Cleanup.
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@ -721,24 +721,24 @@ void PCB_EDIT_FRAME::setupUIConditions()
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if( SCRIPTING::IsWxAvailable() )
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mgr->SetConditions( PCB_ACTIONS::showPythonConsole, CHECK( cond.ScriptingConsoleVisible() ) );
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auto enableZoneControlConition =
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[this] ( const SELECTION& )
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{
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return GetBoard()->GetVisibleElements().Contains( LAYER_ZONES )
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&& GetDisplayOptions().m_ZoneOpacity > 0.0;
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};
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auto enableZoneControlCondition =
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[this] ( const SELECTION& )
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{
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return GetBoard()->GetVisibleElements().Contains( LAYER_ZONES )
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&& GetDisplayOptions().m_ZoneOpacity > 0.0;
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};
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mgr->SetConditions( PCB_ACTIONS::zoneDisplayFilled,
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ENABLE( enableZoneControlConition )
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ENABLE( enableZoneControlCondition )
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.Check( cond.ZoneDisplayMode( ZONE_DISPLAY_MODE::SHOW_FILLED ) ) );
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mgr->SetConditions( PCB_ACTIONS::zoneDisplayOutline,
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ENABLE( enableZoneControlConition )
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ENABLE( enableZoneControlCondition )
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.Check( cond.ZoneDisplayMode( ZONE_DISPLAY_MODE::SHOW_ZONE_OUTLINE ) ) );
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mgr->SetConditions( PCB_ACTIONS::zoneDisplayFractured,
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ENABLE( enableZoneControlConition )
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ENABLE( enableZoneControlCondition )
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.Check( cond.ZoneDisplayMode( ZONE_DISPLAY_MODE::SHOW_FRACTURE_BORDERS ) ) );
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mgr->SetConditions( PCB_ACTIONS::zoneDisplayTriangulated,
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ENABLE( enableZoneControlConition )
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ENABLE( enableZoneControlCondition )
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.Check( cond.ZoneDisplayMode( ZONE_DISPLAY_MODE::SHOW_TRIANGULATION ) ) );
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mgr->SetConditions( ACTIONS::toggleBoundingBoxes, CHECK( cond.BoundingBoxes() ) );
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@ -921,14 +921,16 @@ void PCB_EDIT_FRAME::setupUIConditions()
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CURRENT_TOOL( PCB_ACTIONS::localRatsnestTool );
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auto isDrcRunning =
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auto isDRCIdle =
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[this] ( const SELECTION& )
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{
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DRC_TOOL* tool = m_toolManager->GetTool<DRC_TOOL>();
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return !tool->IsDRCRunning();
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};
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#define CURRENT_EDIT_TOOL( action ) mgr->SetConditions( action, ACTION_CONDITIONS().Check( cond.CurrentTool( action ) ).Enable( isDrcRunning ) )
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#define CURRENT_EDIT_TOOL( action ) \
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mgr->SetConditions( action, ACTION_CONDITIONS().Check( cond.CurrentTool( action ) ) \
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.Enable( isDRCIdle ) )
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// These tools edit the board, so they must be disabled during some operations
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CURRENT_EDIT_TOOL( ACTIONS::deleteTool );
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