Remove debugging printf
The extra wx/gal debug statements are called on initialization but are not used. Removing the printf prevents statements outputting that may confuse end users
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@ -218,7 +218,7 @@ public:
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virtual void EraseScreen( wxDC* DC ) { printf("EDA_DRAW_PANEL:Unimplemented6\n"); };;
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virtual void SetZoom( double mode ) { printf("EDA_DRAW_PANEL:Unimplemented7\n"); };;
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virtual double GetZoom() { printf("EDA_DRAW_PANEL:Unimplemented8\n"); return 1.0; };;
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virtual double GetZoom() { return 1.0; };;
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//virtual void SetGrid( const wxRealPoint& size ) { printf("EDA_DRAW_PANEL:Unimplemented\n"); };;
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//virtual wxRealPoint GetGrid() { printf("EDA_DRAW_PANEL:Unimplemented\n"); return wxRealPoint(1.0, 1.0); };;
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@ -268,7 +268,7 @@ public:
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* Function GetScreenCenterLogicalPosition
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* @return The current screen center position in logical (drawing) units.
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*/
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virtual wxPoint GetScreenCenterLogicalPosition() { printf("EDA_DRAW_PANEL:Unimplemented13\n"); return wxPoint(0, 0); };;
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virtual wxPoint GetScreenCenterLogicalPosition() { return wxPoint(0, 0); };;
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/**
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* Function MoveCursorToCrossHair
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