Improved VRML1 conformance to spec

This commit is contained in:
Cirilo Bernardo 2016-01-08 16:23:42 +11:00
parent e8593d177c
commit 979edc4f9f
28 changed files with 500 additions and 128 deletions

View File

@ -682,6 +682,7 @@ void PANEL_PREV_3D::updateOrientation( wxCommandEvent &event )
canvas->Update();
}
event.Skip();
return;
}

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@ -230,9 +230,14 @@ bool SGSHAPE::addNode( SGNODE* aNode, bool isChild )
{
if( m_Appearance || m_RAppearance )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] assigning multiple Appearance nodes\n";
return false;
if( aNode != m_Appearance && aNode != m_RAppearance )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] assigning multiple Appearance nodes\n";
return false;
}
return true;
}
if( isChild )
@ -253,9 +258,14 @@ bool SGSHAPE::addNode( SGNODE* aNode, bool isChild )
{
if( m_FaceSet || m_RFaceSet )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] assigning multiple FaceSet nodes\n";
return false;
if( aNode != m_FaceSet && aNode != m_RFaceSet )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] assigning multiple FaceSet nodes\n";
return false;
}
return true;
}
if( isChild )

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@ -4,7 +4,7 @@ include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/v2
)
add_definitions( -DDEBUG_VRML1=3 -DDEBUG_VRML2=3 )
add_definitions( -DDEBUG_VRML1=2 -DDEBUG_VRML2=2 )
add_library( s3d_plugin_vrml MODULE
vrml.cpp
@ -25,6 +25,7 @@ add_library( s3d_plugin_vrml MODULE
v2/vrml2_switch.cpp
v1/vrml1_node.cpp
v1/vrml1_base.cpp
v1/vrml1_group.cpp
v1/vrml1_separator.cpp
v1/vrml1_material.cpp
v1/vrml1_matbinding.cpp

View File

@ -24,6 +24,7 @@
#include <iostream>
#include "vrml1_base.h"
#include "vrml1_group.h"
#include "vrml1_separator.h"
#include "vrml1_material.h"
#include "vrml1_matbinding.h"
@ -182,11 +183,11 @@ bool WRL1BASE::Read( WRLPROC& proc )
std::cerr << " * [INFO] Processing node '" << glob << "' ID: " << ntype << "\n";
#endif
if( ntype != WRL1_SEPARATOR && ntype != WRL1_SWITCH )
if( ntype != WRL1_SEPARATOR && ntype != WRL1_SWITCH && ntype != WRL1_GROUP )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] bad file - top node is not a Separator or Switch\n";
std::cerr << " * [INFO] bad file - top node is not a Separator, Switch, or Group\n";
#endif
return false;
@ -201,6 +202,13 @@ bool WRL1BASE::Read( WRLPROC& proc )
break;
case WRL1_GROUP:
if( !readGroup( proc, this, NULL ) )
return false;
break;
default:
if( !readSwitch( proc, this, NULL ) )
@ -412,9 +420,13 @@ bool WRL1BASE::ReadNode( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode )
switch( ntype )
{
//
// items to be implemented:
//
case WRL1_GROUP:
if( !readGroup( proc, aParent, aNode ) )
return false;
break;
case WRL1_SEPARATOR:
if( !readSeparator( proc, aParent, aNode ) )
@ -520,6 +532,26 @@ bool WRL1BASE::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
bool WRL1BASE::readGroup( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode )
{
if( NULL != aNode )
*aNode = NULL;
WRL1GROUP* np = new WRL1GROUP( m_dictionary, aParent );
if( !np->Read( proc, this ) )
{
delete np;
return false;
}
if( NULL != aNode )
*aNode = (WRL1NODE*) np;
return true;
}
bool WRL1BASE::readSeparator( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode )
{
if( NULL != aNode )
@ -677,7 +709,7 @@ bool WRL1BASE::readShapeHints( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNod
}
SGNODE* WRL1BASE::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1BASE::TranslateToSG( SGNODE* aParent, WRL1STATUS* /*sp*/ )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Translating VRML1 Base with " << m_Items.size();
@ -697,5 +729,5 @@ SGNODE* WRL1BASE::TranslateToSG( SGNODE* aParent, bool calcNormals )
return NULL;
}
return (*m_Items.begin())->TranslateToSG( NULL, true );
return (*m_Items.begin())->TranslateToSG( NULL, NULL );
}

