Fixed wrong memory freeing.
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parent
861ea0592e
commit
99e8814028
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@ -164,7 +164,7 @@ void SHADER::programInfo( GLuint aProgram )
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wxLogInfo( wxString::FromUTF8( (char*) glInfoLog ) );
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delete glInfoLog;
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delete[] glInfoLog;
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}
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}
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@ -185,7 +185,7 @@ void SHADER::shaderInfo( GLuint aShader )
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wxLogInfo( wxString::FromUTF8( (char*) glInfoLog ) );
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delete glInfoLog;
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delete[] glInfoLog;
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}
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}
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@ -246,6 +246,9 @@ bool SHADER::addSource( const std::string& aShaderSource, ShaderType aShaderType
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glShaderSource( shaderNumber, 1, source_, NULL );
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programInfo( programNumber );
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// Delete the allocated char array
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delete[] source;
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// Compile and attach shader to the program
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glCompileShader( shaderNumber );
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GLint status;
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@ -270,9 +273,6 @@ bool SHADER::addSource( const std::string& aShaderSource, ShaderType aShaderType
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glProgramParameteriEXT( programNumber, GL_GEOMETRY_OUTPUT_TYPE_EXT, geomOutputType );
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}
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// Delete the allocated char array
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delete[] source;
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return true;
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}
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