Remove debugging printf

The extra wx/gal debug statements are called on initialization but are
not used.  Removing the printf prevents statements outputting that may
confuse end users
This commit is contained in:
Seth Hillbrand 2019-02-15 18:14:58 -08:00
parent 6de8997624
commit 99be68f0f2
1 changed files with 2 additions and 2 deletions

View File

@ -218,7 +218,7 @@ public:
virtual void EraseScreen( wxDC* DC ) { printf("EDA_DRAW_PANEL:Unimplemented6\n"); };;
virtual void SetZoom( double mode ) { printf("EDA_DRAW_PANEL:Unimplemented7\n"); };;
virtual double GetZoom() { printf("EDA_DRAW_PANEL:Unimplemented8\n"); return 1.0; };;
virtual double GetZoom() { return 1.0; };;
//virtual void SetGrid( const wxRealPoint& size ) { printf("EDA_DRAW_PANEL:Unimplemented\n"); };;
//virtual wxRealPoint GetGrid() { printf("EDA_DRAW_PANEL:Unimplemented\n"); return wxRealPoint(1.0, 1.0); };;
@ -268,7 +268,7 @@ public:
* Function GetScreenCenterLogicalPosition
* @return The current screen center position in logical (drawing) units.
*/
virtual wxPoint GetScreenCenterLogicalPosition() { printf("EDA_DRAW_PANEL:Unimplemented13\n"); return wxPoint(0, 0); };;
virtual wxPoint GetScreenCenterLogicalPosition() { return wxPoint(0, 0); };;
/**
* Function MoveCursorToCrossHair