router: use SHAPEs and PNS::ITEMs only in the ROUTER_PREVIEW_ITEM
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@ -1391,8 +1391,7 @@ void PNS_KICAD_IFACE::DisplayItem( const PNS::ITEM* aItem, int aClearance, bool
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void PNS_KICAD_IFACE::DisplayRatline( const SHAPE_LINE_CHAIN& aRatline, int aColor )
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{
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ROUTER_PREVIEW_ITEM* pitem = new ROUTER_PREVIEW_ITEM( nullptr, m_view );
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pitem->Line( aRatline, 10000, aColor );
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ROUTER_PREVIEW_ITEM* pitem = new ROUTER_PREVIEW_ITEM( aRatline, m_view );
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m_previewItems->Add( pitem );
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m_view->Update( m_previewItems );
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}
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@ -62,6 +62,28 @@ ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem, KIGFX::VIEW* a
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}
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ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const SHAPE& aShape, KIGFX::VIEW* aView ) :
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EDA_ITEM( NOT_USED )
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{
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m_view = aView;
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m_shape = aShape.Clone();
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m_hole = nullptr;
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m_clearance = -1;
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m_originLayer = m_layer = LAYER_SELECT_OVERLAY ;
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m_showClearance = false;
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// initialize variables, overwritten by Update( aItem ), if aItem != NULL
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m_router = nullptr;
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m_type = PR_SHAPE;
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m_style = 0;
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m_width = 0;
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m_depth = 0;
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}
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ROUTER_PREVIEW_ITEM::~ROUTER_PREVIEW_ITEM()
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{
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delete m_shape;
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@ -442,32 +464,6 @@ void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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}
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void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int aStyle )
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{
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m_width = aWidth;
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if( aStyle >= 0 )
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m_color = assignColor( aStyle );
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m_type = PR_SHAPE;
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m_depth = -1024; // TODO gal->GetMinDepth()
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SHAPE_LINE_CHAIN *lc = static_cast<SHAPE_LINE_CHAIN*>( aLine.Clone() );
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lc->SetWidth( aWidth );
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m_shape = lc;
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}
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void ROUTER_PREVIEW_ITEM::Point( const VECTOR2I& aPos, int aStyle )
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{
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}
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void ROUTER_PREVIEW_ITEM::Box( const BOX2I& aBox, int aStyle )
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{
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}
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const COLOR4D ROUTER_PREVIEW_ITEM::getLayerColor( int aLayer ) const
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{
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auto settings = static_cast<PCB_RENDER_SETTINGS*>( m_view->GetPainter()->GetSettings() );
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@ -55,15 +55,12 @@ public:
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PR_SHAPE
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};
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ROUTER_PREVIEW_ITEM( const SHAPE& aShape, KIGFX::VIEW* aView = nullptr);
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ROUTER_PREVIEW_ITEM( const PNS::ITEM* aItem = nullptr, KIGFX::VIEW* aView = nullptr);
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~ROUTER_PREVIEW_ITEM();
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void Update( const PNS::ITEM* aItem );
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void Line( const SHAPE_LINE_CHAIN& aLine, int aWidth = 0, int aStyle = -1 );
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void Box( const BOX2I& aBox, int aStyle = 0 );
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void Point ( const VECTOR2I& aPos, int aStyle = 0);
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void SetColor( const KIGFX::COLOR4D& aColor )
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{
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m_color = aColor;
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