Prevent weird viewport settings after switching twice to GAL canvas.
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@ -1022,6 +1022,9 @@ void EDA_DRAW_FRAME::AdjustScrollBars( const wxPoint& aCenterPositionIU )
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void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable )
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{
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if( m_galCanvasActive == aEnable )
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return;
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KIGFX::VIEW* view = GetGalCanvas()->GetView();
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KIGFX::GAL* gal = GetGalCanvas()->GetGAL();
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