unit_binder: allow updates without triggers
Adds a helper function to allow unit binder calls that change a value but shouldn't trigger wxevents
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@ -224,6 +224,26 @@ void UNIT_BINDER::SetValue( wxString aValue )
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void UNIT_BINDER::ChangeValue( int aValue )
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{
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ChangeValue( StringFromValue( m_units, aValue, false, m_useMils ) );
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}
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void UNIT_BINDER::ChangeValue( wxString aValue )
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{
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if( dynamic_cast<wxTextEntry*>( m_value ) )
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dynamic_cast<wxTextEntry*>( m_value )->ChangeValue( aValue );
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else if( dynamic_cast<wxStaticText*>( m_value ) )
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dynamic_cast<wxStaticText*>( m_value )->SetLabel( aValue );
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if( m_allowEval )
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m_eval.Clear();
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m_unitLabel->SetLabel( GetAbbreviatedUnitsLabel( m_units, m_useMils ) );
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}
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int UNIT_BINDER::GetValue() const
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int UNIT_BINDER::GetValue() const
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{
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{
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wxString s;
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wxString s;
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@ -75,6 +75,16 @@ public:
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void SetValue( wxString aValue );
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void SetValue( wxString aValue );
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/**
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* Function ChangeValue
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* Changes the value (in Internal Units) for the text field, taking care of units conversion
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* but does not trigger the update routine
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* @param aValue is the new value.
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*/
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virtual void ChangeValue( int aValue );
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void ChangeValue( wxString aValue );
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/**
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/**
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* Function GetValue
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* Function GetValue
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* Returns the current value in Internal Units.
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* Returns the current value in Internal Units.
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