View File

@ -51,6 +51,7 @@ private:
bool implementUse( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
bool implementDef( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
bool readGroup( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
bool readSeparator( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
bool readSwitch( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
bool readMaterial( WRLPROC& proc, WRL1NODE* aParent, WRL1NODE** aNode );
@ -88,7 +89,7 @@ public:
// functions inherited from WRL1NODE
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool SetParent( WRL1NODE* aParent );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_BASE_H

View File

@ -194,16 +194,18 @@ void WRL1COORDS::GetCoords( WRLVEC3F*& aCoordList, size_t& aListSize )
}
SGNODE* WRL1COORDS::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1COORDS::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
if( m_Parent )
if( NULL == sp )
{
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL != cp )
cp->coord = this;
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
sp->coord = this;
return NULL;
}

View File

@ -53,7 +53,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
void GetCoords( WRLVEC3F*& aCoordList, size_t& aListSize );
};

View File

@ -218,33 +218,46 @@ bool WRL1FACESET::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
if( m_sgNode )
// note: m_sgNode is unused because we cannot manage everything
// with a single reused transform due to the fact that VRML1
// may use a MatrixTransformation entity which is impossible to
// decompose into Rotate,Scale,Transform via an anlytic expression.
if( !m_Parent )
{
if( NULL != aParent && !S3D::AddSGNodeRef( aParent, m_sgNode ) )
return NULL;
return m_sgNode;
}
if( m_Parent )
{
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL != cp )
m_current = *cp;
else
return NULL;
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no parent node\n";
#endif
return NULL;
}
else
{
return NULL;
if( NULL == sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
}
m_current = *sp;
if( NULL == m_current.coord || NULL == m_current.mat )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
if( NULL == m_current.coord )
std::cerr << " * [INFO] bad model: no vertex set\n";
if( NULL == m_current.mat )
std::cerr << " * [INFO] bad model: no material set\n";
#endif
return NULL;
}
WRLVEC3F* pcoords;
size_t coordsize;
@ -253,7 +266,13 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
size_t vsize = coordIndex.size();
if( coordsize < 3 || vsize < 3 )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: coordsize, indexsize = " << coordsize;
std::cerr << ", " << vsize << "\n";
#endif
return NULL;
}
// 1. create the vertex/normals/colors lists
std::vector< SGPOINT > vlist;
@ -270,14 +289,25 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
case BIND_PER_FACE_INDEXED:
if( matIndex.empty() )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: per face indexed but no indices\n";
#endif
return NULL;
}
break;
case BIND_PER_VERTEX_INDEXED:
if( matIndex.size() < 3 )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: per vertex indexed but indexsize = ";
std::cerr << matIndex.size() << "\n";
#endif
return NULL;
}
break;
@ -302,6 +332,11 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( coordIndex[idx] >= (int)coordsize )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: index out of bounds (index = ";
std::cerr << coordIndex[idx] << ", npts = " << coordsize << ")\n";
#endif
m_current.mat->Reclaim( sgcolor );
return NULL;
}
