Fix arc drawing algorithm in GerbView GAL (Fixes lp:1720384)
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@ -294,12 +294,17 @@ void GERBVIEW_PAINTER::draw( /*const*/ GERBER_DRAW_ITEM* aItem, int aLayer )
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{
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isFilled = m_gerbviewSettings.m_lineFill;
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// These are swapped because wxDC fills arcs counterclockwise and GAL
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// fills them clockwise.
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wxPoint arcStart = aItem->m_End;
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wxPoint arcEnd = aItem->m_Start;
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// Gerber arcs are 3-point (start, center, end)
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// GAL needs center, radius, start angle, end angle
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double radius = GetLineLength( aItem->m_Start, aItem->m_ArcCentre );
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double radius = GetLineLength( arcStart, aItem->m_ArcCentre );
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VECTOR2D center = aItem->GetABPosition( aItem->m_ArcCentre );
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VECTOR2D startVec = VECTOR2D( aItem->GetABPosition( aItem->m_Start ) ) - center;
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VECTOR2D endVec = VECTOR2D( aItem->GetABPosition( aItem->m_End ) ) - center;
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VECTOR2D startVec = VECTOR2D( aItem->GetABPosition( arcStart ) ) - center;
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VECTOR2D endVec = VECTOR2D( aItem->GetABPosition( arcEnd ) ) - center;
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m_gal->SetIsFill( isFilled );
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m_gal->SetIsStroke( !isFilled );
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@ -308,11 +313,14 @@ void GERBVIEW_PAINTER::draw( /*const*/ GERBER_DRAW_ITEM* aItem, int aLayer )
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double startAngle = startVec.Angle();
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double endAngle = endVec.Angle();
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if( endAngle >= M_PI )
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endAngle *= -1;
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// GAL fills in direction of increasing angle, so we have to convert
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// the angle from the -PI to PI domain of atan2() to ensure that
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// the arc goes in the right direction
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if( ( startAngle > endAngle ) && ( endAngle < 0 ) )
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endAngle += (2 * M_PI);
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// 360-degree arcs are stored in the file with start equal to end
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if( aItem->m_Start == aItem->m_End )
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if( arcStart == arcEnd )
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{
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startAngle = 0;
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endAngle = 2 * M_PI;
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@ -323,9 +331,9 @@ void GERBVIEW_PAINTER::draw( /*const*/ GERBER_DRAW_ITEM* aItem, int aLayer )
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// Arc Debugging
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// m_gal->SetLineWidth( 5 );
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// m_gal->SetStrokeColor( COLOR4D( 0.0, 1.0, 0.0, 1.0 ) );
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// m_gal->DrawLine( center, aItem->GetABPosition( aItem->m_Start ) );
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// m_gal->DrawLine( center, aItem->GetABPosition( arcStart ) );
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// m_gal->SetStrokeColor( COLOR4D( 1.0, 0.0, 0.0, 1.0 ) );
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// m_gal->DrawLine( center, aItem->GetABPosition( aItem->m_End ) );
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// m_gal->DrawLine( center, aItem->GetABPosition( arcEnd ) );
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break;
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}
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