Add noexcept to some functions in the 3d viewer.
This commit is contained in:
parent
7513303cf4
commit
99c1d7cf96
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@ -66,7 +66,7 @@ static std::mutex mutex3D_cache;
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static std::mutex mutex3D_cacheManager;
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static std::mutex mutex3D_cacheManager;
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static bool isSHA1Same( const unsigned char* shaA, const unsigned char* shaB )
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static bool isSHA1Same( const unsigned char* shaA, const unsigned char* shaB ) noexcept
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{
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{
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for( int i = 0; i < 20; ++i )
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for( int i = 0; i < 20; ++i )
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if( shaA[i] != shaB[i] )
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if( shaA[i] != shaB[i] )
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@ -613,7 +613,7 @@ void S3D_CACHE::SetProgramBase( PGM_BASE* aBase )
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}
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}
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FILENAME_RESOLVER* S3D_CACHE::GetResolver()
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FILENAME_RESOLVER* S3D_CACHE::GetResolver() noexcept
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{
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{
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return m_FNResolver;
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return m_FNResolver;
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}
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}
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@ -105,7 +105,7 @@ public:
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S3D_CACHE();
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S3D_CACHE();
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virtual ~S3D_CACHE();
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virtual ~S3D_CACHE();
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KICAD_T Type() override
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KICAD_T Type() noexcept override
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{
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{
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return S3D_CACHE_T;
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return S3D_CACHE_T;
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}
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}
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@ -151,7 +151,7 @@ public:
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*/
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*/
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SCENEGRAPH* Load( const wxString& aModelFile );
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SCENEGRAPH* Load( const wxString& aModelFile );
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FILENAME_RESOLVER* GetResolver();
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FILENAME_RESOLVER* GetResolver() noexcept;
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/**
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/**
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* Function GetFileFilters
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* Function GetFileFilters
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@ -469,7 +469,7 @@ void S3D_PLUGIN_MANAGER::addExtensionMap( KICAD_PLUGIN_LDR_3D* aPlugin )
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}
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}
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std::list< wxString > const* S3D_PLUGIN_MANAGER::GetFileFilters( void ) const
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std::list< wxString > const* S3D_PLUGIN_MANAGER::GetFileFilters( void ) const noexcept
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{
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{
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return &m_FileFilters;
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return &m_FileFilters;
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}
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}
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@ -80,7 +80,7 @@ public:
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*
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*
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* @return a pointer to the internal filter list
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* @return a pointer to the internal filter list
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*/
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*/
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std::list< wxString > const* GetFileFilters( void ) const;
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std::list< wxString > const* GetFileFilters( void ) const noexcept;
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SCENEGRAPH* Load3DModel( const wxString& aFileName, std::string& aPluginInfo );
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SCENEGRAPH* Load3DModel( const wxString& aFileName, std::string& aPluginInfo );
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@ -207,7 +207,7 @@ void S3D::RenameNodes( SGNODE* aNode )
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}
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}
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void S3D::DestroyNode( SGNODE* aNode )
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void S3D::DestroyNode( SGNODE* aNode ) noexcept
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{
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{
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if( NULL == aNode )
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if( NULL == aNode )
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{
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{
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@ -585,7 +585,7 @@ void S3D::Init3DMesh( SMESH& aMesh )
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void S3D::GetLibVersion( unsigned char* Major, unsigned char* Minor,
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void S3D::GetLibVersion( unsigned char* Major, unsigned char* Minor,
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unsigned char* Patch, unsigned char* Revision )
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unsigned char* Patch, unsigned char* Revision ) noexcept
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{
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{
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if( Major )
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if( Major )
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*Major = KICADSG_VERSION_MAJOR;
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*Major = KICADSG_VERSION_MAJOR;
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@ -408,7 +408,7 @@ bool IFSG_APPEARANCE::SetAmbient( const SGCOLOR& aRGBColor )
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}
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}
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bool IFSG_APPEARANCE::SetShininess( float aShininess )
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bool IFSG_APPEARANCE::SetShininess( float aShininess ) noexcept
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{
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{
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if( NULL == m_node )
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if( NULL == m_node )
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{
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{
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@ -440,7 +440,7 @@ bool IFSG_APPEARANCE::SetShininess( float aShininess )
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}
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}
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bool IFSG_APPEARANCE::SetTransparency( float aTransparency )
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bool IFSG_APPEARANCE::SetTransparency( float aTransparency ) noexcept
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{
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{
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if( NULL == m_node )
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if( NULL == m_node )
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{
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{
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@ -63,7 +63,7 @@ void IFSG_NODE::Destroy( void )
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}
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}
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SGNODE* IFSG_NODE::GetRawPtr( void )
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SGNODE* IFSG_NODE::GetRawPtr( void ) noexcept
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{
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{
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return m_node;
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return m_node;
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}
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}
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@ -171,7 +171,7 @@ bool IFSG_TRANSFORM::SetRotation( const SGVECTOR& aRotationAxis, double aAngle )
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}
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}
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bool IFSG_TRANSFORM::SetScale( const SGPOINT& aScale )
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bool IFSG_TRANSFORM::SetScale( const SGPOINT& aScale ) noexcept
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{
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{
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if( NULL == m_node )
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if( NULL == m_node )
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{
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{
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@ -223,7 +223,7 @@ bool IFSG_TRANSFORM::SetScale( double aScale )
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}
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}
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bool IFSG_TRANSFORM::SetTranslation( const SGPOINT& aTranslation )
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bool IFSG_TRANSFORM::SetTranslation( const SGPOINT& aTranslation ) noexcept
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{
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{
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if( NULL == m_node )
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if( NULL == m_node )
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{
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{
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@ -264,7 +264,7 @@ bool IFSG_TRANSFORM::SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAn
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}
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}
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bool IFSG_TRANSFORM::SetCenter( const SGPOINT& aCenter )
