Refinements (add icons to menuitems and better help strings)
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@ -38,6 +38,8 @@
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#include <fp_shape.h>
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#include <pcb_text.h>
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#include <kicad_string.h>
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#include <wx/utils.h>
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using SCOPED_DRAW_MODE = SCOPED_SET_RESET<DRAWING_TOOL::MODE>;
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@ -494,7 +496,6 @@ std::vector<BOARD_ITEM*> DRAWING_TOOL::DrawBoardCharacteristics(
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return objects;
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}
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#include <wx/utils.h>
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int DRAWING_TOOL::InteractivePlaceWithPreview( const TOOL_EVENT& aEvent, std::vector<BOARD_ITEM*> aItems,
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std::vector<BOARD_ITEM*> aPreview, LSET* aLayers )
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@ -118,12 +118,16 @@ TOOL_ACTION PCB_ACTIONS::drawArc( "pcbnew.InteractiveDrawing.arc",
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BITMAPS::add_arc, AF_ACTIVATE );
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TOOL_ACTION PCB_ACTIONS::placeCharacteristics( "pcbnew.InteractiveDrawing.placeCharacteristics",
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AS_GLOBAL, 0, " ", _( "Add Board Characteristics" ), _( "Add Board Characteristics" ),
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BITMAPS::INVALID_BITMAP, AF_ACTIVATE );
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AS_GLOBAL, 0, LEGACY_HK_NAME( "Add Board Characteristics" ),
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_( "Add Board Characteristics" ),
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_( "Add a board characteristics table on a graphic layer" ),
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BITMAPS::config, AF_ACTIVATE );
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TOOL_ACTION PCB_ACTIONS::placeStackup( "pcbnew.InteractiveDrawing.placeStackup", AS_GLOBAL, 0,
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" ", _( "Add Stackup Table" ), _( "Add Stackup Table" ),
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BITMAPS::INVALID_BITMAP, AF_ACTIVATE );
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LEGACY_HK_NAME( "Add Stackup Table" ),
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_( "Add Stackup Table" ),
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_( "Add a board stackup table on a graphic layer" ),
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BITMAPS::layers_manager, AF_ACTIVATE );
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TOOL_ACTION PCB_ACTIONS::placeText( "pcbnew.InteractiveDrawing.text",
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AS_GLOBAL,
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