPE a
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switch( aStyle )
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{
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case IS_HOTKEY:
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msg << wxT( "\t" ) << keyname;
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{
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// Don't add a suffix for unassigned hotkeys:
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// WX spews debug from wxAcceleratorEntry::ParseAccel if it doesn't
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// recognise the keyname, which is the case for <unassigned>.
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if( aHotKey != 0 )
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{
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msg << wxT( "\t" ) << keyname;
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}
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break;
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}
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case IS_COMMENT:
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{
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msg << wxT( " (" ) << keyname << wxT( ")" );
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break;
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}
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}
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}
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#ifdef USING_MAC_CMD
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@ -125,7 +125,7 @@ TOOL_ACTION PCB_ACTIONS::drawZoneKeepout( "pcbnew.InteractiveDrawing.keepout",
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TOOL_ACTION PCB_ACTIONS::drawZoneCutout( "pcbnew.InteractiveDrawing.zoneCutout",
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AS_GLOBAL,
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GR_KB_SHIFT + 'C', LEGACY_HK_NAME( "Add a Zone Cutout" ),
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MD_SHIFT + 'C', LEGACY_HK_NAME( "Add a Zone Cutout" ),
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_( "Add a Zone Cutout" ), _( "Add a cutout area of an existing zone" ),
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add_zone_cutout_xpm, AF_ACTIVATE );
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