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bool IFSG_TRANSFORM::SetCenter( const SGPOINT& aCenter ) noexcept
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{
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{
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if( NULL == m_node )
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if( NULL == m_node )
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{
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{
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@ -215,7 +215,7 @@ bool SGAPPEARANCE::SetAmbient( const SGCOLOR& aRGBColor )
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}
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}
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SGNODE* SGAPPEARANCE::FindNode(const char *aNodeName, const SGNODE *aCaller)
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SGNODE* SGAPPEARANCE::FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept
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{
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{
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if( NULL == aNodeName || 0 == aNodeName[0] )
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if( NULL == aNodeName || 0 == aNodeName[0] )
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return NULL;
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return NULL;
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@ -227,7 +227,7 @@ SGNODE* SGAPPEARANCE::FindNode(const char *aNodeName, const SGNODE *aCaller)
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}
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}
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void SGAPPEARANCE::unlinkChildNode( const SGNODE* aCaller )
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void SGAPPEARANCE::unlinkChildNode( const SGNODE* aCaller ) noexcept
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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std::ostringstream ostr;
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std::ostringstream ostr;
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@ -240,7 +240,7 @@ void SGAPPEARANCE::unlinkChildNode( const SGNODE* aCaller )
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}
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}
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void SGAPPEARANCE::unlinkRefNode( const SGNODE* aCaller )
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void SGAPPEARANCE::unlinkRefNode( const SGNODE* aCaller ) noexcept
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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std::ostringstream ostr;
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std::ostringstream ostr;
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@ -253,7 +253,7 @@ void SGAPPEARANCE::unlinkRefNode( const SGNODE* aCaller )
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}
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}
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bool SGAPPEARANCE::AddRefNode( SGNODE* aNode )
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bool SGAPPEARANCE::AddRefNode( SGNODE* aNode ) noexcept
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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std::ostringstream ostr;
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std::ostringstream ostr;
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@ -266,7 +266,7 @@ bool SGAPPEARANCE::AddRefNode( SGNODE* aNode )
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}
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}
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bool SGAPPEARANCE::AddChildNode( SGNODE* aNode )
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bool SGAPPEARANCE::AddChildNode( SGNODE* aNode ) noexcept
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{
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{
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#ifdef DEBUG
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#ifdef DEBUG
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std::ostringstream ostr;
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std::ostringstream ostr;
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@ -41,8 +41,8 @@ public:
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SGCOLOR emissive; // default 0.0 0.0 0.0
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SGCOLOR emissive; // default 0.0 0.0 0.0
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SGCOLOR specular; // default 0.0 0.0 0.0
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SGCOLOR specular; // default 0.0 0.0 0.0
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void unlinkChildNode( const SGNODE* aNode ) override;
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void unlinkChildNode( const SGNODE* aNode ) noexcept override;
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void unlinkRefNode( const SGNODE* aNode ) override;
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void unlinkRefNode( const SGNODE* aNode ) noexcept override;
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public:
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public:
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SGAPPEARANCE( SGNODE* aParent );
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SGAPPEARANCE( SGNODE* aParent );
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bool SetAmbient( const SGCOLOR* aRGBColor );
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bool SetAmbient( const SGCOLOR* aRGBColor );
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bool SetAmbient( const SGCOLOR& aRGBColor );
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bool SetAmbient( const SGCOLOR& aRGBColor );
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SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) override;
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SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
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bool AddRefNode( SGNODE* aNode ) override;
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bool AddRefNode( SGNODE* aNode ) noexcept override;
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bool AddChildNode( SGNODE* aNode ) override;
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bool AddChildNode( SGNODE* aNode ) noexcept override;
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void ReNameNodes( void ) override;
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void ReNameNodes( void ) override;
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bool WriteVRML( std::ostream& aFile, bool aReuseFlag ) override;
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bool WriteVRML( std::ostream& aFile, bool aReuseFlag ) override;
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@ -62,7 +62,7 @@ SGCOLOR::SGCOLOR( float aRVal, float aGVal, float aBVal )
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}
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}
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void SGCOLOR::GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) const
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void SGCOLOR::GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) const noexcept
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{
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{
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aRedVal = red;
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aRedVal = red;
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aGreenVal = green;
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aGreenVal = green;
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@ -71,7 +71,7 @@ void SGCOLOR::GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) cons
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}
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}
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void SGCOLOR::GetColor( SGCOLOR& aColor ) const
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void SGCOLOR::GetColor( SGCOLOR& aColor ) const noexcept
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{
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{
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aColor.red = red;
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aColor.red = red;
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aColor.green = green;
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aColor.green = green;
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@ -80,7 +80,7 @@ void SGCOLOR::GetColor( SGCOLOR& aColor ) const
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}
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}
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void SGCOLOR::GetColor( SGCOLOR* aColor ) const
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void SGCOLOR::GetColor( SGCOLOR* aColor ) const noexcept
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{
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{
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if( NULL == aColor )
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if( NULL == aColor )
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{
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{
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@ -114,7 +114,7 @@ bool SGCOLOR::SetColor( float aRedVal, float aGreenVal, float aBlueVal )
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}
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}
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bool SGCOLOR::SetColor( const SGCOLOR& aColor )
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bool SGCOLOR::SetColor( const SGCOLOR& aColor ) noexcept
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{
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{
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red = aColor.red;
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red = aColor.red;
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green = aColor.green;
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green = aColor.green;
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@ -123,7 +123,7 @@ bool SGCOLOR::SetColor( const SGCOLOR& aColor )
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}
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}
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bool SGCOLOR::SetColor( const SGCOLOR* aColor )
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bool SGCOLOR::SetColor( const SGCOLOR* aColor ) noexcept
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{
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{
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if( NULL == aColor )
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if( NULL == aColor )
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{
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{
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@ -144,7 +144,7 @@ bool SGCOLOR::SetColor( const SGCOLOR* aColor )
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}
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}
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bool SGCOLOR::checkRange( float aRedVal, float aGreenVal, float aBlueVal ) const
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bool SGCOLOR::checkRange( float aRedVal, float aGreenVal, float aBlueVal ) const noexcept