@ -311,6 +346,11 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( i1 < 0 || i2 < 0 || i3 < 0
|| i1 == i2 || i1 == i3 || i2 == i3 )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: defective indices: " << i1;
std::cerr << ", " << i2 << ", " << i3 << "\n";
#endif
m_current.mat->Reclaim( sgcolor );
return NULL;
}
@ -326,7 +366,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
{
// no color list
// assuming convex polygons, create triangles for the SG node
for( idx = 3; idx < vsize; )
for( idx = 3; idx <= vsize; )
{
switch( m_current.order )
{
@ -354,6 +394,10 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
++nfaces;
i2 = i3;
if( idx == vsize )
break;
i3 = coordIndex[idx++];
while( ( i1 < 0 || i2 < 0 || i3 < 0 ) && ( idx < vsize ) )
@ -372,10 +416,18 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
// to ensure correct handling of the normals
if( ( i1 < 0 && i2 < 0 ) || ( i1 < 0 && i3 < 0 ) || ( i2 < 0 && i3 < 0 ) )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: defective indices: " << i1;
std::cerr << ", " << i2 << ", " << i3 << "\n";
#endif
m_current.mat->Reclaim( sgcolor );
return NULL;
}
}
if( i1 < 0 || i2 < 0 || i3 < 0 )
break;
}
}
else
@ -441,7 +493,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( matIndex.empty() )
noidx = true;
for( idx = 3; idx < vsize; )
for( idx = 3; idx <= vsize; )
{
switch( m_current.order )
{
@ -481,6 +533,10 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
++nfaces;
i2 = i3;
if( idx == vsize )
break;
i3 = coordIndex[idx++];
if( colorPerVertex && i1 >= 0 && i2 >= 0 && i3 >= 0 )
@ -489,10 +545,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
pc2.SetColor( pc3 );
if( noidx || cIndex >= cMaxIdx )
{
m_current.mat->GetColor( &pc3, cIndex );
++cIndex;
}
m_current.mat->GetColor( &pc3, cIndex++ );
else
m_current.mat->GetColor( &pc3, matIndex[cIndex++] );
@ -527,7 +580,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
pc2.SetColor( pc3 );
if( noidx || cIndex >= cMaxIdx )
m_current.mat->GetColor( &pc3, cIndex );
m_current.mat->GetColor( &pc3, cIndex++ );
else
m_current.mat->GetColor( &pc3, matIndex[cIndex++] );
@ -536,13 +589,27 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
// any invalid polygons shall void the entire faceset; this is a requirement
// to ensure correct handling of the normals
if( ( i1 < 0 && i2 < 0 ) || ( i1 < 0 && i3 < 0 ) || ( i2 < 0 && i3 < 0 ) )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: defective indices: " << i1;
std::cerr << ", " << i2 << ", " << i3 << "\n";
#endif
return NULL;
}
}
if( i1 < 0 || i2 < 0 || i3 < 0 )
break;
}
}
if( lCIdx.empty() )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no points in final index list\n";
#endif
m_current.mat->Reclaim( sgcolor );
return NULL;
}
@ -554,7 +621,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
while( sI != eI )
{
glm::vec4 pt = glm::vec4( pcoords[*sI].x, pcoords[*sI].y, pcoords[*sI].z, 0.0 );
glm::vec4 pt = glm::vec4( pcoords[*sI].x, pcoords[*sI].y, pcoords[*sI].z, 1.0 );
pt = m_current.txmatrix * pt;
lCPts.push_back( SGPOINT( pt.x, pt.y, pt.z ) );
++sI;
@ -592,6 +659,7 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
lCNorm.push_back( sv );
lCNorm.push_back( sv );
lCNorm.push_back( sv );
sv = S3D::CalcTriNorm( lCPts[i], lCPts[i+2], lCPts[i+1] );
lCNorm.push_back( sv );
lCNorm.push_back( sv );
lCNorm.push_back( sv );
@ -632,7 +700,5 @@ SGNODE* WRL1FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
nmColor.SetColorList( lColors.size(), &lColors[0] );
}
m_sgNode = fsNode.GetRawPtr();
return m_sgNode;
return fsNode.GetRawPtr();
}

