Introducing the IDF 3D plugin and reorganizing directories

This commit is contained in:
Cirilo Bernardo 2015-12-11 08:34:52 +11:00
parent 210416aca4
commit b46451ec81
12 changed files with 409 additions and 41 deletions

View File

@ -133,7 +133,9 @@ PANEL_PREV_3D::PANEL_PREV_3D( wxWindow* aParent, bool hasFileSelector ) :
if( hasFileSelector )
{
hboxDirChoice = new wxBoxSizer( wxHORIZONTAL );
dirChoices = new wxChoice( this, ID_SET_DIR );
dirChoices = new wxChoice( this, ID_SET_DIR, wxDefaultPosition,
wxSize( 320, 20 ) );
dirChoices->SetMinSize( wxSize( 320, 12 ) );
#ifdef _WIN32
// Note: On Win32 the native selector box will truncate text

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@ -1,6 +1,5 @@
include_directories(
${CMAKE_SOURCE_DIR}/include
# ${CMAKE_SOURCE_DIR}/include/gal/opengl
${CMAKE_SOURCE_DIR}/3d-viewer
)

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@ -1,31 +1,3 @@
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
)
add_library( s3d_plugin_dummy MODULE
s3d_plugin_dummy.cpp
)
target_link_libraries( s3d_plugin_dummy ${wxWidgets_LIBRARIES} )
add_library( s3d_plugin_tetra MODULE
s3d_plugin_tetra.cpp
)
target_link_libraries( s3d_plugin_tetra s3d_sg ${wxWidgets_LIBRARIES} )
if( APPLE )
install( TARGETS
s3d_plugin_dummy
s3d_plugin_tetra
DESTINATION /Applications/kicad.app/SharedSupport/plugins/3d
COMPONENT binary
)
else()
install( TARGETS
s3d_plugin_dummy
s3d_plugin_tetra
DESTINATION lib/kicad/plugins/3d
COMPONENT binary
)
endif()
add_subdirectory( dummy )
add_subdirectory( tetra )
add_subdirectory( idf )

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@ -0,0 +1,23 @@
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
)
add_library( s3d_plugin_dummy MODULE
s3d_plugin_dummy.cpp
)
target_link_libraries( s3d_plugin_dummy ${wxWidgets_LIBRARIES} )
if( APPLE )
install( TARGETS
s3d_plugin_dummy
DESTINATION /Applications/kicad.app/SharedSupport/plugins/3d
COMPONENT binary
)
else()
install( TARGETS
s3d_plugin_dummy
DESTINATION lib/kicad/plugins/3d
COMPONENT binary
)
endif()

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@ -0,0 +1,28 @@
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/utils/idftools
)
add_library( s3d_plugin_idf MODULE
s3d_plugin_idf.cpp
${CMAKE_SOURCE_DIR}/utils/idftools/vrml_layer.cpp
)
set_target_properties( s3d_plugin_idf PROPERTIES
LINK_FLAGS -L${CMAKE_BINARY_DIR}/utils/idftools )
target_link_libraries( s3d_plugin_idf s3d_sg idf3 ${OPENGL_LIBRARIES} ${wxWidgets_LIBRARIES} )
if( APPLE )
install( TARGETS
s3d_plugin_idf
DESTINATION /Applications/kicad.app/SharedSupport/plugins/3d
COMPONENT binary
)
else()
install( TARGETS
s3d_plugin_idf
DESTINATION lib/kicad/plugins/3d
COMPONENT binary
)
endif()