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{
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{
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bool ok = true;
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bool ok = true;
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@ -196,7 +196,7 @@ SGPOINT::SGPOINT()
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}
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}
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SGPOINT::SGPOINT( double aXVal, double aYVal, double aZVal )
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SGPOINT::SGPOINT( double aXVal, double aYVal, double aZVal ) noexcept
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{
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{
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x = aXVal;
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x = aXVal;
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y = aYVal;
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y = aYVal;
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@ -204,7 +204,7 @@ SGPOINT::SGPOINT( double aXVal, double aYVal, double aZVal )
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}
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}
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void SGPOINT::GetPoint( double& aXVal, double& aYVal, double& aZVal )
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void SGPOINT::GetPoint( double& aXVal, double& aYVal, double& aZVal ) noexcept
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{
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{
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x = aXVal;
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x = aXVal;
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y = aYVal;
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y = aYVal;
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@ -213,7 +213,7 @@ void SGPOINT::GetPoint( double& aXVal, double& aYVal, double& aZVal )
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}
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}
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void SGPOINT::GetPoint( SGPOINT& aPoint )
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void SGPOINT::GetPoint( SGPOINT& aPoint ) noexcept
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{
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{
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x = aPoint.x;
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x = aPoint.x;
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y = aPoint.y;
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y = aPoint.y;
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@ -222,7 +222,7 @@ void SGPOINT::GetPoint( SGPOINT& aPoint )
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}
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}
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void SGPOINT::GetPoint( SGPOINT* aPoint )
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void SGPOINT::GetPoint( SGPOINT* aPoint ) noexcept
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{
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{
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if( NULL == aPoint )
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if( NULL == aPoint )
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{
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{
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@ -243,7 +243,7 @@ void SGPOINT::GetPoint( SGPOINT* aPoint )
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}
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}
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void SGPOINT::SetPoint( double aXVal, double aYVal, double aZVal )
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void SGPOINT::SetPoint( double aXVal, double aYVal, double aZVal ) noexcept
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{
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{
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x = aXVal;
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x = aXVal;
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y = aYVal;
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y = aYVal;
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@ -252,7 +252,7 @@ void SGPOINT::SetPoint( double aXVal, double aYVal, double aZVal )
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}
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}
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void SGPOINT::SetPoint( const SGPOINT& aPoint )
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void SGPOINT::SetPoint( const SGPOINT& aPoint ) noexcept
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{
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{
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x = aPoint.x;
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x = aPoint.x;
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y = aPoint.y;
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y = aPoint.y;
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@ -280,7 +280,7 @@ SGVECTOR::SGVECTOR( double aXVal, double aYVal, double aZVal )
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}
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}
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void SGVECTOR::GetVector( double& aXVal, double& aYVal, double& aZVal ) const
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void SGVECTOR::GetVector( double& aXVal, double& aYVal, double& aZVal ) const noexcept
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{
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{
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aXVal = vx;
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aXVal = vx;
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aYVal = vy;
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aYVal = vy;
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@ -306,7 +306,7 @@ void SGVECTOR::SetVector( const SGVECTOR& aVector )
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}
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}
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void SGVECTOR::normalize( void )
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void SGVECTOR::normalize( void ) noexcept
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{
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{
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double dx = vx * vx;
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double dx = vx * vx;
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double dy = vy * vy;
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double dy = vy * vy;
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@ -331,7 +331,7 @@ void SGVECTOR::normalize( void )
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}
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}
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SGVECTOR& SGVECTOR::operator=( const SGVECTOR& source )
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SGVECTOR& SGVECTOR::operator=( const SGVECTOR& source ) noexcept
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{
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{
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vx = source.vx;
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vx = source.vx;
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vy = source.vy;
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vy = source.vy;
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@ -90,7 +90,7 @@ bool SGCOLORS::SetParent( SGNODE* aParent, bool notify )
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}
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}
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SGNODE* SGCOLORS::FindNode(const char *aNodeName, const SGNODE *aCaller)
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SGNODE* SGCOLORS::FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept
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{
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{
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if( NULL == aNodeName || 0 == aNodeName[0] )
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if( NULL == aNodeName || 0 == aNodeName[0] )
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return NULL;
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return NULL;
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@ -102,7 +102,7 @@ SGNODE* SGCOLORS::FindNode(const char *aNodeName, const SGNODE *aCaller)
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}
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}
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||||||
void SGCOLORS::unlinkChildNode( const SGNODE* aCaller )
|
void SGCOLORS::unlinkChildNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -115,7 +115,7 @@ void SGCOLORS::unlinkChildNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGCOLORS::unlinkRefNode( const SGNODE* aCaller )
|
void SGCOLORS::unlinkRefNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -128,7 +128,7 @@ void SGCOLORS::unlinkRefNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGCOLORS::AddRefNode( SGNODE* aNode )
|
bool SGCOLORS::AddRefNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -141,7 +141,7 @@ bool SGCOLORS::AddRefNode( SGNODE* aNode )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGCOLORS::AddChildNode( SGNODE* aNode )
|
bool SGCOLORS::AddChildNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
|
|
@ -37,8 +37,8 @@ class SGCOLORS : public SGNODE
|
||||||
public:
|
public:
|
||||||
std::vector< SGCOLOR > colors;
|
std::vector< SGCOLOR > colors;
|
||||||
|
|
||||||
void unlinkChildNode( const SGNODE* aNode ) override;
|
void unlinkChildNode( const SGNODE* aNode ) noexcept override;
|
||||||
void unlinkRefNode( const SGNODE* aNode ) override;
|
void unlinkRefNode( const SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SGCOLORS( SGNODE* aParent );
|
SGCOLORS( SGNODE* aParent );
|
||||||
|
@ -46,9 +46,9 @@ public:
|
||||||
|
|
||||||
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
||||||
|
|
||||||
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) override;
|
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
|
||||||
bool AddRefNode( SGNODE* aNode ) override;
|
bool AddRefNode( SGNODE* aNode ) noexcept override;
|
||||||
bool AddChildNode( SGNODE* aNode ) override;
|
bool AddChildNode( SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
bool GetColorList( size_t& aListSize, SGCOLOR*& aColorList );
|
bool GetColorList( size_t& aListSize, SGCOLOR*& aColorList );
|
||||||
void SetColorList( size_t aListSize, const SGCOLOR* aColorList );
|
void SetColorList( size_t aListSize, const SGCOLOR* aColorList );
|
||||||
|
|
|
@ -93,7 +93,7 @@ bool SGCOORDS::SetParent( SGNODE* aParent, bool notify )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
SGNODE* SGCOORDS::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
SGNODE* SGCOORDS::FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept
|
||||||
{
|
{
|
||||||
if( NULL == aNodeName || 0 == aNodeName[0] )
|
if( NULL == aNodeName || 0 == aNodeName[0] )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -105,7 +105,7 @@ SGNODE* SGCOORDS::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGCOORDS::unlinkChildNode( const SGNODE* aCaller )
|
void SGCOORDS::unlinkChildNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -118,7 +118,7 @@ void SGCOORDS::unlinkChildNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGCOORDS::unlinkRefNode( const SGNODE* aCaller )
