Switch STROKE_FONT::Draw() to take "const wxString&" rather than "wxString" by value.
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@ -147,7 +147,7 @@ BOX2D STROKE_FONT::computeBoundingBox( const GLYPH& aGLYPH, const VECTOR2D& aGLY
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}
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void STROKE_FONT::Draw( wxString aText, const VECTOR2D& aPosition, double aRotationAngle )
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void STROKE_FONT::Draw( const wxString& aText, const VECTOR2D& aPosition, double aRotationAngle )
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{
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// Context needs to be saved before any transformations
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m_gal->Save();
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@ -70,7 +70,7 @@ public:
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* @param aPosition is the text position in world coordinates.
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* @param aRotationAngle is the text rotation angle.
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*/
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void Draw( wxString aText, const VECTOR2D& aPosition, double aRotationAngle );
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void Draw( const wxString& aText, const VECTOR2D& aPosition, double aRotationAngle );
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/**
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* @brief Set the glyph size.
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