More protection for drawing dashed lines on MSW.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/15888
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@ -536,13 +536,12 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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bool hasNext = GetNextXY( nextX, nextY );
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bool offRight = false;
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// Note: we can use dc.DrawLines() only for a reasonable number or points (<10000),
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// because at least on Windows dc.DrawLines() can hang for a lot of points.
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// (> 10000 points) (can happens when a lot of points is calculated)
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// To avoid long draw time (and perhaps hanging) one plot only not redundant lines.
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// To avoid artifacts when skipping points to the same x coordinate, for each group of
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// points at a give, x coordinate we also draw a vertical line at this coord, from the
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// ymin to the ymax vertical coordinates of skipped points
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// Note: we can use dc.DrawLines() only for a reasonable number or points (<10,000),
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// because at least on Windows dc.DrawLines() can hang for a lot of points. Note that
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// this includes the intermediate points when drawing dotted lines.
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// Our first-pass optimization is to exclude points outside the view, and aggregate all
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// contiguous y values found at a single x value into a vertical line.
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while( hasNext )
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{
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x = nextX;
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@ -555,9 +554,8 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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wxCoord x1 = w.x2p( px );
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wxCoord y1 = w.y2p( py );
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// Store only points near the drawing area, to speed up the drawing time. Note that
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// we can't start *right* at the borders because we need to interpolate between two
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// points, one of which might be off-screen.
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// Note that we can't start *right* at the edge of the view because we need to
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// interpolate between two points, one of which might be outside the view.
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// Note: x1 is a value truncated from px by w.x2p(). So to be sure the first point
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// is drawn, the x1 low limit is startPx-1 in plot coordinates
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if( x1 < startPx-1 )
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@ -577,17 +575,12 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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if( !count || line_start.x != x1 )
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{
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#ifndef __WXMAC__ // Drawing the vertical lines spoils anti-aliasing on Retina displays
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if( count && dupx0 > 1 && ymin0 != ymax0 )
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{
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// Vertical points are merged, draw the pending vertical line
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// However, if the line is one pixel length, it is not drawn, because
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// the main trace show this point
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// We've aggregated a bunch of y values with a shared x value, so we need to draw
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// a vertical line. However, short vertical segments spoil anti-aliasing on
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// Retina displays, so only draw them if they're "significant" (the user should
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// zoom in if they need a more accurate picture).
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if( count && dupx0 > 1 && abs( ymax0 - ymin0 ) > 2 )
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dc.DrawLine( x0, ymin0, x0, ymax0 );
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}
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#else
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if( x0 ) { }; // Quiet CLang
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#endif
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x0 = x1;
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ymin0 = ymax0 = y1;
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@ -610,12 +603,21 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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if( pointList.size() > 1 )
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{
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// For a better look (when using dashed lines) and more optimization, try to merge
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// horizontal segments, in order to plot longer lines
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// We are merging horizontal segments because this is easy, and horizontal segments
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// are a frequent cases
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// Second pass optimization is to merge horizontal segments. This improves the look
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// of dotted lines, keeps the point count down, and it's easy.
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//
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// This pass also includes a final protection to keep MSW from hanging by chunking to
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// a size it can handle.
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std::vector<wxPoint> drawPoints;
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drawPoints.reserve( endPx - startPx + 1 );
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drawPoints.reserve( ( endPx - startPx ) * 2 );
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#ifdef __WXMSW__
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int chunkSize = 10000;
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#else
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int chunkSize = 100000;
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#endif
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if( dc.GetPen().GetStyle() == wxPENSTYLE_DOT )
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chunkSize /= 500;
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drawPoints.push_back( pointList[0] ); // push the first point in list
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@ -631,6 +633,15 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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else
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{
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drawPoints.push_back( pointList[ii] );
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if( (int) drawPoints.size() > chunkSize )
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{
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dc.DrawLines( (int) drawPoints.size(), &drawPoints[0] );
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drawPoints.clear();
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// Restart the line with the current point
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drawPoints.push_back( pointList[ii] );
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}
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}
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}
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@ -638,7 +649,7 @@ void mpFXY::Plot( wxDC& dc, mpWindow& w )
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if( drawPoints.back() != pointList.back() )
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drawPoints.push_back( pointList.back() );
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dc.DrawLines( drawPoints.size(), &drawPoints[0] );
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dc.DrawLines( (int) drawPoints.size(), &drawPoints[0] );
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}
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}
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