pl_editor: fix move functions for WS_DRAW_ITEM_POLYPOLYGONS
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028973d182
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a41ff7b924
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@ -188,7 +188,7 @@ wxString WS_DRAW_ITEM_TEXT::GetSelectMenuText( EDA_UNITS_T aUnits ) const
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// ============================ POLYGON
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// ============================ POLYGON =================================
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void WS_DRAW_ITEM_POLYPOLYGONS::PrintWsItem( wxDC* aDC, const wxPoint& aOffset, COLOR4D aColor )
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void WS_DRAW_ITEM_POLYPOLYGONS::PrintWsItem( wxDC* aDC, const wxPoint& aOffset, COLOR4D aColor )
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{
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{
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@ -209,6 +209,17 @@ void WS_DRAW_ITEM_POLYPOLYGONS::PrintWsItem( wxDC* aDC, const wxPoint& aOffset,
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}
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}
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void WS_DRAW_ITEM_POLYPOLYGONS::SetPosition( wxPoint aPos )
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{
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// Note: m_pos is the anchor point of the shape.
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wxPoint move_vect = aPos - m_pos;
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m_pos = aPos;
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// Move polygon corners to the new position:
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m_Polygons.Move( move_vect );
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}
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const EDA_RECT WS_DRAW_ITEM_POLYPOLYGONS::GetBoundingBox() const
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const EDA_RECT WS_DRAW_ITEM_POLYPOLYGONS::GetBoundingBox() const
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{
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{
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EDA_RECT rect;
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EDA_RECT rect;
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@ -218,7 +229,7 @@ const EDA_RECT WS_DRAW_ITEM_POLYPOLYGONS::GetBoundingBox() const
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rect.SetY( box.GetY() );
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rect.SetY( box.GetY() );
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rect.SetWidth( box.GetWidth() );
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rect.SetWidth( box.GetWidth() );
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rect.SetHeight( box.GetHeight() );
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rect.SetHeight( box.GetHeight() );
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printf("bbox %f %f %f %f\n",box.GetX()/1e3,box.GetY()/1e3,box.GetWidth()/1e3,box.GetHeight()/1e3);fflush(0);
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return rect;
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return rect;
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}
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}
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@ -167,7 +167,7 @@ public:
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SHAPE_POLY_SET& GetPolygons() { return m_Polygons; }
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SHAPE_POLY_SET& GetPolygons() { return m_Polygons; }
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int GetPenWidth() const { return m_penWidth; }
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int GetPenWidth() const { return m_penWidth; }
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const wxPoint GetPosition() const override { return m_pos; }
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const wxPoint GetPosition() const override { return m_pos; }
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void SetPosition( wxPoint aPos ) override { m_pos = aPos; }
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void SetPosition( wxPoint aPos ) override;
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const EDA_RECT GetBoundingBox() const override;
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const EDA_RECT GetBoundingBox() const override;
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bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const override;
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bool HitTest( const wxPoint& aPosition, int aAccuracy = 0 ) const override;
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