kimath/geometry: starting with SHAPE_COMPOUND

This commit is contained in:
Tomasz Wlostowski 2020-07-15 18:22:16 +02:00
parent abe6ccf97e
commit b03044d3d1
4 changed files with 209 additions and 0 deletions

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@ -16,6 +16,7 @@ set( KIMATH_SRCS
src/geometry/shape_line_chain.cpp src/geometry/shape_line_chain.cpp
src/geometry/shape_poly_set.cpp src/geometry/shape_poly_set.cpp
src/geometry/shape_rect.cpp src/geometry/shape_rect.cpp
src/geometry/shape_compound.cpp
src/math/util.cpp src/math/util.cpp
) )

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@ -0,0 +1,100 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016-2020 CERN
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __SHAPE_COMPOUND_H
#define __SHAPE_COMPOUND_H
#include <geometry/shape.h>
#include <math/vector2d.h>
#include <math/box2.h>
#include <list>
#include <vector>
class SHAPE_COMPOUND : public SHAPE
{
public:
SHAPE_COMPOUND() :
SHAPE( SH_COMPOUND ),
m_dirty( true )
{}
SHAPE_COMPOUND( const std::vector<SHAPE*>& aShapes );
SHAPE_COMPOUND( const SHAPE_COMPOUND& aOther );
~SHAPE_COMPOUND();
SHAPE_COMPOUND* Clone() const override;
const std::string Format() const override;
bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr ) const override;
bool Collide( const SHAPE* aShape, int aClearance, VECTOR2I* aMTV ) const override
{
return SHAPE::Collide( aShape, aClearance, aMTV );
}
bool Collide( const SHAPE* aShape, int aClearance = 0, int* aActual = nullptr ) const override
{
return SHAPE::Collide( aShape, aClearance, aActual );
}
const std::vector<SHAPE*>& Shapes() const
{
return m_shapes;
}
const BOX2I BBox( int aClearance = 0 ) const override;
int Distance( const SEG& aSeg ) const;
void Move ( const VECTOR2I& aVector ) override
{
for( auto& item : m_shapes )
item->Move( aVector );
}
void AddShape( SHAPE* aShape )
{
m_shapes.push_back( aShape );
m_dirty = true;
}
bool Empty() const
{
return m_shapes.empty();
}
void Rotate( double aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override;
bool IsSolid() const override;
private:
BOX2I m_cachedBBox;
bool m_dirty;
std::vector<SHAPE*> m_shapes;
};
#endif // __SHAPE_COMPOUND_H

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@ -447,6 +447,9 @@ inline bool CollCaseReversed ( const SHAPE* aA, const SHAPE* aB, int aClearance,
bool collideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance, int* aActual, VECTOR2I* aMTV ) bool collideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance, int* aActual, VECTOR2I* aMTV )
{ {
//if( aA->Type() == SH_COMPOUND )
switch( aA->Type() ) switch( aA->Type() )
{ {
case SH_RECT: case SH_RECT:

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@ -0,0 +1,105 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2020 KiCad Developers
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sstream>
#include <string>
#include <geometry/shape_compound.h>
const std::string SHAPE_COMPOUND::Format() const
{
std::stringstream ss;
ss << "compound";
// fixme: implement
return ss.str();
}
SHAPE_COMPOUND::SHAPE_COMPOUND( const std::vector<SHAPE*>& aShapes ) :
SHAPE( SH_COMPOUND ),
m_dirty( true ),
m_shapes( aShapes )
{
}
SHAPE_COMPOUND::SHAPE_COMPOUND( const SHAPE_COMPOUND& aOther )
: SHAPE( SH_COMPOUND )
{
for ( auto shape : aOther.Shapes() )
m_shapes.push_back( shape->Clone() );
}
SHAPE_COMPOUND::~SHAPE_COMPOUND()
{
for( auto shape : m_shapes )
delete shape;
}
SHAPE_COMPOUND* SHAPE_COMPOUND::Clone() const
{
return new SHAPE_COMPOUND( *this );
}
const BOX2I SHAPE_COMPOUND::BBox( int aClearance ) const
{
}
int SHAPE_COMPOUND::Distance( const SEG& aSeg ) const
{
}
void SHAPE_COMPOUND::Rotate( double aAngle, const VECTOR2I& aCenter )
{
}
bool SHAPE_COMPOUND::IsSolid() const
{
return true;
}
bool SHAPE_COMPOUND::Collide( const SEG& aSeg, int aClearance, int* aActual ) const
{
for( auto& item : m_shapes )
{
if( item->Collide( aSeg, aClearance ) )
return true;
}
return false;
}