Fix some artifacts when drawing items, both on Cairo and Opengl.

Fix also incorrect selection of De Morgan style selection in SYMBOL_PREVIEW_WIDGET.
This commit is contained in:
jean-pierre charras 2018-09-16 13:30:18 +02:00 committed by Jeff Young
parent 2d5baac77d
commit a6d014d959
5 changed files with 52 additions and 10 deletions

View File

@ -181,9 +181,17 @@ void EDA_DRAW_PANEL_GAL::onPaint( wxPaintEvent& WXUNUSED( aEvent ) )
m_gal->SetClearColor( settings->GetBackgroundColor() );
m_gal->SetCursorColor( settings->GetLayerColor( LAYER_CURSOR ) );
// TODO: find why ClearScreen() must be called here in opengl mode
// and only if m_view->IsDirty() in Cairo mode to avoid distaly artifacts
// when moving the mouse cursor
if( m_backend == GAL_TYPE_OPENGL )
m_gal->ClearScreen();
if( m_view->IsDirty() )
{
m_gal->ClearScreen();
if( m_backend != GAL_TYPE_OPENGL ) // already called in opengl
m_gal->ClearScreen();
m_view->ClearTargets();
// Grid has to be redrawn only when the NONCACHED target is redrawn

View File

@ -241,11 +241,15 @@ void CAIRO_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aS
{
SWAP( aStartAngle, >, aEndAngle );
cairo_new_sub_path( currentContext );
cairo_arc( currentContext, aCenterPoint.x, aCenterPoint.y, aRadius, aStartAngle, aEndAngle );
if( isFillEnabled )
if( isFillEnabled ) // Draw the filled area of the shape, before drawing the outline itself
{
double pen_size = GetLineWidth();
auto fgcolor = GetStrokeColor();
SetStrokeColor( GetFillColor() );
SetLineWidth( 0 );
cairo_new_sub_path( currentContext );
cairo_arc( currentContext, aCenterPoint.x, aCenterPoint.y, aRadius, aStartAngle, aEndAngle );
VECTOR2D startPoint( cos( aStartAngle ) * aRadius + aCenterPoint.x,
sin( aStartAngle ) * aRadius + aCenterPoint.y );
VECTOR2D endPoint( cos( aEndAngle ) * aRadius + aCenterPoint.x,
@ -255,8 +259,13 @@ void CAIRO_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aS
cairo_line_to( currentContext, startPoint.x, startPoint.y );
cairo_line_to( currentContext, endPoint.x, endPoint.y );
cairo_close_path( currentContext );
flushPath();
SetLineWidth( pen_size );
SetStrokeColor( fgcolor );
}
cairo_new_sub_path( currentContext );
cairo_arc( currentContext, aCenterPoint.x, aCenterPoint.y, aRadius, aStartAngle, aEndAngle );
flushPath();
isElementAdded = true;

View File

@ -358,9 +358,6 @@ void SCH_PAINTER::draw( LIB_ARC *aArc, int aLayer )
VECTOR2D pos = mapCoords( aArc->GetPosition() );
m_gal->DrawArc( pos, aArc->GetRadius(), sa, ea);
/*m_gal->SetStrokeColor(COLOR4D(1.0,0,0,1.0));
m_gal->DrawLine ( pos - VECTOR2D(20, 20), pos + VECTOR2D(20, 20));
m_gal->DrawLine ( pos - VECTOR2D(-20, 20), pos + VECTOR2D(-20, 20));*/
}
@ -1215,9 +1212,20 @@ void SCH_PAINTER::draw( SCH_SHEET *aSheet, int aLayer )
VECTOR2D size = aSheet->GetSize();
m_gal->SetStrokeColor( m_schSettings.GetLayerColor( LAYER_SHEET ) );
m_gal->SetFillColor ( COLOR4D(1.0, 1.0, 1.0, 0.5) );
if( aSheet->IsMoving() ) // Gives a filled background when moving for a better look
{
// Select a fill color working well with black and white background color,
// both in Opengl and Cairo
m_gal->SetFillColor ( COLOR4D(0.1, 0.5, 0.5, 0.3) );
m_gal->SetIsFill ( true );
}
else
{
// Could be modified later, when sheets can have their own fill color
m_gal->SetIsFill ( false );
}
m_gal->SetIsStroke ( true );
m_gal->SetIsFill ( true );
m_gal->DrawRectangle( pos, pos + size );
auto nameAngle = 0.0;

View File

@ -122,6 +122,9 @@ void SYMBOL_PREVIEW_WIDGET::DisplaySymbol( const LIB_ID& aSymbolID, int aUnit )
settings->m_ShowUnit = aUnit;
// For symbols having a De Morgan body style, use the first style
settings->m_ShowConvert = part->HasConversion() ? 1 : 0;
view->Add( alias );
m_previewItem = alias;
@ -167,6 +170,10 @@ void SYMBOL_PREVIEW_WIDGET::DisplayPart( LIB_PART* aPart, int aUnit )
if( aPart->IsMulti() && aUnit == 0 )
aUnit = 1;
// For symbols having a De Morgan body style, use the first style
auto settings = static_cast<KIGFX::SCH_RENDER_SETTINGS*>( view->GetPainter()->GetSettings() );
settings->m_ShowConvert = aPart->HasConversion() ? 1 : 0;
view->Add( aPart );
m_previewItem = aPart;

View File

@ -254,6 +254,16 @@ public:
fillColor = aColor;
}
/**
* @brief Get the fill color.
*
* @return the color for filling a outline.
*/
inline const COLOR4D& GetFillColor() const
{
return fillColor;
}
/**
* @brief Set the stroke color.
*