|
void SGCOORDS::unlinkRefNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -131,7 +131,7 @@ void SGCOORDS::unlinkRefNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGCOORDS::AddRefNode( SGNODE* aNode )
|
bool SGCOORDS::AddRefNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -144,7 +144,7 @@ bool SGCOORDS::AddRefNode( SGNODE* aNode )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGCOORDS::AddChildNode( SGNODE* aNode )
|
bool SGCOORDS::AddChildNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
|
|
@ -39,8 +39,8 @@ class SGCOORDS : public SGNODE
|
||||||
public:
|
public:
|
||||||
std::vector< SGPOINT > coords;
|
std::vector< SGPOINT > coords;
|
||||||
|
|
||||||
void unlinkChildNode( const SGNODE* aNode ) override;
|
void unlinkChildNode( const SGNODE* aNode ) noexcept override;
|
||||||
void unlinkRefNode( const SGNODE* aNode ) override;
|
void unlinkRefNode( const SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SGCOORDS( SGNODE* aParent );
|
SGCOORDS( SGNODE* aParent );
|
||||||
|
@ -48,9 +48,9 @@ public:
|
||||||
|
|
||||||
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
||||||
|
|
||||||
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) override;
|
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
|
||||||
bool AddRefNode( SGNODE* aNode ) override;
|
bool AddRefNode( SGNODE* aNode ) noexcept override;
|
||||||
bool AddChildNode( SGNODE* aNode ) override;
|
bool AddChildNode( SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
bool GetCoordsList( size_t& aListSize, SGPOINT*& aCoordsList );
|
bool GetCoordsList( size_t& aListSize, SGPOINT*& aCoordsList );
|
||||||
void SetCoordsList( size_t aListSize, const SGPOINT* aCoordsList );
|
void SetCoordsList( size_t aListSize, const SGPOINT* aCoordsList );
|
||||||
|
|
|
@ -336,7 +336,7 @@ bool S3D::ReadColor( std::istream& aFile, SGCOLOR& aColor )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool S3D::degenerate( glm::dvec3* pts )
|
bool S3D::degenerate( glm::dvec3* pts ) noexcept
|
||||||
{
|
{
|
||||||
double dx, dy, dz;
|
double dx, dy, dz;
|
||||||
|
|
||||||
|
|
|
@ -161,7 +161,7 @@ class SGCOORDINDEX;
|
||||||
|
|
||||||
namespace S3D
|
namespace S3D
|
||||||
{
|
{
|
||||||
bool degenerate( glm::dvec3* pts );
|
bool degenerate( glm::dvec3* pts ) noexcept;
|
||||||
|
|
||||||
//
|
//
|
||||||
// Normals calculations from triangles
|
// Normals calculations from triangles
|
||||||
|
|
|
@ -84,7 +84,7 @@ bool SGINDEX::SetParent( SGNODE* aParent, bool notify )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
SGNODE* SGINDEX::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
SGNODE* SGINDEX::FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept
|
||||||
{
|
{
|
||||||
if( NULL == aNodeName || 0 == aNodeName[0] )
|
if( NULL == aNodeName || 0 == aNodeName[0] )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -96,7 +96,7 @@ SGNODE* SGINDEX::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGINDEX::unlinkChildNode( const SGNODE* aCaller )
|
void SGINDEX::unlinkChildNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -109,7 +109,7 @@ void SGINDEX::unlinkChildNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGINDEX::unlinkRefNode( const SGNODE* aCaller )
|
void SGINDEX::unlinkRefNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -122,7 +122,7 @@ void SGINDEX::unlinkRefNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGINDEX::AddRefNode( SGNODE* aNode )
|
bool SGINDEX::AddRefNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -135,7 +135,7 @@ bool SGINDEX::AddRefNode( SGNODE* aNode )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGINDEX::AddChildNode( SGNODE* aNode )
|
bool SGINDEX::AddChildNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
|
|
@ -42,8 +42,8 @@ protected:
|
||||||
public:
|
public:
|
||||||
// for internal SG consumption only
|
// for internal SG consumption only
|
||||||
std::vector< int > index;
|
std::vector< int > index;
|
||||||
void unlinkChildNode( const SGNODE* aCaller ) override;
|
void unlinkChildNode( const SGNODE* aCaller ) noexcept override;
|
||||||
void unlinkRefNode( const SGNODE* aCaller ) override;
|
void unlinkRefNode( const SGNODE* aCaller ) noexcept override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SGINDEX( SGNODE* aParent );
|
SGINDEX( SGNODE* aParent );
|
||||||
|
@ -51,9 +51,9 @@ public:
|
||||||
|
|
||||||
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
||||||
|
|
||||||
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) override;
|
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
|
||||||
bool AddRefNode( SGNODE* aNode ) override;
|
bool AddRefNode( SGNODE* aNode ) noexcept override;
|
||||||
bool AddChildNode( SGNODE* aNode ) override;
|
bool AddChildNode( SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function GetIndices
|
* Function GetIndices
|
||||||
|
|
|
@ -48,7 +48,7 @@ static const std::string node_names[S3D::SGTYPE_END + 1] = {
|
||||||
static unsigned int node_counts[S3D::SGTYPE_END] = { 1, 1, 1, 1, 1, 1, 1, 1, 1 };
|
static unsigned int node_counts[S3D::SGTYPE_END] = { 1, 1, 1, 1, 1, 1, 1, 1, 1 };
|
||||||
|
|
||||||
|
|
||||||
char const* S3D::GetNodeTypeName( S3D::SGTYPES aType )
|
char const* S3D::GetNodeTypeName( S3D::SGTYPES aType ) noexcept
|
||||||
{
|
{
|
||||||
return node_names[aType].c_str();
|
return node_names[aType].c_str();
|
||||||
}
|
}
|
||||||
|
@ -105,13 +105,13 @@ SGNODE::~SGNODE()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
S3D::SGTYPES SGNODE::GetNodeType( void ) const
|
S3D::SGTYPES SGNODE::GetNodeType( void ) const noexcept
|
||||||
{
|
{
|
||||||
return m_SGtype;
|
return m_SGtype;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
SGNODE* SGNODE::GetParent( void ) const
|
SGNODE* SGNODE::GetParent( void ) const noexcept
|
||||||
{
|
{
|
||||||
return m_Parent;
|
return m_Parent;
|
||||||
}
|
}
|
||||||
|
@ -167,7 +167,7 @@ void SGNODE::SetName( const char *aName )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
const char * SGNODE::GetNodeTypeName( S3D::SGTYPES aNodeType ) const
|
const char * SGNODE::GetNodeTypeName( S3D::SGTYPES aNodeType ) const noexcept
|
||||||
{
|
{
|
||||||
return node_names[aNodeType].c_str();
|
return node_names[aNodeType].c_str();
|
||||||
}
|
}
|
||||||
|
@ -216,7 +216,7 @@ void SGNODE::delNodeRef( const SGNODE* aNode )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGNODE::AssociateWrapper( SGNODE** aWrapperRef )
|
void SGNODE::AssociateWrapper( SGNODE** aWrapperRef ) noexcept
|
||||||
{
|
{
|
||||||
if( NULL == aWrapperRef )
|
if( NULL == aWrapperRef )
|
||||||
{
|
{
|
||||||
|
@ -261,7 +261,7 @@ void SGNODE::AssociateWrapper( SGNODE** aWrapperRef )
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SGNODE::DisassociateWrapper( SGNODE** aWrapperRef )
|
void SGNODE::DisassociateWrapper( SGNODE** aWrapperRef ) noexcept
|
||||||
{
|
{
|
||||||
if( !m_Association )
|
if( !m_Association )
|
||||||
return;
|
return;
|
||||||
|
@ -301,7 +301,7 @@ void SGNODE::DisassociateWrapper( SGNODE** aWrapperRef )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGNODE::ResetNodeIndex( void )
|
void SGNODE::ResetNodeIndex( void ) noexcept
|
||||||
{
|
{
|
||||||
for( int i = 0; i < (int)S3D::SGTYPE_END; ++i )
|
for( int i = 0; i < (int)S3D::SGTYPE_END; ++i )
|
||||||
node_counts[i] = 1;
|
node_counts[i] = 1;
|
||||||
|
@ -362,19 +362,19 @@ void S3D::INIT_SMATERIAL( SMATERIAL& aMaterial )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S3D::INIT_SMESH( SMESH& aMesh )
|
void S3D::INIT_SMESH( SMESH& aMesh ) noexcept
|
||||||
{
|
{
|
||||||
aMesh = {};
|
aMesh = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S3D::INIT_S3DMODEL( S3DMODEL& aModel )
|
void S3D::INIT_S3DMODEL( S3DMODEL& aModel ) noexcept
|
||||||
{
|
{
|
||||||
aModel = {};
|
aModel = {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void S3D::FREE_SMESH( SMESH& aMesh)
|
void S3D::FREE_SMESH( SMESH& aMesh) noexcept
|
||||||
{
|
{
|
||||||
if( NULL != aMesh.m_Positions )
|
if( NULL != aMesh.m_Positions )
|
||||||
{
|
{
|
||||||
|
|
|
@ -50,7 +50,7 @@ namespace S3D
|
||||||
* Function GetNodeTypeName
|
* Function GetNodeTypeName
|
||||||
* returns the name of the given type of node
|
* returns the name of the given type of node
|
||||||
*/
|
*/
|
||||||
char const* GetNodeTypeName( S3D::SGTYPES aType );
|
char const* GetNodeTypeName( S3D::SGTYPES aType ) noexcept;
|
||||||
|
|
||||||
struct MATLIST
|
struct MATLIST
|
||||||
{
|
{
|
||||||
|
@ -61,10 +61,10 @@ namespace S3D
|
||||||
bool GetMatIndex( MATLIST& aList, SGNODE* aNode, int& aIndex );
|
bool GetMatIndex( MATLIST& aList, SGNODE* aNode, int& aIndex );
|
||||||
|
|
||||||
void INIT_SMATERIAL( SMATERIAL& aMaterial );
|
void INIT_SMATERIAL( SMATERIAL& aMaterial );
|
||||||
void INIT_SMESH( SMESH& aMesh );
|
void INIT_SMESH( SMESH& aMesh ) noexcept;
|
||||||
void INIT_S3DMODEL( S3DMODEL& aModel );
|
void INIT_S3DMODEL( S3DMODEL& aModel ) noexcept;
|
||||||
|
|
||||||
void FREE_SMESH( SMESH& aMesh);
|
void FREE_SMESH( SMESH& aMesh) noexcept;
|
||||||
void FREE_S3DMODEL( S3DMODEL& aModel );
|
void FREE_S3DMODEL( S3DMODEL& aModel );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -127,7 +127,7 @@ public:
|
||||||
* returns true if the object had already been written to a
|
* returns true if the object had already been written to a
|
||||||
* cache file or VRML file; for internal use only.
|
* cache file or VRML file; for internal use only.
|
||||||
*/
|
*/
|
||||||
bool isWritten( void )
|
bool isWritten( void ) noexcept
|
||||||
{
|
{
|
||||||
return m_written;
|
return m_written;
|
||||||
}
|
}
|
||||||
|
@ -140,14 +140,14 @@ public:
|
||||||
* Function GetNodeType
|
* Function GetNodeType
|
||||||
* returns the type of this node instance
|
* returns the type of this node instance
|
||||||
*/
|
*/
|
||||||
S3D::SGTYPES GetNodeType( void ) const;
|
S3D::SGTYPES GetNodeType( void ) const noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function GetParent
|
* Function GetParent
|
||||||
* returns a pointer to the parent SGNODE of this object
|
* returns a pointer to the parent SGNODE of this object
|
||||||
* or NULL if the object has no parent (ie. top level transform)
|
* or NULL if the object has no parent (ie. top level transform)
|
||||||
*/
|
*/
|
||||||
SGNODE* GetParent( void ) const;
|
SGNODE* GetParent( void ) const noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function SetParent
|
* Function SetParent
|
||||||
|
@ -174,7 +174,7 @@ public:
|
||||||
const char* GetName( void );
|
const char* GetName( void );
|
||||||
void SetName(const char *aName);
|
void SetName(const char *aName);
|
||||||
|
|
||||||
const char * GetNodeTypeName( S3D::SGTYPES aNodeType ) const;
|
const char * GetNodeTypeName( S3D::SGTYPES aNodeType ) const noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function FindNode searches the tree of linked nodes and returns a
|
* Function FindNode searches the tree of linked nodes and returns a
|
||||||
|
@ -199,21 +199,21 @@ public:
|
||||||
* This mechanism provides a scheme by which a wrapper can be
|
* This mechanism provides a scheme by which a wrapper can be
|
||||||
* notified of the destruction of the object which it wraps.
|
* notified of the destruction of the object which it wraps.
|
||||||
*/
|
*/
|
||||||
void AssociateWrapper( SGNODE** aWrapperRef );
|
void AssociateWrapper( SGNODE** aWrapperRef ) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function DisassociateWrapper
|
* Function DisassociateWrapper
|
||||||
* removes the association between an IFSG* wrapper
|
* removes the association between an IFSG* wrapper
|
||||||
* object and this object.
|
* object and this object.
