Minor adjustment for bitmap button size for GTK.
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@ -245,7 +245,7 @@ void SPLIT_BUTTON::OnPaint( wxPaintEvent& WXUNUSED( aEvent ) )
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dc.SetPen( fg );
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dc.SetPen( fg );
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}
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}
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dc.DrawRoundedRectangle( aRect, aRect.height / 4 );
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dc.DrawRoundedRectangle( aRect, aRect.height / 4.0 );
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};
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};
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#endif
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#endif
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@ -260,7 +260,10 @@ void SPLIT_BUTTON::OnPaint( wxPaintEvent& WXUNUSED( aEvent ) )
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// wxRendereNative doesn't handle dark mode on OSX.
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// wxRendereNative doesn't handle dark mode on OSX.
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drawBackground( r1 );
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drawBackground( r1 );
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#else
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#else
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r1.width += 2;
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#ifdef _WXMSW_
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r1.width += 2;
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#endif
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wxRendererNative::Get().DrawPushButton( this, dc, r1, m_stateButton );
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wxRendererNative::Get().DrawPushButton( this, dc, r1, m_stateButton );
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#endif
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#endif
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@ -173,7 +173,7 @@ void STD_BITMAP_BUTTON::OnPaint( wxPaintEvent& WXUNUSED( aEvent ) )
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dc.SetPen( fg );
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dc.SetPen( fg );
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}
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}
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dc.DrawRoundedRectangle( aRect, aRect.height / 4 );
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dc.DrawRoundedRectangle( aRect, aRect.height / 4.0 );
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};
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};
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#endif
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#endif
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@ -187,7 +187,10 @@ void STD_BITMAP_BUTTON::OnPaint( wxPaintEvent& WXUNUSED( aEvent ) )
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// wxRendereNative doesn't handle dark mode on OSX.
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// wxRendereNative doesn't handle dark mode on OSX.
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drawBackground( r1 );
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drawBackground( r1 );
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#else
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#else
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r1.width += 1;
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#ifdef __WXMSW__
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r1.width += 1;
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#endif
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wxRendererNative::Get().DrawPushButton( this, dc, r1, m_stateButton );
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wxRendererNative::Get().DrawPushButton( this, dc, r1, m_stateButton );
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#endif
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#endif
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