Dxf importer: fix some issues, especially the rotation angle of texts.

This commit is contained in:
jean-pierre charras 2019-01-22 19:59:43 +01:00
parent c56d6ad2dd
commit b0ab53ac26
4 changed files with 32 additions and 28 deletions

View File

@ -316,24 +316,20 @@ void DXF_IMPORT_PLUGIN::addArc( const DL_ArcData& aData )
// Init arc centre:
VECTOR2D center( mapX( aData.cx ), mapY( aData.cy ) );
// aData.anglex is in degrees.
double startangle = aData.angle1;
double endangle = aData.angle2;
// Init arc start point
double arcStartx = aData.radius;
double arcStarty = 0;
// aData.anglex is in degrees. Our internal units are 0.1 degree
// so convert DXF angles (in degrees) to our units
#define DXF2ANGLEUI 10
double startangle = aData.angle1 * DXF2ANGLEUI;
double endangle = aData.angle2 * DXF2ANGLEUI;
RotatePoint( &arcStartx, &arcStarty, -startangle );
VECTOR2D arcStart( mapX( arcStartx + aData.cx ), mapY( arcStarty + aData.cy ) );
VECTOR2D startPoint( aData.radius, 0.0 );
startPoint = startPoint.Rotate( startangle * M_PI / 180.0 );
VECTOR2D arcStart( mapX( startPoint.x + aData.cx ), mapY( startPoint.y + aData.cy ) );
// calculate arc angle (arcs are CCW, and should be < 0 in Pcbnew)
double angle = -( endangle - startangle );
if( angle > 0.0 )
angle -= 3600.0;
angle -= 360.0;
double lineWidth = mapWidth( attributes.getWidth() );
m_internalImporter.AddArc( center, arcStart, angle, lineWidth );
@ -447,13 +443,17 @@ void DXF_IMPORT_PLUGIN::addText( const DL_TextData& aData )
}
#endif
double angle = aData.angle * 10;
double angleInRads = angle / 10.0 * M_PI / 180.0;
// dxf_lib imports text angle in radians (although there are no comment about that.
// So, for the moment, convert this angle to degrees
double angle_degree = aData.angle * 180 / M_PI;
// We also need the angle in radians. so convert angle_degree to radians
// regardless the aData.angle unit
double angleInRads = angle_degree * M_PI / 180.0;
double cosine = cos(angleInRads);
double sine = sin(angleInRads);
m_internalImporter.AddText( refPoint, text, textHeight, charWidth, textThickness, angle,
hJustify, vJustify );
m_internalImporter.AddText( refPoint, text, textHeight, charWidth, textThickness,
angle_degree, hJustify, vJustify );
// Calculate the boundary box and update the image limits:
bottomLeft.x = bottomLeft.x * cosine - bottomLeft.y * sine;
@ -600,13 +600,17 @@ void DXF_IMPORT_PLUGIN::addMText( const DL_MTextData& aData )
}
#endif
double angle = aData.angle * 10;
double angleInRads = angle / 10.0 * M_PI / 180.0;
// dxf_lib imports text angle in radians (although there are no comment about that.
// So, for the moment, convert this angle to degrees
double angle_degree = aData.angle * 180/M_PI;
// We also need the angle in radians. so convert angle_degree to radians
// regardless the aData.angle unit
double angleInRads = angle_degree * M_PI / 180.0;
double cosine = cos(angleInRads);
double sine = sin(angleInRads);
m_internalImporter.AddText( textpos, text, textHeight, charWidth,
textThickness, angle, hJustify, vJustify );
textThickness, angle_degree, hJustify, vJustify );
bottomLeft.x = bottomLeft.x * cosine - bottomLeft.y * sine;
bottomLeft.y = bottomLeft.x * sine + bottomLeft.y * cosine;
@ -924,7 +928,7 @@ void DXF_IMPORT_PLUGIN::insertArc( const VECTOR2D& aSegStart, const VECTOR2D& aS
double cy = h * sin( offAng ) + ym;
VECTOR2D center( SCALE_FACTOR( cx ), SCALE_FACTOR( -cy ) );
VECTOR2D arc_start;
double angle = RAD2DECIDEG( ang );
double angle = RAD2DEG( ang );
if( ang < 0.0 )
{

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@ -202,22 +202,20 @@ public:
* @param aCenter is the arc center point expressed in mm.
* @param aStart is the arc arm end point expressed in mm.
* Its length is the arc radius.
* @param aAngle is the arc angle expressed in decidegrees.
* @param aAngle is the arc angle expressed in degrees.
* @param aWidth is the segment thickness in mm. Use -1 for default line thickness
*/
virtual void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, double aAngle, double aWidth ) = 0;
virtual void AddPolygon( const std::vector< VECTOR2D >& aVertices, double aWidth ) = 0;
//virtual void AddArc( const VECTOR2D& aOrigin, double aStartAngle, double aEndAngle ) = 0;
//
/**
* @brief Creates an object representing a text.
* @param aOrigin is the text position.
* @param aText is the displayed text.
* @param aHeight is the text height expressed in mm.
* @param aWidth is the text width expressed in mm.
* @param aOrientation is the text orientation angle expressed in decidegrees.
* @param aOrientation is the text orientation angle expressed in degrees.
* @param aHJustify is the text horizontal justification.
* @param aVJustify is the text vertical justification.
* @param aWidth is the segment thickness in mm. Use -1 for default line thickness

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@ -90,7 +90,8 @@ void GRAPHICS_IMPORTER_PCBNEW::AddCircle( const VECTOR2D& aCenter, double aRadiu
}
void GRAPHICS_IMPORTER_PCBNEW::AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, double aAngle, double aWidth )
void GRAPHICS_IMPORTER_PCBNEW::AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart,
double aAngle, double aWidth )
{
unique_ptr<DRAWSEGMENT> arc( createDrawing() );
arc->SetShape( S_ARC );
@ -98,7 +99,7 @@ void GRAPHICS_IMPORTER_PCBNEW::AddArc( const VECTOR2D& aCenter, const VECTOR2D&
arc->SetWidth( MapLineWidth( aWidth ) );
arc->SetCenter( MapCoordinate( aCenter) );
arc->SetArcStart( MapCoordinate( aStart ) );
arc->SetAngle( aAngle );
arc->SetAngle( aAngle * 10.0 ); // Pcbnew uses the decidegree
if( arc->Type() == PCB_MODULE_EDGE_T )
static_cast<EDGE_MODULE*>( arc.get() )->SetLocalCoord();
@ -138,7 +139,7 @@ void GRAPHICS_IMPORTER_PCBNEW::AddText( const VECTOR2D& aOrigin, const wxString&
boardItem->SetLayer( GetLayer() );
textItem->SetThickness( MapLineWidth( aThickness ) );
textItem->SetTextPos( MapCoordinate( aOrigin ) );
textItem->SetTextAngle( aOrientation );
textItem->SetTextAngle( aOrientation * 10.0 ); // Pcbnew uses the decidegree
textItem->SetTextWidth( aWidth * ImportScalingFactor() );
textItem->SetTextHeight( aHeight * ImportScalingFactor() );
textItem->SetVertJustify( aVJustify );

View File

@ -62,7 +62,8 @@ public:
void AddCircle( const VECTOR2D& aOrigin, double aRadius, double aWidth ) override;
void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, double aAngle, double aWidth ) override;
void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, double aAngle,
double aWidth ) override;
void AddPolygon( const std::vector< VECTOR2D >& aVertices, double aWidth ) override;