Fixed the legacy module editor.
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99043b777d
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ad000aefa4
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@ -125,7 +125,7 @@ PCB_BASE_FRAME::~PCB_BASE_FRAME()
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{
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delete m_Collector;
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delete m_Pcb; // is already NULL for FOOTPRINT_EDIT_FRAME
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delete m_Pcb;
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delete GetGalCanvas();
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}
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@ -268,6 +268,9 @@ FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
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m_toolManager->SetEnvironment( GetBoard(), drawPanel->GetView(),
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drawPanel->GetViewControls(), this );
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m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager );
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if( drawFrame->IsGalCanvasActive() )
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{
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drawPanel->SetEventDispatcher( m_toolDispatcher );
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m_toolManager->RegisterTool( new SELECTION_TOOL );
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@ -278,11 +281,10 @@ FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
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m_toolManager->GetTool<SELECTION_TOOL>()->EditModules( true );
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m_toolManager->GetTool<DRAWING_TOOL>()->EditModules( true );
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m_toolManager->ResetTools( TOOL_BASE::RUN );
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// Run the selection tool, it is supposed to be always active
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m_toolManager->InvokeTool( "pcbnew.InteractiveSelection" );
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UseGalCanvas( drawFrame->IsGalCanvasActive() );
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UseGalCanvas( true );
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}
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m_Layers->ReFill();
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m_Layers->ReFillRender();
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