Changed rendering order of cached & noncached layers.
This commit is contained in:
parent
5242fff9d7
commit
a8f4791395
|
@ -425,8 +425,8 @@ void OPENGL_GAL::blitMainTexture( bool aIsClearFrameBuffer )
|
||||||
|
|
||||||
void OPENGL_GAL::EndDrawing()
|
void OPENGL_GAL::EndDrawing()
|
||||||
{
|
{
|
||||||
cachedManager.EndDrawing();
|
|
||||||
nonCachedManager.EndDrawing();
|
nonCachedManager.EndDrawing();
|
||||||
|
cachedManager.EndDrawing();
|
||||||
|
|
||||||
// Draw the remaining contents, blit the main texture to the screen, swap the buffers
|
// Draw the remaining contents, blit the main texture to the screen, swap the buffers
|
||||||
glFlush();
|
glFlush();
|
||||||
|
|
Loading…
Reference in New Issue