Allow "Update Symbol" command on power symbols
Power symbols can be modified in the library so it is useful to allow them to be updated with the right-click menu
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@ -66,6 +66,20 @@ SELECTION_CONDITION EE_CONDITIONS::SingleSymbol = [] (const SELECTION& aSel )
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};
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SELECTION_CONDITION EE_CONDITIONS::SingleSymbolOrPower = [] (const SELECTION& aSel )
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{
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if( aSel.GetSize() == 1 )
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{
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SCH_COMPONENT* symbol = dynamic_cast<SCH_COMPONENT*>( aSel.Front() );
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if( symbol )
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return !symbol->GetPartRef();
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}
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return false;
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};
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SELECTION_CONDITION EE_CONDITIONS::SingleDeMorganSymbol = [] ( const SELECTION& aSel )
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{
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if( aSel.GetSize() == 1 )
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@ -46,6 +46,7 @@ class EE_CONDITIONS : public SELECTION_CONDITIONS
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{
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public:
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static SELECTION_CONDITION SingleSymbol;
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static SELECTION_CONDITION SingleSymbolOrPower;
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static SELECTION_CONDITION SingleDeMorganSymbol;
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static SELECTION_CONDITION SingleMultiUnitSymbol;
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};
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@ -348,8 +348,8 @@ bool SCH_EDIT_TOOL::Init()
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selToolMenu.AddMenu( symUnitMenu3.get(), E_C::SingleMultiUnitSymbol, 1 );
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selToolMenu.AddItem( EE_ACTIONS::editWithLibEdit, singleSymbolCondition && E_C::Idle, 200 );
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selToolMenu.AddItem( EE_ACTIONS::changeSymbol, E_C::SingleSymbol, 200 );
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selToolMenu.AddItem( EE_ACTIONS::updateSymbol, E_C::SingleSymbol, 200 );
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selToolMenu.AddItem( EE_ACTIONS::changeSymbol, E_C::SingleSymbolOrPower, 200 );
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selToolMenu.AddItem( EE_ACTIONS::updateSymbol, E_C::SingleSymbolOrPower, 200 );
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selToolMenu.AddItem( EE_ACTIONS::toLabel, toLabelCondition, 200 );
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selToolMenu.AddItem( EE_ACTIONS::toHLabel, toHLabelCondition, 200 );
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