Bump OCE Plugin version
We modified how we search for color information. Changing the version data will for models to reload instead of keeping the cached data with (possibly) missing color information
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@ -37,8 +37,8 @@
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SCENEGRAPH* LoadModel( char const* filename );
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#define PLUGIN_OCE_MAJOR 1
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#define PLUGIN_OCE_MINOR 1
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#define PLUGIN_OCE_PATCH 1
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#define PLUGIN_OCE_MINOR 2
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#define PLUGIN_OCE_PATCH 0
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#define PLUGIN_OCE_REVNO 0
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