pcbnew: Connectivity threads update
This is a melded cherry-pick of the following commits from 5.159fb6d8851
ed1c8eee9e
4a730e6c54
This implements the std::async connecitivty and locking for the 5.0 branch
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0b5ca1a883
commit
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@ -28,6 +28,8 @@
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#include <thread>
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#include <mutex>
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#include <future>
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#include <algorithm>
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#ifdef PROFILE
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#include <profile.h>
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@ -325,60 +327,65 @@ void CN_CONNECTIVITY_ALGO::searchConnections()
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PROF_COUNTER search_basic( "search-basic" );
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#endif
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size_t numDirty = std::count_if( m_itemList.begin(), m_itemList.end(), [] ( CN_ITEM* aItem )
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{ return aItem->Dirty(); } );
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std::vector<CN_ITEM*> dirtyItems;
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std::copy_if( m_itemList.begin(), m_itemList.end(), std::back_inserter( dirtyItems ),
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[] ( CN_ITEM* aItem ) { return aItem->Dirty(); } );
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if( m_progressReporter )
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{
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m_progressReporter->SetMaxProgress( numDirty );
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m_progressReporter->SetMaxProgress( dirtyItems.size() );
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m_progressReporter->KeepRefreshing();
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}
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if( m_itemList.IsDirty() )
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{
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std::atomic<int> nextItem( 0 );
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std::atomic<size_t> threadsFinished( 0 );
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size_t parallelThreadCount = std::min<size_t>( std::thread::hardware_concurrency(),
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( dirtyItems.size() + 7 ) / 8 );
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size_t parallelThreadCount = std::min<size_t>(
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std::max<size_t>( std::thread::hardware_concurrency(), 2 ),
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numDirty );
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std::atomic<size_t> nextItem( 0 );
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std::vector<std::future<size_t>> returns( parallelThreadCount );
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auto conn_lambda = [&nextItem, &dirtyItems]
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( CN_LIST* aItemList, PROGRESS_REPORTER* aReporter) -> size_t
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{
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for( size_t i = nextItem++; i < dirtyItems.size(); i = nextItem++ )
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{
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CN_VISITOR visitor( dirtyItems[i] );
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aItemList->FindNearby( dirtyItems[i], visitor );
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if( aReporter )
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aReporter->AdvanceProgress();
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}
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return 1;
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};
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if( parallelThreadCount <= 1 )
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conn_lambda( &m_itemList, m_progressReporter );
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else
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{
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for( size_t ii = 0; ii < parallelThreadCount; ++ii )
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returns[ii] = std::async( std::launch::async, conn_lambda,
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&m_itemList, m_progressReporter );
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for( size_t ii = 0; ii < parallelThreadCount; ++ii )
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{
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std::thread t = std::thread( [&nextItem, &threadsFinished, this]()
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{
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for( int i = nextItem.fetch_add( 1 );
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i < m_itemList.Size();
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i = nextItem.fetch_add( 1 ) )
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{
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auto item = m_itemList[i];
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if( item->Dirty() )
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{
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CN_VISITOR visitor( item, &m_listLock );
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m_itemList.FindNearby( item, visitor );
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if( m_progressReporter )
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m_progressReporter->AdvanceProgress();
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}
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}
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threadsFinished++;
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} );
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t.detach();
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}
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// Finalize the connectivity threads
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while( threadsFinished < parallelThreadCount )
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// Here we balance returns with a 100ms timeout to allow UI updating
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std::future_status status;
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do
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{
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if( m_progressReporter )
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m_progressReporter->KeepRefreshing();
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// This routine is called every click while routing so keep the sleep time minimal
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std::this_thread::sleep_for( std::chrono::milliseconds( 1 ) );
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status = returns[ii].wait_for( std::chrono::milliseconds( 100 ) );
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} while( status != std::future_status::ready );
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}
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}
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if( m_progressReporter )
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m_progressReporter->KeepRefreshing();
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}
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#ifdef PROFILE
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search_basic.Show();
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#endif
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@ -766,8 +773,8 @@ void CN_VISITOR::checkZoneItemConnection( CN_ZONE* aZone, CN_ITEM* aItem )
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( aItem->Parent()->Type() == PCB_TRACE_T &&
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zoneItem->ContainsPoint( aItem->GetAnchor( 1 ) ) ) )
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{
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std::lock_guard<std::mutex> lock( *m_listLock );
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CN_ITEM::Connect( zoneItem, aItem );
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zoneItem->Connect( aItem );
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aItem->Connect( zoneItem );
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}
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}
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@ -791,8 +798,8 @@ void CN_VISITOR::checkZoneZoneConnection( CN_ZONE* aZoneA, CN_ZONE* aZoneB )
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{
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if( aZoneB->ContainsPoint( outline.CPoint( i ) ) )
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{
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std::lock_guard<std::mutex> lock( *m_listLock );
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CN_ITEM::Connect( aZoneA, aZoneB );
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aZoneA->Connect( aZoneB );
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aZoneB->Connect( aZoneA );
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return;
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}
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}
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@ -803,8 +810,8 @@ void CN_VISITOR::checkZoneZoneConnection( CN_ZONE* aZoneA, CN_ZONE* aZoneB )
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{
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if( aZoneA->ContainsPoint( outline2.CPoint( i ) ) )
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{
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std::lock_guard<std::mutex> lock( *m_listLock );
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CN_ITEM::Connect( aZoneA, aZoneB );
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aZoneA->Connect( aZoneB );
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aZoneB->Connect( aZoneA );
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return;
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}
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}
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@ -862,8 +869,8 @@ bool CN_VISITOR::operator()( CN_ITEM* aCandidate )
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( parentA->Type() == PCB_TRACE_T && parentB->HitTest( ptA2 ) ) ||
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( parentB->Type() == PCB_TRACE_T && parentA->HitTest( ptB2 ) ) )
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{
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std::lock_guard<std::mutex> lock( *m_listLock );
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CN_ITEM::Connect( m_item, aCandidate );
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m_item->Connect( aCandidate );
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aCandidate->Connect( m_item );
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}
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return true;
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@ -284,6 +284,9 @@ private:
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///> valid flag, used to identify garbage items (we use lazy removal)
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bool m_valid;
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///> mutex protecting this item's connected_items set to allow parallel connection threads
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std::mutex m_listLock;
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protected:
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///> dirty flag, used to identify recently added item not yet scanned into the connectivity search
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bool m_dirty;
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@ -436,10 +439,10 @@ public:
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return ( m_connected.find( aItem ) != m_connected.end() );
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}
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static void Connect( CN_ITEM* a, CN_ITEM* b )
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void Connect( CN_ITEM* b )
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{
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a->m_connected.insert( b );
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b->m_connected.insert( a );
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std::lock_guard<std::mutex> lock( m_listLock );
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m_connected.insert( b );
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}
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void RemoveInvalidRefs();
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@ -835,9 +838,8 @@ class CN_VISITOR {
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public:
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CN_VISITOR( CN_ITEM* aItem, std::mutex* aListLock ) :
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m_item( aItem ),
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m_listLock( aListLock )
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CN_VISITOR( CN_ITEM* aItem ) :
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m_item( aItem )
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{}
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bool operator()( CN_ITEM* aCandidate );
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@ -850,10 +852,6 @@ protected:
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///> the item we are looking for connections to
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CN_ITEM* m_item;
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///> the mutex protecting our connection list
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std::mutex* m_listLock;
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};
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#endif
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