Set eol-style native on new files.

This commit is contained in:
f3nix 2009-04-05 21:07:24 +00:00
parent 689579bde1
commit b38c601661
2 changed files with 136 additions and 136 deletions

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@ -1,63 +1,63 @@
/****************************************************/ /****************************************************/
/* class_drawpickedstruct.cpp */ /* class_drawpickedstruct.cpp */
/****************************************************/ /****************************************************/
#include "fctsys.h" #include "fctsys.h"
#include "common.h" #include "common.h"
#include "gr_basic.h" #include "gr_basic.h"
#include "base_struct.h" #include "base_struct.h"
#include "sch_item_struct.h" #include "sch_item_struct.h"
#include "class_sch_screen.h" #include "class_sch_screen.h"
#include "class_drawpanel.h" #include "class_drawpanel.h"
#include "wxEeschemaStruct.h" #include "wxEeschemaStruct.h"
#include "program.h" #include "program.h"
#include "general.h" #include "general.h"
#include "libcmp.h" #include "libcmp.h"
#include "protos.h" #include "protos.h"
/* Constructor and destructor for SCH_ITEM */ /* Constructor and destructor for SCH_ITEM */
/* They are not inline because this creates problems with gcc at linking time /* They are not inline because this creates problems with gcc at linking time
* in debug mode * in debug mode
*/ */
SCH_ITEM::SCH_ITEM( EDA_BaseStruct* aParent, KICAD_T aType ) : SCH_ITEM::SCH_ITEM( EDA_BaseStruct* aParent, KICAD_T aType ) :
EDA_BaseStruct( aParent, aType ) EDA_BaseStruct( aParent, aType )
{ {
m_Layer = 0; m_Layer = 0;
} }
SCH_ITEM::~SCH_ITEM() SCH_ITEM::~SCH_ITEM()
{ {
} }
/** /**
* place the struct in EEDrawList. * place the struct in EEDrawList.
* if it is a new item, it it also put in undo list * if it is a new item, it it also put in undo list
* for an "old" item, saving it in undo list must be done before editiing, * for an "old" item, saving it in undo list must be done before editiing,
* and not here! * and not here!
*/ */
void SCH_ITEM::Place( WinEDA_SchematicFrame* frame, wxDC* DC ) void SCH_ITEM::Place( WinEDA_SchematicFrame* frame, wxDC* DC )
{ {
if( m_Flags & IS_NEW ) if( m_Flags & IS_NEW )
{ {
SCH_SCREEN* screen = frame->GetScreen(); SCH_SCREEN* screen = frame->GetScreen();
if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop! if( !screen->CheckIfOnDrawList( this ) ) //don't want a loop!
screen->AddToDrawList( this ); screen->AddToDrawList( this );
g_ItemToRepeat = this; g_ItemToRepeat = this;
frame->SaveCopyInUndoList( this, IS_NEW ); frame->SaveCopyInUndoList( this, IS_NEW );
} }
m_Flags = 0; m_Flags = 0;
frame->GetScreen()->SetModify(); frame->GetScreen()->SetModify();
frame->GetScreen()->SetCurItem( NULL ); frame->GetScreen()->SetCurItem( NULL );
frame->DrawPanel->ManageCurseur = NULL; frame->DrawPanel->ManageCurseur = NULL;
frame->DrawPanel->ForceCloseManageCurseur = NULL; frame->DrawPanel->ForceCloseManageCurseur = NULL;
if( DC ) if( DC )
{ {
frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor frame->DrawPanel->CursorOff( DC ); // Erase schematic cursor
RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE ); RedrawOneStruct( frame->DrawPanel, DC, this, GR_DEFAULT_DRAWMODE );
frame->DrawPanel->CursorOn( DC ); // Display schematic cursor frame->DrawPanel->CursorOn( DC ); // Display schematic cursor
} }
} }

