Don't assume the grid size.

Fixes https://gitlab.com/kicad/code/kicad/issues/9013
This commit is contained in:
Jeff Young 2021-11-01 15:26:09 +00:00
parent cec788d454
commit 9f806d9304
1 changed files with 33 additions and 47 deletions

View File

@ -26,6 +26,7 @@
using namespace std::placeholders;
#include "ee_point_editor.h"
#include <ee_grid_helper.h>
#include <tool/tool_manager.h>
#include <view/view_controls.h>
#include <geometry/seg.h>
@ -401,20 +402,11 @@ int EE_POINT_EDITOR::Main( const TOOL_EVENT& aEvent )
* @param topRight is the RECT_TOPRIGHT to constraint
* @param botLeft is the RECT_BOTLEFT to constraint
* @param botRight is the RECT_BOTRIGHT to constraint
* @param aGridSize is the a constraint: if > 1 new coordinates are on this grid
*/
static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
VECTOR2I& topLeft, VECTOR2I& topRight,
VECTOR2I& botLeft, VECTOR2I& botRight,
int aGridSize = 0 )
VECTOR2I& topLeft, VECTOR2I& topRight, VECTOR2I& botLeft,
VECTOR2I& botRight, EE_GRID_HELPER* aGrid )
{
auto alignToGrid =
[&]( const VECTOR2I& aPoint ) -> VECTOR2I
{
return VECTOR2I( KiROUND( aPoint.x / aGridSize ) * aGridSize,
KiROUND( aPoint.y / aGridSize ) * aGridSize );
};
switch( aEditedPointIndex )
{
case RECT_TOPLEFT:
@ -422,8 +414,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
topLeft.x = std::min( topLeft.x, botRight.x - minWidth );
topLeft.y = std::min( topLeft.y, botRight.y - minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
topLeft = alignToGrid( topLeft );
topLeft = aGrid->AlignGrid( topLeft );
// push edited point edges to adjacent corners
topRight.y = topLeft.y;
@ -436,8 +427,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
topRight.x = std::max( topRight.x, botLeft.x + minWidth );
topRight.y = std::min( topRight.y, botLeft.y - minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
topRight = alignToGrid( topRight );
topRight = aGrid->AlignGrid( topRight );
// push edited point edges to adjacent corners
topLeft.y = topRight.y;
@ -450,8 +440,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
botLeft.x = std::min( botLeft.x, topRight.x - minWidth );
botLeft.y = std::max( botLeft.y, topRight.y + minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
botLeft = alignToGrid( botLeft );
botLeft = aGrid->AlignGrid( botLeft );
// push edited point edges to adjacent corners
botRight.y = botLeft.y;
@ -464,8 +453,7 @@ static void pinEditedCorner( int aEditedPointIndex, int minWidth, int minHeight,
botRight.x = std::max( botRight.x, topLeft.x + minWidth );
botRight.y = std::max( botRight.y, topLeft.y + minHeight );
if( aGridSize > 1 ) // Keep point on specified grid size
botRight = alignToGrid( botRight );
botRight = aGrid->AlignGrid( botRight );
// push edited point edges to adjacent corners
botLeft.y = botRight.y;
@ -525,13 +513,14 @@ void EE_POINT_EDITOR::updateParentItem() const
case SHAPE_T::RECT:
{
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
EE_GRID_HELPER gridHelper( m_toolMgr );
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
pinEditedCorner( getEditedPointIndex(), Mils2iu( 1 ), Mils2iu( 1 ),
topLeft, topRight, botLeft, botRight );
topLeft, topRight, botLeft, botRight, &gridHelper );
shape->SetPosition( mapCoords( topLeft ) );
shape->SetEnd( mapCoords( botRight ) );
@ -551,14 +540,15 @@ void EE_POINT_EDITOR::updateParentItem() const
case SCH_BITMAP_T:
{
SCH_BITMAP* bitmap = (SCH_BITMAP*) item;
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
EE_GRID_HELPER gridHelper( m_toolMgr );
SCH_BITMAP* bitmap = (SCH_BITMAP*) item;
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
pinEditedCorner( getEditedPointIndex(), Mils2iu( 50 ), Mils2iu( 50 ),
topLeft, topRight, botLeft, botRight );
topLeft, topRight, botLeft, botRight, &gridHelper );
double oldWidth = bitmap->GetSize().x;
double newWidth = topRight.x - topLeft.x;
@ -574,22 +564,18 @@ void EE_POINT_EDITOR::updateParentItem() const
case SCH_SHEET_T:
{
SCH_SHEET* sheet = (SCH_SHEET*) item;
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
// The grid size used to place connected items. because a sheet contains
// connected items (sheet pins), keep corners coordinates on this grid.
// Otherwise, some sheet pins can be moved off grid
int grid_size = Mils2iu( 50 );
int edited = getEditedPointIndex();
SCH_SHEET* sheet = (SCH_SHEET*) item;
EE_GRID_HELPER gridHelper( m_toolMgr );
VECTOR2I topLeft = m_editPoints->Point( RECT_TOPLEFT ).GetPosition();
VECTOR2I topRight = m_editPoints->Point( RECT_TOPRIGHT ).GetPosition();
VECTOR2I botLeft = m_editPoints->Point( RECT_BOTLEFT ).GetPosition();
VECTOR2I botRight = m_editPoints->Point( RECT_BOTRIGHT ).GetPosition();
int edited = getEditedPointIndex();
pinEditedCorner( getEditedPointIndex(),
sheet->GetMinWidth( edited == RECT_TOPRIGHT || edited == RECT_BOTRIGHT ),
sheet->GetMinHeight( edited == RECT_BOTLEFT || edited == RECT_BOTRIGHT ),
topLeft, topRight, botLeft, botRight, grid_size );
topLeft, topRight, botLeft, botRight, &gridHelper );
// Pin positions are relative to origin. Attempt to leave them where they
// are if the origin moves.
@ -611,11 +597,11 @@ void EE_POINT_EDITOR::updateParentItem() const
switch( pin->GetEdge() )
{
case SHEET_SIDE::LEFT: pos.x = topLeft.x; break;
case SHEET_SIDE::RIGHT: pos.x = topRight.x; break;
case SHEET_SIDE::TOP: pos.y = topLeft.y; break;
case SHEET_SIDE::BOTTOM: pos.y = botLeft.y; break;
case SHEET_SIDE::UNDEFINED: break;
case SHEET_SIDE::LEFT: pos.x = topLeft.x; break;
case SHEET_SIDE::RIGHT: pos.x = topRight.x; break;
case SHEET_SIDE::TOP: pos.y = topLeft.y; break;
case SHEET_SIDE::BOTTOM: pos.y = botLeft.y; break;
case SHEET_SIDE::UNDEFINED: break;
}
pin->SetPosition( pos );