|
||||||
*/
|
*/
|
||||||
void DisassociateWrapper( SGNODE** aWrapperRef );
|
void DisassociateWrapper( SGNODE** aWrapperRef ) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function ResetNodeIndex
|
* Function ResetNodeIndex
|
||||||
* resets the global SG* node indices in preparation for
|
* resets the global SG* node indices in preparation for
|
||||||
* Write() operations
|
* Write() operations
|
||||||
*/
|
*/
|
||||||
void ResetNodeIndex( void );
|
void ResetNodeIndex( void ) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function ReNameNodes
|
* Function ReNameNodes
|
||||||
|
|
|
@ -91,7 +91,7 @@ bool SGNORMALS::SetParent( SGNODE* aParent, bool notify )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
SGNODE* SGNORMALS::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
SGNODE* SGNORMALS::FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept
|
||||||
{
|
{
|
||||||
if( NULL == aNodeName || 0 == aNodeName[0] )
|
if( NULL == aNodeName || 0 == aNodeName[0] )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
@ -103,7 +103,7 @@ SGNODE* SGNORMALS::FindNode(const char *aNodeName, const SGNODE *aCaller)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGNORMALS::unlinkChildNode( const SGNODE* aCaller )
|
void SGNORMALS::unlinkChildNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -116,7 +116,7 @@ void SGNORMALS::unlinkChildNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void SGNORMALS::unlinkRefNode( const SGNODE* aCaller )
|
void SGNORMALS::unlinkRefNode( const SGNODE* aCaller ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -129,7 +129,7 @@ void SGNORMALS::unlinkRefNode( const SGNODE* aCaller )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGNORMALS::AddRefNode( SGNODE* aNode )
|
bool SGNORMALS::AddRefNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
@ -142,7 +142,7 @@ bool SGNORMALS::AddRefNode( SGNODE* aNode )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SGNORMALS::AddChildNode( SGNODE* aNode )
|
bool SGNORMALS::AddChildNode( SGNODE* aNode ) noexcept
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
std::ostringstream ostr;
|
std::ostringstream ostr;
|
||||||
|
|
|
@ -37,8 +37,8 @@ class SGNORMALS : public SGNODE
|
||||||
public:
|
public:
|
||||||
std::vector< SGVECTOR > norms;
|
std::vector< SGVECTOR > norms;
|
||||||
|
|
||||||
void unlinkChildNode( const SGNODE* aNode ) override;
|
void unlinkChildNode( const SGNODE* aNode ) noexcept override;
|
||||||
void unlinkRefNode( const SGNODE* aNode ) override;
|
void unlinkRefNode( const SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SGNORMALS( SGNODE* aParent );
|
SGNORMALS( SGNODE* aParent );
|
||||||
|
@ -46,9 +46,9 @@ public:
|
||||||
|
|
||||||
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
virtual bool SetParent( SGNODE* aParent, bool notify = true ) override;
|
||||||
|
|
||||||
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) override;
|
SGNODE* FindNode(const char *aNodeName, const SGNODE *aCaller) noexcept override;
|
||||||
bool AddRefNode( SGNODE* aNode ) override;
|
bool AddRefNode( SGNODE* aNode ) noexcept override;
|
||||||
bool AddChildNode( SGNODE* aNode ) override;
|
bool AddChildNode( SGNODE* aNode ) noexcept override;
|
||||||
|
|
||||||
bool GetNormalList( size_t& aListSize, SGVECTOR*& aNormalList );
|
bool GetNormalList( size_t& aListSize, SGVECTOR*& aNormalList );
|
||||||
void SetNormalList( size_t aListSize, const SGVECTOR* aNormalList );
|
void SetNormalList( size_t aListSize, const SGVECTOR* aNormalList );
|
||||||
|
|
|
@ -238,7 +238,7 @@ bool BOARD_ADAPTER::ShouldModuleBeDisplayed( MODULE_ATTR_T aModuleAttributs ) co
|
||||||
#define COPPER_THICKNESS KiROUND( 0.035 * IU_PER_MM ) // for 35 um
|
#define COPPER_THICKNESS KiROUND( 0.035 * IU_PER_MM ) // for 35 um
|
||||||
#define TECH_LAYER_THICKNESS KiROUND( 0.04 * IU_PER_MM )
|
#define TECH_LAYER_THICKNESS KiROUND( 0.04 * IU_PER_MM )
|
||||||
|
|
||||||
int BOARD_ADAPTER::GetCopperThicknessBIU() const
|
int BOARD_ADAPTER::GetCopperThicknessBIU() const noexcept
|
||||||
{
|
{
|
||||||
return COPPER_THICKNESS;
|
return COPPER_THICKNESS;
|
||||||
}
|
}
|
||||||
|
|
|
@ -76,13 +76,19 @@ class BOARD_ADAPTER
|
||||||
* @brief Set3DCacheManager - Update the Cache manager pointer
|
* @brief Set3DCacheManager - Update the Cache manager pointer
|
||||||
* @param aCachePointer: the pointer to the 3d cache manager
|
* @param aCachePointer: the pointer to the 3d cache manager
|
||||||
*/
|
*/
|
||||||
void Set3DCacheManager( S3D_CACHE *aCachePointer ) { m_3d_model_manager = aCachePointer; }
|
void Set3DCacheManager( S3D_CACHE *aCachePointer ) noexcept
|
||||||
|
{
|
||||||
|
m_3d_model_manager = aCachePointer;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief Get3DCacheManager - Return the 3d cache manager pointer
|
* @brief Get3DCacheManager - Return the 3d cache manager pointer
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
S3D_CACHE *Get3DCacheManager( ) const { return m_3d_model_manager; }
|
S3D_CACHE *Get3DCacheManager( ) const noexcept
|
||||||
|
{
|
||||||
|
return m_3d_model_manager;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetFlag - get a configuration status of a flag
|
* @brief GetFlag - get a configuration status of a flag
|
||||||
|
@ -116,15 +122,24 @@ class BOARD_ADAPTER
|
||||||
* @brief SetBoard - Set current board to be rendered
|
* @brief SetBoard - Set current board to be rendered
|
||||||
* @param aBoard: board to process
|
* @param aBoard: board to process
|
||||||
*/
|
*/
|
||||||
void SetBoard( BOARD *aBoard ) { m_board = aBoard; }
|
void SetBoard( BOARD *aBoard ) noexcept
|
||||||
|
{
|
||||||
|
m_board = aBoard;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBoard - Get current board to be rendered
|
* @brief GetBoard - Get current board to be rendered
|
||||||
* @return BOARD pointer
|
* @return BOARD pointer
|
||||||
*/
|
*/
|
||||||
const BOARD *GetBoard() const { return m_board; }
|
const BOARD *GetBoard() const noexcept
|
||||||
|
{
|
||||||
|
return m_board;
|
||||||
|
}
|
||||||
|
|
||||||
void SetColorSettings( COLOR_SETTINGS* aSettings ) { m_colors = aSettings; }
|
void SetColorSettings( COLOR_SETTINGS* aSettings ) noexcept
|
||||||
|
{
|
||||||
|
m_colors = aSettings;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief InitSettings - Function to be called by the render when it need to
|
* @brief InitSettings - Function to be called by the render when it need to
|
||||||
|
@ -138,55 +153,79 @@ class BOARD_ADAPTER
|
||||||
* @brief BiuTo3Dunits - Board integer units To 3D units
|
* @brief BiuTo3Dunits - Board integer units To 3D units
|
||||||
* @return the conversion factor to transform a position from the board to 3d units
|
* @return the conversion factor to transform a position from the board to 3d units
|
||||||
*/
|
*/
|
||||||
double BiuTo3Dunits() const { return m_biuTo3Dunits; }
|
double BiuTo3Dunits() const noexcept
|
||||||
|
{
|
||||||
|
return m_biuTo3Dunits;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBBox3DU - Get the bbox of the pcb board
|
* @brief GetBBox3DU - Get the bbox of the pcb board
|
||||||
* @return the board bbox in 3d units
|
* @return the board bbox in 3d units
|
||||||
*/
|
*/
|
||||||
const CBBOX &GetBBox3DU() const { return m_boardBoundingBox; }
|
const CBBOX &GetBBox3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_boardBoundingBox;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetEpoxyThickness3DU - Get the current epoxy thickness
|
* @brief GetEpoxyThickness3DU - Get the current epoxy thickness
|
||||||
* @return thickness in 3d unities
|
* @return thickness in 3d unities
|
||||||
*/
|
*/
|
||||||
float GetEpoxyThickness3DU() const { return m_epoxyThickness3DU; }
|
float GetEpoxyThickness3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_epoxyThickness3DU;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetNonCopperLayerThickness3DU - Get the current non copper layers thickness
|