View File

@ -56,7 +56,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_FACESET_H

View File

@ -0,0 +1,212 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
// note: this was copied from the vrml1_separator class. the difference
// between a separator and a group is that a group propagates its
// current settings to its parent. While it would be possible to
// implement the separator as a derived class, it is easy enough to
// simply duplicate the code
#include <iostream>
#include "vrml1_base.h"
#include "vrml1_group.h"
#include "plugins/3dapi/ifsg_all.h"
WRL1GROUP::WRL1GROUP( NAMEREGISTER* aDictionary ) : WRL1NODE( aDictionary )
{
m_Type = WRL1_GROUP;
return;
}
WRL1GROUP::WRL1GROUP( NAMEREGISTER* aDictionary, WRL1NODE* aParent ) :
WRL1NODE( aDictionary )
{
m_Type = WRL1_GROUP;
m_Parent = aParent;
if( NULL != m_Parent )
m_Parent->AddChildNode( this );
return;
}
WRL1GROUP::~WRL1GROUP()
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Destroying Group with " << m_Children.size();
std::cerr << " children, " << m_Refs.size() << " references and ";
std::cerr << m_BackPointers.size() << " backpointers\n";
#endif
return;
}
// functions inherited from WRL1NODE
bool WRL1GROUP::Read( WRLPROC& proc, WRL1BASE* aTopNode )
{
if( NULL == aTopNode )
{
#ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] aTopNode is NULL\n";
#endif
return false;
}
size_t line, column;
proc.GetFilePosData( line, column );
char tok = proc.Peek();
if( proc.eof() )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] bad file format; unexpected eof at line ";
std::cerr << line << ", column " << column << "\n";
#endif
return false;
}
if( '{' != tok )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << proc.GetError() << "\n";
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] bad file format; expecting '{' but got '" << tok;
std::cerr << "' at line " << line << ", column " << column << "\n";
#endif
return false;
}
proc.Pop();
std::string glob;
while( true )
{
if( proc.Peek() == '}' )
{
proc.Pop();
break;
}
proc.GetFilePosData( line, column );
if( !aTopNode->ReadNode( proc, this, NULL ) )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] bad file format; unexpected eof at line ";
std::cerr << line << ", column " << column << "\n";
#endif
return false;
}
if( proc.Peek() == ',' )
proc.Pop();
} // while( true ) -- reading contents of Group{}
return true;
}
SGNODE* WRL1GROUP::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Translating Group with " << m_Children.size();
std::cerr << " children, " << m_Refs.size() << " references and ";
std::cerr << m_BackPointers.size() << " backpointers (total ";
std::cerr << m_Items.size() << " items)\n";
#endif
std::cerr << "XXX: GROUP!!!!!!!!!!\n";
if( !m_Parent )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] Group has no parent\n";
return NULL;
}
if( WRL1_BASE != m_Parent->GetNodeType() )
{
if( NULL == sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
}
else
{
m_current.Init();
sp = &m_current;
}
S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent );
if( NULL != aParent && ptype != S3D::SGTYPE_TRANSFORM )
{
#ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] Group does not have a Transform parent (parent ID: ";
std::cerr << ptype << ")\n";
#endif
return NULL;
}
IFSG_TRANSFORM txNode( aParent );
bool hasContent = false;
std::list< WRL1NODE* >::iterator sI = m_Items.begin();
std::list< WRL1NODE* >::iterator eI = m_Items.end();
SGNODE* node = txNode.GetRawPtr();
while( sI != eI )
{
if( NULL != (*sI)->TranslateToSG( node, sp ) )
hasContent = true;
++sI;
}
if( !hasContent )
{
txNode.Destroy();
return NULL;
}
return node;
}

View File

@ -0,0 +1,52 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015-2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file vrml1_group.h
*/
#ifndef VRML1_GROUP_H
#define VRML1_GROUP_H
#include "vrml1_node.h"
class WRL1BASE;
class SGNODE;
/**
* Class WRL1GROUP
*/
class WRL1GROUP : public WRL1NODE
{
public:
WRL1GROUP( NAMEREGISTER* aDictionary );
WRL1GROUP( NAMEREGISTER* aDictionary, WRL1NODE* aNode );
virtual ~WRL1GROUP();
// functions inherited from WRL1NODE
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_GROUP_H

View File

@ -229,16 +229,18 @@ bool WRL1MATBINDING::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1MATBINDING::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1MATBINDING::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
if( m_Parent )
if( NULL == sp )
{
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL != cp )
cp->matbind = m_binding;
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
sp->matbind = m_binding;
return NULL;
}

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@ -52,7 +52,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_MATBINDING_H

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@ -275,17 +275,19 @@ bool WRL1MATERIAL::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1MATERIAL::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1MATERIAL::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
if( m_Parent )
if( NULL == sp )
{
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL != cp )
cp->mat = this;
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
sp->mat = this;
return NULL;
}

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@ -63,7 +63,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
/**
* Function GetAppearance

View File

@ -104,6 +104,7 @@ WRL1NODE::WRL1NODE( NAMEREGISTER* aDictionary )
nodenames.insert( NODEITEM( "Cylinder", WRL1_CYLINDER ) );
nodenames.insert( NODEITEM( "DirectionalLight", WRL1_DIRECTIONALLIGHT ) );
nodenames.insert( NODEITEM( "FontStyle", WRL1_FONTSTYLE ) );
nodenames.insert( NODEITEM( "Group", WRL1_GROUP ) );
nodenames.insert( NODEITEM( "IndexedFaceSet", WRL1_INDEXEDFACESET ) );
nodenames.insert( NODEITEM( "IndexedLineSet", WRL1_INDEXEDLINESET ) );
nodenames.insert( NODEITEM( "Info", WRL1_INFO ) );
@ -350,19 +351,8 @@ const char* WRL1NODE::GetNodeTypeName( WRL1NODES aNodeType ) const
}
WRL1STATUS* WRL1NODE::GetCurrentSettings( void )
{
return &m_current;
}
WRL1NODES WRL1NODE::getNodeTypeID( const std::string aNodeName )
{
// 'Group' is a special case; it has been deprecated
// but otherwise is similar enough to Separator.
if( !aNodeName.compare( "Group" ) )
return WRL1_SEPARATOR;
NODEMAP::iterator it = nodenames.find( aNodeName );
if( nodenames.end() != it )