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@ -1,73 +1,73 @@
/*****************************************************************************/ /*****************************************************************************/
/* sch_item_struct.h : Basic classes for most eeschema items descriptions */ /* sch_item_struct.h : Basic classes for most eeschema items descriptions */
/*****************************************************************************/ /*****************************************************************************/
#ifndef __CLASS_DRAWPICKEDSTRUCT_H__ #ifndef __CLASS_DRAWPICKEDSTRUCT_H__
#define __CLASS_DRAWPICKEDSTRUCT_H__ #define __CLASS_DRAWPICKEDSTRUCT_H__
#include "base_struct.h" #include "base_struct.h"
/** /**
* Class DrawPickedStruct * Class DrawPickedStruct
* holds structures picked by pick events (like block selection). * holds structures picked by pick events (like block selection).
* This class has only one useful member: .m_PickedStruct, used as a link. * This class has only one useful member: .m_PickedStruct, used as a link.
* It is used to create a linked list of selected items (in block selection). * It is used to create a linked list of selected items (in block selection).
* Each DrawPickedStruct item has is member: .m_PickedStruct pointing the * Each DrawPickedStruct item has is member: .m_PickedStruct pointing the
* real selected item. * real selected item.
*/ */
class DrawPickedStruct : public EDA_BaseStruct class DrawPickedStruct : public EDA_BaseStruct
{ {
public: public:
EDA_BaseStruct * m_PickedStruct; EDA_BaseStruct * m_PickedStruct;
public: public:
DrawPickedStruct( EDA_BaseStruct * pickedstruct = NULL ); DrawPickedStruct( EDA_BaseStruct * pickedstruct = NULL );
~DrawPickedStruct(); ~DrawPickedStruct();
void Place( WinEDA_DrawFrame* frame, wxDC* DC ) { }; void Place( WinEDA_DrawFrame* frame, wxDC* DC ) { };
void DeleteWrapperList(); void DeleteWrapperList();
DrawPickedStruct* Next() { return (DrawPickedStruct*) Pnext; } DrawPickedStruct* Next() { return (DrawPickedStruct*) Pnext; }
EDA_Rect GetBoundingBox(); EDA_Rect GetBoundingBox();
/** /**
* Function GetBoundingBoxUnion * Function GetBoundingBoxUnion
* returns the union of all the BoundingBox rectangles of all held items * returns the union of all the BoundingBox rectangles of all held items
* in the picklist whose list head is this DrawPickedStruct. * in the picklist whose list head is this DrawPickedStruct.
* @return EDA_Rect - The combined, composite, bounding box. * @return EDA_Rect - The combined, composite, bounding box.
*/ */
EDA_Rect GetBoundingBoxUnion(); EDA_Rect GetBoundingBoxUnion();
wxString GetClass() const { return wxT( "DrawPickedStruct" ); } wxString GetClass() const { return wxT( "DrawPickedStruct" ); }
/** /**
* Function Draw * Function Draw
* Do nothing, needed for SCH_ITEM compat. * Do nothing, needed for SCH_ITEM compat.
*/ */
void Draw( WinEDA_DrawPanel* panel, void Draw( WinEDA_DrawPanel* panel,
wxDC* DC, wxDC* DC,
const wxPoint& offset, const wxPoint& offset,
int draw_mode, int draw_mode,
int Color = -1 ) int Color = -1 )
{ {
} }
/** /**
* Function Save * Function Save
* Do nothing, needed for SCH_ITEM compat. * Do nothing, needed for SCH_ITEM compat.
* @param aFile The FILE to write to. * @param aFile The FILE to write to.
* @return bool - true if success writing else false. * @return bool - true if success writing else false.
*/ */
bool Save( FILE* aFile ) const bool Save( FILE* aFile ) const
{ {
return false; return false;
} }
#if defined(DEBUG) #if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ); void Show( int nestLevel, std::ostream& os );
#endif #endif
}; };
#endif /* __CLASS_DRAWPICKEDSTRUCT_H__ */ #endif /* __CLASS_DRAWPICKEDSTRUCT_H__ */