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@ -0,0 +1,272 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include <cmath>
#include <string>
#include <map>
#include "s3d_plugin_idf.h"
#include "plugins/3dapi/ifsg_all.h"
#include "idf_parser.h"
#include "vrml_layer.h"
static S3D_PLUGIN_IDF idf_plugin;
#ifndef _WIN32
extern "C" __attribute__((__visibility__("default"))) S3D_PLUGIN* Get3DPlugin( void )
{
return &idf_plugin;
}
#else
extern "C" __declspec( dllexport ) S3D_PLUGIN* Get3DPlugin( void )
{
return &idf_plugin;
}
#endif
static bool PopulateVRML( VRML_LAYER& model, const std::list< IDF_OUTLINE* >* items );
static bool AddSegment( VRML_LAYER& model, IDF_SEGMENT* seg, int icont, int iseg );
S3D_PLUGIN_IDF::S3D_PLUGIN_IDF()
{
m_extensions.push_back( wxString::FromUTF8Unchecked( "idf" ) );
#ifdef _WIN32
// assume a case-insensitive file system
m_filters.push_back( wxT( "IDF 2.0/3.0 (*.idf)|*.idf" ) );
#else
// assume the filesystem is case sensitive
m_extensions.push_back( wxString::FromUTF8Unchecked( "IDF" ) );
m_filters.push_back( wxT( "IDF 2.0/3.0 (*.idf;*.IDF)|*.idf;*.IDF" ) );
#endif
return;
}
S3D_PLUGIN_IDF::~S3D_PLUGIN_IDF()
{
return;
}
int S3D_PLUGIN_IDF::GetNExtensions( void ) const
{
return (int) m_extensions.size();
}
const wxString S3D_PLUGIN_IDF::GetModelExtension( int aIndex ) const
{
if( aIndex < 0 || aIndex >= (int) m_extensions.size() )
return wxString( "" );
return m_extensions[aIndex];
}
int S3D_PLUGIN_IDF::GetNFilters( void ) const
{
return (int)m_filters.size();
}
const wxString S3D_PLUGIN_IDF::GetFileFilter( int aIndex ) const
{
if( aIndex < 0 || aIndex >= m_filters.size() )
return wxEmptyString;
return m_filters[aIndex];
}
bool S3D_PLUGIN_IDF::CanRender( void ) const
{
// this plugin supports rendering of IDF component outlines
return true;
}
SCENEGRAPH* S3D_PLUGIN_IDF::Load( const wxString& aFileName )
{
// load and render the file
#warning TO BE IMPLEMENTED
IDF3_BOARD brd( IDF3::CAD_ELEC );
IDF3_COMP_OUTLINE* outline = brd.GetComponentOutline( aFileName );
if( NULL == outline )
return NULL;
// render the component outline
const std::map< std::string, IDF3_COMPONENT* >*const comp = brd.GetComponents();
size_t asize = comp->size();
if( 1 != asize )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] unexpected number of components: " << asize << "\n";
#endif
return NULL;
}
const std::list< IDF3_COMP_OUTLINE_DATA* >*
ip = comp[0].begin()->second->GetOutlinesData();
asize = ip->size();
if( 1 != asize )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] unexpected number of outlines: " << asize << "\n";
#endif
return NULL;
}
IDF3_COMP_OUTLINE_DATA* dp = *( ip->begin() );
IDF3_COMP_OUTLINE* pout = (IDF3_COMP_OUTLINE*)( dp->GetOutline() );
VRML_LAYER vpcb;
if( !PopulateVRML( vpcb, pout->GetOutlines() ) )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] no valid outline data\n";
#endif
return NULL;
}
// XXX - TO BE IMPLEMENTED
return NULL;
}
static bool PopulateVRML( VRML_LAYER& model, const std::list< IDF_OUTLINE* >* items )
{
// empty outlines are not unusual so we fail quietly
if( items->size() < 1 )
return false;
int nvcont = 0;
int iseg = 0;
std::list< IDF_OUTLINE* >::const_iterator scont = items->begin();
std::list< IDF_OUTLINE* >::const_iterator econt = items->end();
std::list<IDF_SEGMENT*>::iterator sseg;
std::list<IDF_SEGMENT*>::iterator eseg;
IDF_SEGMENT lseg;
while( scont != econt )
{
nvcont = model.NewContour();
if( nvcont < 0 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] cannot create an outline\n";
#endif
return false;
}
if( (*scont)->size() < 1 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] invalid contour: no vertices\n";
#endif
return false;
}
sseg = (*scont)->begin();
eseg = (*scont)->end();
iseg = 0;
while( sseg != eseg )
{
lseg = **sseg;
if( !AddSegment( model, &lseg, nvcont, iseg ) )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] cannot add segment\n";
#endif
return false;
}
++iseg;
++sseg;
}
++scont;
}
return true;
}
static bool AddSegment( VRML_LAYER& model, IDF_SEGMENT* seg, int icont, int iseg )
{
// note: in all cases we must add all but the last point in the segment
// to avoid redundant points
if( seg->angle != 0.0 )
{
if( seg->IsCircle() )
{
if( iseg != 0 )
{
#ifdef DEBUG
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [INFO] adding a circle to an existing vertex list\n";
#endif
return false;
}
return model.AppendCircle( seg->center.x, seg->center.y, seg->radius, icont );
}
else
{
return model.AppendArc( seg->center.x, seg->center.y, seg->radius,
seg->offsetAngle, seg->angle, icont );
}
}
if( !model.AddVertex( icont, seg->startPoint.x, seg->startPoint.y ) )
return false;
return true;
}

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@ -0,0 +1,57 @@
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file 3d_plugin_idf.h
* is a 3D plugin to support the rendering of IDF component outlines
*/
#ifndef PLUGIN_3D_IDF_H
#define PLUGIN_3D_IDF_H
#include <vector>
#include <plugins/3d/3d_plugin.h>
class SCENEGRAPH;
class S3D_PLUGIN_IDF : public S3D_PLUGIN
{
private:
std::vector< wxString > m_extensions; // supported extensions
std::vector< wxString > m_filters; // file filters
public:
S3D_PLUGIN_IDF();
virtual ~S3D_PLUGIN_IDF();
virtual int GetNExtensions( void ) const;
virtual const wxString GetModelExtension( int aIndex ) const;
virtual int GetNFilters( void ) const;
virtual const wxString GetFileFilter( int aIndex ) const;
bool CanRender( void ) const;
SCENEGRAPH* Load( const wxString& aFileName );
};
#endif // PLUGIN_3D_IDF_H

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@ -0,0 +1,23 @@
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}
)
add_library( s3d_plugin_tetra MODULE
s3d_plugin_tetra.cpp
)
target_link_libraries( s3d_plugin_tetra s3d_sg ${wxWidgets_LIBRARIES} )
if( APPLE )
install( TARGETS
s3d_plugin_tetra
DESTINATION /Applications/kicad.app/SharedSupport/plugins/3d
COMPONENT binary
)
else()
install( TARGETS
s3d_plugin_tetra
DESTINATION lib/kicad/plugins/3d
COMPONENT binary
)
endif()

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@ -21,14 +21,6 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/*
* NOTES:
*
* 1. Notice that the plugin class is instantiated as a static; this
* ensures that it is created an destroyed.
*/
#include <iostream>
#include <cmath>
#include <s3d_plugin_tetra.h>
#include <plugins/3dapi/ifsg_all.h>