Remove unneeded wxWidgets version checks in the code
Now that the minimum version is 3.0.0, we don't need to actually check if the version is greater than 3.0.0 inside the code.
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@ -353,10 +353,8 @@ void WX_VIEW_CONTROLS::onTimer( wxTimerEvent& aEvent )
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return;
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}
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#if wxCHECK_VERSION( 3, 0, 0 )
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if( !m_parentPanel->HasFocus() )
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break;
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#endif
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double borderSize = std::min( m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().x,
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m_settings.m_autoPanMargin * m_view->GetScreenPixelSize().y );
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@ -653,16 +651,9 @@ void WX_VIEW_CONTROLS::refreshMouse()
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moveEvent.SetY( msp.y );
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// Set the modifiers state
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#if wxCHECK_VERSION( 3, 0, 0 )
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moveEvent.SetControlDown( wxGetKeyState( WXK_CONTROL ) );
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moveEvent.SetShiftDown( wxGetKeyState( WXK_SHIFT ) );
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moveEvent.SetAltDown( wxGetKeyState( WXK_ALT ) );
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#else
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// wx <3.0 do not have accessors, but the fields are exposed
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moveEvent.m_controlDown = wxGetKeyState( WXK_CONTROL );
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moveEvent.m_shiftDown = wxGetKeyState( WXK_SHIFT );
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moveEvent.m_altDown = wxGetKeyState( WXK_ALT );
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#endif
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m_cursorPos = m_view->ToWorld( VECTOR2D( msp.x, msp.y ) );
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wxPostEvent( m_parentPanel, moveEvent );
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