fixed issues in 3D viewer
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@ -568,9 +568,9 @@ void Pcb3D_GLCanvas::TakeScreenshot( wxCommandEvent& event )
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fmt_is_jpeg = TRUE;
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if( event.GetId() != ID_TOOL_SCREENCOPY_TOCLIBBOARD )
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{
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file_ext = fmt_is_jpeg ? wxT( "jpg" ) : wxT( "png" );
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mask = wxT( "*." ) + file_ext;
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FullFileName = m_Parent->m_Parent->GetScreen()->m_FileName;
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file_ext = fmt_is_jpeg ? wxT( "jpg" ) : wxT( "png" );
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mask = wxT( "*." ) + file_ext;
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FullFileName = m_Parent->m_Parent->GetScreen()->m_FileName;
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fn.SetExt( file_ext );
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FullFileName =
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@ -582,17 +582,7 @@ void Pcb3D_GLCanvas::TakeScreenshot( wxCommandEvent& event )
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return;
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}
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Redraw( true );
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wxSize image_size = GetClientSize();
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#ifndef __WXMAC__
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wxClientDC dc( this );
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wxBitmap bitmap( image_size.x, image_size.y );
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wxMemoryDC memdc;
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memdc.SelectObject( bitmap );
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memdc.Blit( 0, 0, image_size.x, image_size.y, &dc, 0, 0 );
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memdc.SelectObject( wxNullBitmap );
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#else
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wxSize image_size = GetClientSize();
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struct vieport_params
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{
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GLint originx;
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@ -600,7 +590,8 @@ void Pcb3D_GLCanvas::TakeScreenshot( wxCommandEvent& event )
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GLint x;
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GLint y;
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} viewport;
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// Build image from the 3D buffer
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wxWindowUpdateLocker noUpdates( this );
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glGetIntegerv( GL_VIEWPORT, (GLint*) &viewport );
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@ -610,27 +601,18 @@ void Pcb3D_GLCanvas::TakeScreenshot( wxCommandEvent& event )
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glPixelStorei( GL_PACK_ALIGNMENT, 1 );
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glReadBuffer( GL_BACK_LEFT );
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glReadPixels( viewport.originx,
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viewport.originy,
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viewport.x,
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viewport.y,
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GL_RGB,
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GL_UNSIGNED_BYTE,
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pixelbuffer );
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glReadPixels( viewport.originx,
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viewport.originy,
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viewport.x,
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viewport.y,
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GL_ALPHA,
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GL_UNSIGNED_BYTE,
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alphabuffer );
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glReadPixels( viewport.originx, viewport.originy,
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viewport.x, viewport.y,
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GL_RGB, GL_UNSIGNED_BYTE, pixelbuffer );
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glReadPixels( viewport.originx, viewport.originy,
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viewport.x, viewport.y,
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GL_ALPHA, GL_UNSIGNED_BYTE, alphabuffer );
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image.SetData( pixelbuffer );
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image.SetAlpha( alphabuffer );
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image = image.Mirror( false );
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wxBitmap bitmap( image );
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#endif
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if( event.GetId() == ID_TOOL_SCREENCOPY_TOCLIBBOARD )
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{
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@ -2,12 +2,6 @@
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// Name: 3d_read_mesh.cpp
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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#include "fctsys.h"
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#include "common.h"
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#include "macros.h"
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@ -417,7 +411,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
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int coord_number;
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double* buf_points = ReadCoordsList( file, line, &coord_number,
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LineNum );
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continue;
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// Do something if needed
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free( buf_points );
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continue;
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}
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@ -445,7 +439,7 @@ int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
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int coord_number;
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double* buf_points = ReadCoordsList( file, line, &coord_number,
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LineNum );
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continue;
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// Do something if needed
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free( buf_points );
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continue;
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}
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@ -104,9 +104,9 @@ void WinEDA3D_DrawFrame::ReCreateMenuBar()
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// If called from the display frame of cvpcb, only some options are
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// relevant
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if( m_Parent->m_FrameName == wxT( "CmpFrame" ) ) // Called from cvpcb !
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full_options = false; // Do not display all
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// options
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if( m_Parent->m_FrameName == wxT( "CmpFrame" ) )
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// Called from cvpcb: do not display all options
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full_options = false;
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wxMenuBar* menuBar = new wxMenuBar;
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@ -118,6 +118,13 @@ void WinEDA3D_DrawFrame::ReCreateMenuBar()
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_( "Create Image (png format)" ) );
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fileMenu->Append( ID_MENU_SCREENCOPY_JPEG,
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_( "Create Image (jpeg format)" ) );
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#if (defined(__WINDOWS__) || defined(__APPLE__ ) )
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// Does not work properly under linux
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fileMenu->AppendSeparator();
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fileMenu->Append( ID_TOOL_SCREENCOPY_TOCLIBBOARD,
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_( "Copy 3D Image to Clipboard" ) );
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#endif
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fileMenu->AppendSeparator();
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fileMenu->Append( wxID_EXIT, _( "&Exit" ) );
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