set svn:eol-style (native) attribute on new pcbnew/class_marker.h file
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/***************************************/
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/***************************************/
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/* Markers: used to show a drc problem */
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/* Markers: used to show a drc problem */
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/***************************************/
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/***************************************/
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#ifndef CLASS_MARKER_H
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#ifndef CLASS_MARKER_H
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#define CLASS_MARKER_H
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#define CLASS_MARKER_H
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#include "base_struct.h"
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#include "base_struct.h"
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class MARQUEUR : public BOARD_ITEM
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class MARQUEUR : public BOARD_ITEM
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{
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{
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public:
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public:
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wxPoint m_Pos;
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wxPoint m_Pos;
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char* m_Bitmap; /* Shape (bitmap) */
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char* m_Bitmap; /* Shape (bitmap) */
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int m_Type;
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int m_Type;
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int m_Color; /* color */
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int m_Color; /* color */
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wxString m_Diag; /* Associated text (comment) */
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wxString m_Diag; /* Associated text (comment) */
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wxSize m_Size; /* Size of the graphic symbol */
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wxSize m_Size; /* Size of the graphic symbol */
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public:
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public:
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MARQUEUR( BOARD_ITEM* StructFather );
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MARQUEUR( BOARD_ITEM* StructFather );
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~MARQUEUR();
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~MARQUEUR();
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void UnLink();
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void UnLink();
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int DrawMode );
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int DrawMode );
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/**
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/**
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* Function Display_Infos
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* about this object into the frame's message panel.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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void Display_Infos( WinEDA_DrawFrame* frame );
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/**
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/**
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* Function HitTest
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* tests if the given wxPoint is within the bounds of this object.
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* @param ref_pos A wxPoint to test
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* @param ref_pos A wxPoint to test
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* @return bool - true if a hit, else false
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* @return bool - true if a hit, else false
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*/
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*/
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bool HitTest( const wxPoint& ref_pos );
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bool HitTest( const wxPoint& ref_pos );
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};
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};
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#endif // end #ifndef CLASS_MARKER_H
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#endif // end #ifndef CLASS_MARKER_H
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