* @brief GetNonCopperLayerThickness3DU - Get the current non copper layers thickness
|
||||||
* @return thickness in 3d unities of non copperlayers
|
* @return thickness in 3d unities of non copperlayers
|
||||||
*/
|
*/
|
||||||
float GetNonCopperLayerThickness3DU() const { return m_nonCopperLayerThickness3DU; }
|
float GetNonCopperLayerThickness3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_nonCopperLayerThickness3DU;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetCopperThickness3DU - Get the current copper layer thickness
|
* @brief GetCopperThickness3DU - Get the current copper layer thickness
|
||||||
* @return thickness in 3d unities of copperlayers
|
* @return thickness in 3d unities of copperlayers
|
||||||
*/
|
*/
|
||||||
float GetCopperThickness3DU() const { return m_copperThickness3DU; }
|
float GetCopperThickness3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_copperThickness3DU;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetCopperThicknessBIU - Get the current copper layer thickness
|
* @brief GetCopperThicknessBIU - Get the current copper layer thickness
|
||||||
* @return thickness in board unities
|
* @return thickness in board unities
|
||||||
*/
|
*/
|
||||||
int GetCopperThicknessBIU() const;
|
int GetCopperThicknessBIU() const noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBoardSizeBIU - Get the board size
|
* @brief GetBoardSizeBIU - Get the board size
|
||||||
* @return size in BIU unities
|
* @return size in BIU unities
|
||||||
*/
|
*/
|
||||||
wxSize GetBoardSizeBIU() const { return m_boardSize; }
|
wxSize GetBoardSizeBIU() const noexcept
|
||||||
|
{
|
||||||
|
return m_boardSize;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBoardPosBIU - Get the board size
|
* @brief GetBoardPosBIU - Get the board size
|
||||||
* @return size in BIU unities
|
* @return size in BIU unities
|
||||||
*/
|
*/
|
||||||
wxPoint GetBoardPosBIU() const { return m_boardPos; }
|
wxPoint GetBoardPosBIU() const noexcept
|
||||||
|
{
|
||||||
|
return m_boardPos;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBoardCenter - the board center position in 3d units
|
* @brief GetBoardCenter - the board center position in 3d units
|
||||||
* @return board center vector position in 3d units
|
* @return board center vector position in 3d units
|
||||||
*/
|
*/
|
||||||
const SFVEC3F &GetBoardCenter3DU() const { return m_boardCenter; }
|
const SFVEC3F &GetBoardCenter3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_boardCenter;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetModulesZcoord3DIU - Get the position of the module in 3d integer units
|
* @brief GetModulesZcoord3DIU - Get the position of the module in 3d integer units
|
||||||
|
@ -201,43 +240,64 @@ class BOARD_ADAPTER
|
||||||
* @brief GridGet - get the current grid
|
* @brief GridGet - get the current grid
|
||||||
* @return space type of the grid
|
* @return space type of the grid
|
||||||
*/
|
*/
|
||||||
GRID3D_TYPE GridGet() const { return m_3D_grid_type; }
|
GRID3D_TYPE GridGet() const noexcept
|
||||||
|
{
|
||||||
|
return m_3D_grid_type;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GridSet - set the current grid
|
* @brief GridSet - set the current grid
|
||||||
* @param aGridType = the type space of the grid
|
* @param aGridType = the type space of the grid
|
||||||
*/
|
*/
|
||||||
void GridSet( GRID3D_TYPE aGridType ) { m_3D_grid_type = aGridType; }
|
void GridSet( GRID3D_TYPE aGridType ) noexcept
|
||||||
|
{
|
||||||
|
m_3D_grid_type = aGridType;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief RenderEngineSet
|
* @brief RenderEngineSet
|
||||||
* @param aRenderEngine = the render engine mode selected
|
* @param aRenderEngine = the render engine mode selected
|
||||||
*/
|
*/
|
||||||
void RenderEngineSet( RENDER_ENGINE aRenderEngine ) { m_render_engine = aRenderEngine; }
|
void RenderEngineSet( RENDER_ENGINE aRenderEngine ) noexcept
|
||||||
|
{
|
||||||
|
m_render_engine = aRenderEngine;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief RenderEngineGet
|
* @brief RenderEngineGet
|
||||||
* @return render engine on use
|
* @return render engine on use
|
||||||
*/
|
*/
|
||||||
RENDER_ENGINE RenderEngineGet() const { return m_render_engine; }
|
RENDER_ENGINE RenderEngineGet() const noexcept
|
||||||
|
{
|
||||||
|
return m_render_engine;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief MaterialModeSet
|
* @brief MaterialModeSet
|
||||||
* @param aMaterialMode = the render material mode
|
* @param aMaterialMode = the render material mode
|
||||||
*/
|
*/
|
||||||
void MaterialModeSet( MATERIAL_MODE aMaterialMode ) { m_material_mode = aMaterialMode; }
|
void MaterialModeSet( MATERIAL_MODE aMaterialMode ) noexcept
|
||||||
|
{
|
||||||
|
m_material_mode = aMaterialMode;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief MaterialModeGet
|
* @brief MaterialModeGet
|
||||||
* @return material rendering mode
|
* @return material rendering mode
|
||||||
*/
|
*/
|
||||||
MATERIAL_MODE MaterialModeGet() const { return m_material_mode; }
|
MATERIAL_MODE MaterialModeGet() const noexcept
|
||||||
|
{
|
||||||
|
return m_material_mode;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetBoardPoly - Get the current polygon of the epoxy board
|
* @brief GetBoardPoly - Get the current polygon of the epoxy board
|
||||||
* @return the shape polygon
|
* @return the shape polygon
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetBoardPoly() const { return m_board_poly; }
|
const SHAPE_POLY_SET &GetBoardPoly() const noexcept
|
||||||
|
{
|
||||||
|
return m_board_poly;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetLayerColor - get the technical color of a layer
|
* @brief GetLayerColor - get the technical color of a layer
|
||||||
|
@ -265,7 +325,7 @@ class BOARD_ADAPTER
|
||||||
* @param aLayerId: layer id
|
* @param aLayerId: layer id
|
||||||
* @return position in 3D unities
|
* @return position in 3D unities
|
||||||
*/
|
*/
|
||||||
float GetLayerTopZpos3DU( PCB_LAYER_ID aLayerId ) const
|
float GetLayerTopZpos3DU( PCB_LAYER_ID aLayerId ) const noexcept
|
||||||
{
|
{
|
||||||
return m_layerZcoordTop[aLayerId];
|
return m_layerZcoordTop[aLayerId];
|
||||||
}
|
}
|
||||||
|
@ -275,7 +335,7 @@ class BOARD_ADAPTER
|
||||||
* @param aLayerId: layer id
|
* @param aLayerId: layer id
|
||||||
* @return position in 3D unities
|
* @return position in 3D unities
|
||||||
*/
|
*/
|
||||||
float GetLayerBottomZpos3DU( PCB_LAYER_ID aLayerId ) const
|
float GetLayerBottomZpos3DU( PCB_LAYER_ID aLayerId ) const noexcept
|
||||||
{
|
{
|
||||||
return m_layerZcoordBottom[aLayerId];
|
return m_layerZcoordBottom[aLayerId];
|
||||||
}
|
}
|
||||||
|
@ -284,31 +344,43 @@ class BOARD_ADAPTER
|
||||||
* @brief GetMapLayers - Get the map of container that have the objects per layer
|
* @brief GetMapLayers - Get the map of container that have the objects per layer
|
||||||
* @return the map containers of this board
|
* @return the map containers of this board
|
||||||
*/
|
*/
|
||||||
const MAP_CONTAINER_2D &GetMapLayers() const { return m_layers_container2D; }
|
const MAP_CONTAINER_2D &GetMapLayers() const noexcept
|
||||||
|
{
|
||||||
|
return m_layers_container2D;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetMapLayersHoles -Get the map of container that have the holes per layer
|
* @brief GetMapLayersHoles -Get the map of container that have the holes per layer
|
||||||
* @return the map containers of holes from this board
|
* @return the map containers of holes from this board
|
||||||
*/
|
*/
|
||||||
const MAP_CONTAINER_2D &GetMapLayersHoles() const { return m_layers_holes2D; }
|
const MAP_CONTAINER_2D &GetMapLayersHoles() const noexcept
|
||||||
|
{
|
||||||
|
return m_layers_holes2D;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Outer - Get the inflated ThroughHole container
|
* @brief GetThroughHole_Outer - Get the inflated ThroughHole container