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@ -33,7 +33,6 @@
#define GLM_FORCE_RADIANS
#include <glm/gtx/transform.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <list>
#include <map>
@ -142,13 +141,6 @@ public:
// cancel the dictionary pointer; for internal use only
void cancelDict( void );
/**
* Function GetCurrentSettings
* is used by children to retrieve and perhaps modify the
* current settings of the parent
*/
WRL1STATUS* GetCurrentSettings( void );
/**
* Function getNodeTypeID
* returns the ID based on the given aNodeName or WRL1_INVALID (WRL1_END)
@ -255,7 +247,7 @@ public:
* @param aParent is a pointer to the parent SG node
* @return is non-NULL on success
*/
virtual SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals ) = 0;
virtual SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp ) = 0;
};
#endif // VRML1_NODE_H

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@ -131,7 +131,7 @@ bool WRL1SEPARATOR::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Translating Separator with " << m_Children.size();
@ -148,8 +148,8 @@ SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
return NULL;
}
if( WRL1_BASE != m_Parent->GetNodeType() )
m_current = *( m_Parent->GetCurrentSettings() );
if( sp != NULL )
m_current = *sp;
else
m_current.Init();
@ -157,7 +157,7 @@ SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( NULL != aParent && ptype != S3D::SGTYPE_TRANSFORM )
{
#ifdef DEBUG_VRML2
#ifdef DEBUG_VRML1
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] Separator does not have a Transform parent (parent ID: ";
std::cerr << ptype << ")\n";
@ -166,17 +166,6 @@ SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
return NULL;
}
if( m_sgNode )
{
if( NULL == aParent )
return NULL;
if( !S3D::AddSGNodeRef( aParent, m_sgNode ) )
return NULL;
return m_sgNode;
}
IFSG_TRANSFORM txNode( aParent );
bool hasContent = false;
@ -187,7 +176,7 @@ SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
while( sI != eI )
{
if( NULL != (*sI)->TranslateToSG( node, calcNormals ) )
if( NULL != (*sI)->TranslateToSG( node, &m_current ) )
hasContent = true;
++sI;
@ -199,7 +188,5 @@ SGNODE* WRL1SEPARATOR::TranslateToSG( SGNODE* aParent, bool calcNormals )
return NULL;
}
m_sgNode = node;
return node;
}

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@ -46,7 +46,7 @@ public:
// functions inherited from WRL1NODE
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_SEPARATOR_H

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@ -245,19 +245,21 @@ bool WRL1SHAPEHINTS::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1SHAPEHINTS::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1SHAPEHINTS::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
// note: this is not fully implemented since it is unlikely we shall
// ever make use of the fields shapeType, faceType, and creaseAngle
if( m_Parent )
if( NULL == sp )
{
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL != cp )
cp->order = m_order;
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
return NULL;
}
sp->order = m_order;
return NULL;
}

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@ -52,7 +52,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_SHAPEHINTS_H

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@ -184,7 +184,7 @@ bool WRL1SWITCH::Read( WRLPROC& proc, WRL1BASE* aTopNode )
}
SGNODE* WRL1SWITCH::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1SWITCH::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 2 )
std::cerr << " * [INFO] Translating Switch with " << m_Children.size();
@ -199,15 +199,18 @@ SGNODE* WRL1SWITCH::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( whichChild < 0 || whichChild >= (int)m_Items.size() )
return NULL;
if( sp == NULL )
{
m_current.Init();
sp = &m_current;
}
std::list< WRL1NODE* >::iterator ip = m_Items.begin();
std::advance( ip, whichChild );
IFSG_TRANSFORM txNode( aParent );
if( WRL1_BASE != m_Parent->GetNodeType() )
m_current = *( m_Parent->GetCurrentSettings() );
else
m_current.Init();
SGNODE* np = (*ip)->TranslateToSG( aParent, sp );
return (*ip)->TranslateToSG( aParent, calcNormals );
return np;
}

View File

@ -49,7 +49,7 @@ public:
// functions inherited from WRL1NODE
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_SWITCH_H

