3d-viewer: Clamp inner radius of rings
Thick segments can cause radius to be set negative. Effective radius of these segments should be 0. Fixes: lp:1803797 * https://bugs.launchpad.net/kicad/+bug/1803797
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@ -763,7 +763,8 @@ void CINFO3D_VISU::AddShapeWithClearanceToContainer( const DRAWSEGMENT* aDrawSeg
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const SFVEC2F center3DU( aDrawSegment->GetCenter().x * m_biuTo3Dunits,
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-aDrawSegment->GetCenter().y * m_biuTo3Dunits );
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const float inner_radius = (aDrawSegment->GetRadius() - linewidth / 2) * m_biuTo3Dunits;
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const float inner_radius =
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std::max<float>( (aDrawSegment->GetRadius() - linewidth / 2) * m_biuTo3Dunits, 0.0 );
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const float outter_radius = (aDrawSegment->GetRadius() + linewidth / 2) * m_biuTo3Dunits;
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aDstContainer->Add( new CRING2D( center3DU,
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