|
||||||
* @return a container with holes
|
* @return a container with holes
|
||||||
*/
|
*/
|
||||||
const CBVHCONTAINER2D &GetThroughHole_Outer() const { return m_through_holes_outer; }
|
const CBVHCONTAINER2D &GetThroughHole_Outer() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_holes_outer;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Outer_poly -
|
* @brief GetThroughHole_Outer_poly -
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetThroughHole_Outer_poly() const { return m_through_outer_holes_poly; }
|
const SHAPE_POLY_SET &GetThroughHole_Outer_poly() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_outer_holes_poly;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Outer_poly_NPTH -
|
* @brief GetThroughHole_Outer_poly_NPTH -
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetThroughHole_Outer_poly_NPTH() const
|
const SHAPE_POLY_SET &GetThroughHole_Outer_poly_NPTH() const noexcept
|
||||||
{
|
{
|
||||||
return m_through_outer_holes_poly_NPTH;
|
return m_through_outer_holes_poly_NPTH;
|
||||||
}
|
}
|
||||||
|
@ -317,18 +389,24 @@ class BOARD_ADAPTER
|
||||||
* @brief GetThroughHole_Vias_Outer -
|
* @brief GetThroughHole_Vias_Outer -
|
||||||
* @return a container with via THT holes only
|
* @return a container with via THT holes only
|
||||||
*/
|
*/
|
||||||
const CBVHCONTAINER2D &GetThroughHole_Vias_Outer() const { return m_through_holes_vias_outer; }
|
const CBVHCONTAINER2D &GetThroughHole_Vias_Outer() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_holes_vias_outer;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Vias_Inner -
|
* @brief GetThroughHole_Vias_Inner -
|
||||||
* @return a container with via THT holes only
|
* @return a container with via THT holes only
|
||||||
*/
|
*/
|
||||||
const CBVHCONTAINER2D &GetThroughHole_Vias_Inner() const { return m_through_holes_vias_inner; }
|
const CBVHCONTAINER2D &GetThroughHole_Vias_Inner() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_holes_vias_inner;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Vias_Outer_poly -
|
* @brief GetThroughHole_Vias_Outer_poly -
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetThroughHole_Vias_Outer_poly() const
|
const SHAPE_POLY_SET &GetThroughHole_Vias_Outer_poly() const noexcept
|
||||||
{
|
{
|
||||||
return m_through_outer_holes_vias_poly;
|
return m_through_outer_holes_vias_poly;
|
||||||
}
|
}
|
||||||
|
@ -336,7 +414,7 @@ class BOARD_ADAPTER
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Vias_Inner_poly -
|
* @brief GetThroughHole_Vias_Inner_poly -
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetThroughHole_Vias_Inner_poly() const
|
const SHAPE_POLY_SET &GetThroughHole_Vias_Inner_poly() const noexcept
|
||||||
{
|
{
|
||||||
return m_through_inner_holes_vias_poly;
|
return m_through_inner_holes_vias_poly;
|
||||||
}
|
}
|
||||||
|
@ -345,43 +423,64 @@ class BOARD_ADAPTER
|
||||||
* @brief GetThroughHole_Inner - Get the ThroughHole container
|
* @brief GetThroughHole_Inner - Get the ThroughHole container
|
||||||
* @return a container with holes
|
* @return a container with holes
|
||||||
*/
|
*/
|
||||||
const CBVHCONTAINER2D &GetThroughHole_Inner() const { return m_through_holes_inner; }
|
const CBVHCONTAINER2D &GetThroughHole_Inner() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_holes_inner;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetThroughHole_Inner_poly -
|
* @brief GetThroughHole_Inner_poly -
|
||||||
* @return
|
* @return
|
||||||
*/
|
*/
|
||||||
const SHAPE_POLY_SET &GetThroughHole_Inner_poly() const { return m_through_inner_holes_poly; }
|
const SHAPE_POLY_SET &GetThroughHole_Inner_poly() const noexcept
|
||||||
|
{
|
||||||
|
return m_through_inner_holes_poly;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetStats_Nr_Vias - Get statistics of the nr of vias
|
* @brief GetStats_Nr_Vias - Get statistics of the nr of vias
|
||||||
* @return number of vias
|
* @return number of vias
|
||||||
*/
|
*/
|
||||||
unsigned int GetStats_Nr_Vias() const { return m_stats_nr_vias; }
|
unsigned int GetStats_Nr_Vias() const noexcept
|
||||||
|
{
|
||||||
|
return m_stats_nr_vias;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetStats_Nr_Holes - Get statistics of the nr of holes
|
* @brief GetStats_Nr_Holes - Get statistics of the nr of holes
|
||||||
* @return number of holes
|
* @return number of holes
|
||||||
*/
|
*/
|
||||||
unsigned int GetStats_Nr_Holes() const { return m_stats_nr_holes; }
|
unsigned int GetStats_Nr_Holes() const noexcept
|
||||||
|
{
|
||||||
|
return m_stats_nr_holes;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetStats_Med_Via_Hole_Diameter3DU - Average diameter of the via holes
|
* @brief GetStats_Med_Via_Hole_Diameter3DU - Average diameter of the via holes
|
||||||
* @return dimension in 3D units
|
* @return dimension in 3D units
|
||||||
*/
|
*/
|
||||||
float GetStats_Med_Via_Hole_Diameter3DU() const { return m_stats_via_med_hole_diameter; }
|
float GetStats_Med_Via_Hole_Diameter3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_stats_via_med_hole_diameter;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetStats_Med_Hole_Diameter3DU - Average diameter of holes
|
* @brief GetStats_Med_Hole_Diameter3DU - Average diameter of holes
|
||||||
* @return dimension in 3D units
|
* @return dimension in 3D units
|
||||||
*/
|
*/
|
||||||
float GetStats_Med_Hole_Diameter3DU() const { return m_stats_hole_med_diameter; }
|
float GetStats_Med_Hole_Diameter3DU() const noexcept
|
||||||
|
{
|
||||||
|
return m_stats_hole_med_diameter;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetStats_Med_Track_Width - Average width of the tracks
|
* @brief GetStats_Med_Track_Width - Average width of the tracks
|
||||||
* @return dimensions in 3D units
|
* @return dimensions in 3D units
|
||||||
*/
|
*/
|
||||||
float GetStats_Med_Track_Width() const { return m_stats_track_med_width; }
|
float GetStats_Med_Track_Width() const noexcept
|
||||||
|
{
|
||||||
|
return m_stats_track_med_width;
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @brief GetNrSegmentsCircle
|
* @brief GetNrSegmentsCircle
|
||||||
|
@ -409,11 +508,20 @@ class BOARD_ADAPTER
|
||||||
* @brief GetPolyMap - Get maps of polygons's layers
|
* @brief GetPolyMap - Get maps of polygons's layers
|
||||||
* @return the map with polygons's layers
|
* @return the map with polygons's layers
|
||||||
*/
|
*/
|
||||||
const MAP_POLY &GetPolyMap() const { return m_layers_poly; }
|
const MAP_POLY &GetPolyMap() const noexcept
|
||||||
|
{
|
||||||
|
return m_layers_poly;
|
||||||
|
}
|
||||||
|
|
||||||
const MAP_POLY &GetPolyMapHoles_Inner() const { return m_layers_inner_holes_poly; }
|
const MAP_POLY &GetPolyMapHoles_Inner() const noexcept
|
||||||
|
{
|
||||||
|
return m_layers_inner_holes_poly;
|
||||||
|
}
|
||||||
|
|
||||||
const MAP_POLY &GetPolyMapHoles_Outer() const { return m_layers_outer_holes_poly; }
|
const MAP_POLY &GetPolyMapHoles_Outer() const noexcept
|
||||||
|
{
|
||||||
|
return m_layers_outer_holes_poly;
|
||||||
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -44,7 +44,7 @@ namespace S3D
|
||||||
* kicad_3dsg library
|
* kicad_3dsg library
|
||||||
*/
|
*/
|
||||||
SGLIB_API void GetLibVersion( unsigned char* Major, unsigned char* Minor,
|
SGLIB_API void GetLibVersion( unsigned char* Major, unsigned char* Minor,
|
||||||
unsigned char* Patch, unsigned char* Revision );
|
unsigned char* Patch, unsigned char* Revision ) noexcept;
|
||||||
|
|
||||||
// functions to extract information from SGNODE pointers
|
// functions to extract information from SGNODE pointers
|
||||||
SGLIB_API S3D::SGTYPES GetSGNodeType( SGNODE* aNode );
|
SGLIB_API S3D::SGTYPES GetSGNodeType( SGNODE* aNode );
|
||||||
|
@ -143,7 +143,7 @@ namespace S3D
|
||||||
* to safely delete an SG* node without associating the node with
|
* to safely delete an SG* node without associating the node with
|
||||||
* its corresponding IFSG* wrapper.