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@ -269,18 +269,22 @@ bool WRL1TRANSFORM::AddChildNode( WRL1NODE* aNode )
}
SGNODE* WRL1TRANSFORM::TranslateToSG( SGNODE* aParent, bool calcNormals )
SGNODE* WRL1TRANSFORM::TranslateToSG( SGNODE* aParent, WRL1STATUS* sp )
{
if( NULL == m_Parent )
return NULL;
if( WRL2_BASE == m_Parent->GetNodeType() )
if( WRL1_BASE == m_Parent->GetNodeType() )
return NULL;
WRL1STATUS* cp = m_Parent->GetCurrentSettings();
if( NULL == sp )
{
#if defined( DEBUG_VRML1 ) && ( DEBUG_VRML1 > 1 )
std::cerr << " * [INFO] bad model: no base data given\n";
#endif
if( NULL == cp )
return NULL;
}
// rotation
float rX, rY, rZ, rW;
@ -313,7 +317,7 @@ SGNODE* WRL1TRANSFORM::TranslateToSG( SGNODE* aParent, bool calcNormals )
// resultant transform:
// tx' = tM * cM * rM * srM * sM * nsrM * ncM
cp->txmatrix = cp->txmatrix * tM * cM * rM * srM * sM * nsrM * ncM;
sp->txmatrix = sp->txmatrix * tM * cM * rM * srM * sM * nsrM * ncM;
return NULL;
}

View File

@ -55,7 +55,7 @@ public:
bool Read( WRLPROC& proc, WRL1BASE* aTopNode );
bool AddRefNode( WRL1NODE* aNode );
bool AddChildNode( WRL1NODE* aNode );
SGNODE* TranslateToSG( SGNODE* aParent, bool calcNormals );
SGNODE* TranslateToSG( SGNODE* aParent, WRL1STATUS* sp );
};
#endif // VRML1_TRANSFORM_H

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@ -646,7 +646,7 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( NULL == color )
{
// assuming convex polygons, create triangles for the SG node
for( idx = 3; idx < vsize; )
for( idx = 3; idx <= vsize; )
{
lCIdx.push_back( i1 );
@ -663,6 +663,10 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
++nfaces;
i2 = i3;
if( idx == vsize )
break;
i3 = coordIndex[idx++];
while( ( i1 < 0 || i2 < 0 || i3 < 0 ) && ( idx < vsize ) )
@ -682,6 +686,9 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( ( i1 < 0 && i2 < 0 ) || ( i1 < 0 && i3 < 0 ) || ( i2 < 0 && i3 < 0 ) )
return NULL;
}
if( i1 < 0 || i2 < 0 || i3 < 0 )
break;
}
}
else
@ -746,7 +753,7 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
// assuming convex polygons, create triangles for the SG node
int cMaxIdx = (int) colorIndex.size();
for( idx = 3; idx < vsize; )
for( idx = 3; idx <= vsize; )
{
lCIdx.push_back( i1 );
lColors.push_back( pc1 );
@ -787,6 +794,9 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
pc3.SetColor( tc.x, tc.y, tc.z );
}
if( idx == vsize )
break;
i3 = coordIndex[idx++];
while( ( i1 < 0 || i2 < 0 || i3 < 0 ) && ( idx < vsize ) )
@ -839,6 +849,9 @@ SGNODE* WRL2FACESET::TranslateToSG( SGNODE* aParent, bool calcNormals )
if( ( i1 < 0 && i2 < 0 ) || ( i1 < 0 && i3 < 0 ) || ( i2 < 0 && i3 < 0 ) )
return NULL;
}
if( i1 < 0 || i2 < 0 || i3 < 0 )
break;
}
}

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@ -208,8 +208,7 @@ SCENEGRAPH* Load( char const* aFileName )
std::cout << " * [INFO] load completed\n";
#endif
// for now we recalculate all normals per-vertex per-face
scene = (SCENEGRAPH*)bp->TranslateToSG( NULL, true );
scene = (SCENEGRAPH*)bp->TranslateToSG( NULL, NULL );
}
delete bp;

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@ -55,6 +55,7 @@ enum WRL1NODES
WRL1_CYLINDER,
WRL1_DIRECTIONALLIGHT,
WRL1_FONTSTYLE,
WRL1_GROUP,
WRL1_INDEXEDFACESET,
WRL1_INDEXEDLINESET,
WRL1_INFO,