|
* its corresponding IFSG* wrapper.
|
||||||
*/
|
*/
|
||||||
SGLIB_API void DestroyNode( SGNODE* aNode );
|
SGLIB_API void DestroyNode( SGNODE* aNode ) noexcept;
|
||||||
|
|
||||||
// NOTE: The following functions facilitate the creation and destruction
|
// NOTE: The following functions facilitate the creation and destruction
|
||||||
// of data structures for rendering
|
// of data structures for rendering
|
||||||
|
|
|
@ -58,8 +58,8 @@ public:
|
||||||
bool SetAmbient( const SGCOLOR* aRGBColor );
|
bool SetAmbient( const SGCOLOR* aRGBColor );
|
||||||
bool SetAmbient( const SGCOLOR& aRGBColor );
|
bool SetAmbient( const SGCOLOR& aRGBColor );
|
||||||
|
|
||||||
bool SetShininess( float aShininess );
|
bool SetShininess( float aShininess ) noexcept;
|
||||||
bool SetTransparency( float aTransparency );
|
bool SetTransparency( float aTransparency ) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // IFSG_APPEARANCE_H
|
#endif // IFSG_APPEARANCE_H
|
||||||
|
|
|
@ -87,7 +87,7 @@ public:
|
||||||
* Function GetRawPtr()
|
* Function GetRawPtr()
|
||||||
* returns the raw internal SGNODE pointer
|
* returns the raw internal SGNODE pointer
|
||||||
*/
|
*/
|
||||||
SGNODE* GetRawPtr( void );
|
SGNODE* GetRawPtr( void ) noexcept;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Function GetNodeType
|
* Function GetNodeType
|
||||||
|
|
|
@ -52,10 +52,10 @@ public:
|
||||||
|
|
||||||
bool SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle );
|
bool SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle );
|
||||||
bool SetRotation( const SGVECTOR& aRotationAxis, double aAngle );
|
bool SetRotation( const SGVECTOR& aRotationAxis, double aAngle );
|
||||||
bool SetScale( const SGPOINT& aScale );
|
bool SetScale( const SGPOINT& aScale ) noexcept;
|
||||||
bool SetScale( double aScale );
|
bool SetScale( double aScale );
|
||||||
bool SetCenter( const SGPOINT& aCenter );
|
bool SetCenter( const SGPOINT& aCenter ) noexcept;
|
||||||
bool SetTranslation( const SGPOINT& aTranslation );
|
bool SetTranslation( const SGPOINT& aTranslation ) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // IFSG_TRANSFORM_H
|
#endif // IFSG_TRANSFORM_H
|
||||||
|
|
|
@ -51,16 +51,16 @@ public:
|
||||||
SGCOLOR();
|
SGCOLOR();
|
||||||
SGCOLOR( float aRVal, float aGVal, float aBVal );
|
SGCOLOR( float aRVal, float aGVal, float aBVal );
|
||||||
|
|
||||||
void GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) const;
|
void GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) const noexcept;
|
||||||
void GetColor( SGCOLOR& aColor ) const;
|
void GetColor( SGCOLOR& aColor ) const noexcept;
|
||||||
void GetColor( SGCOLOR* aColor ) const;
|
void GetColor( SGCOLOR* aColor ) const noexcept;
|
||||||
|
|
||||||
bool SetColor( float aRedVal, float aGreenVal, float aBlueVal );
|
bool SetColor( float aRedVal, float aGreenVal, float aBlueVal );
|
||||||
bool SetColor( const SGCOLOR& aColor );
|
bool SetColor( const SGCOLOR& aColor ) noexcept;
|
||||||
bool SetColor( const SGCOLOR* aColor );
|
bool SetColor( const SGCOLOR* aColor ) noexcept;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
bool checkRange( float aRedVal, float aGreenVal, float aBlueVal ) const;
|
bool checkRange( float aRedVal, float aGreenVal, float aBlueVal ) const noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -73,21 +73,21 @@ public:
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SGPOINT();
|
SGPOINT();
|
||||||
SGPOINT( double aXVal, double aYVal, double aZVal );
|
SGPOINT( double aXVal, double aYVal, double aZVal ) noexcept;
|
||||||
|
|
||||||
void GetPoint( double& aXVal, double& aYVal, double& aZVal );
|
void GetPoint( double& aXVal, double& aYVal, double& aZVal ) noexcept;
|
||||||
void GetPoint( SGPOINT& aPoint );
|
void GetPoint( SGPOINT& aPoint ) noexcept;
|
||||||
void GetPoint( SGPOINT* aPoint );
|
void GetPoint( SGPOINT* aPoint ) noexcept;
|
||||||
|
|
||||||
void SetPoint( double aXVal, double aYVal, double aZVal );
|
void SetPoint( double aXVal, double aYVal, double aZVal ) noexcept;
|
||||||
void SetPoint( const SGPOINT& aPoint );
|
void SetPoint( const SGPOINT& aPoint ) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
class SGLIB_API SGVECTOR
|
class SGLIB_API SGVECTOR
|
||||||
{
|
{
|
||||||
private:
|
private:
|
||||||
void normalize( void );
|
void normalize( void ) noexcept;
|
||||||
|
|
||||||
double vx;
|
double vx;
|
||||||
double vy;
|
double vy;
|
||||||
|
@ -97,12 +97,12 @@ public:
|
||||||
SGVECTOR();
|
SGVECTOR();
|
||||||
SGVECTOR( double aXVal, double aYVal, double aZVal );
|
SGVECTOR( double aXVal, double aYVal, double aZVal );
|
||||||
|
|
||||||
void GetVector( double& aXVal, double& aYVal, double& aZVal ) const;
|
void GetVector( double& aXVal, double& aYVal, double& aZVal ) const noexcept;
|
||||||
|
|
||||||
void SetVector( double aXVal, double aYVal, double aZVal );
|
void SetVector( double aXVal, double aYVal, double aZVal );
|
||||||
void SetVector( const SGVECTOR& aVector );
|
void SetVector( const SGVECTOR& aVector );
|
||||||
|
|
||||||
SGVECTOR& operator=( const SGVECTOR& source );
|
SGVECTOR& operator=( const SGVECTOR& source ) noexcept;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue