Avoid sharing gdicmn for just bitmaps
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@ -25,6 +25,7 @@
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#include <wx/image.h>
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#include <wx/bitmap.h>
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#include <wx/gdicmn.h>
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#include <wx/mstream.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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@ -201,7 +202,7 @@ wxBitmap* KiBitmapNew( BITMAPS aBitmap )
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bool SaveCanvasImageToFile( EDA_DRAW_FRAME* aFrame, const wxString& aFileName,
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wxBitmapType aBitmapType )
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BITMAP_TYPE aBitmapType )
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{
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wxCHECK( aFrame != nullptr, false );
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@ -220,7 +221,15 @@ bool SaveCanvasImageToFile( EDA_DRAW_FRAME* aFrame, const wxString& aFileName,
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wxImage image = bitmap.ConvertToImage();
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if( !image.SaveFile( aFileName, aBitmapType ) )
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wxBitmapType type = wxBITMAP_TYPE_PNG;
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switch( aBitmapType )
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{
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case BITMAP_TYPE::PNG: type = wxBITMAP_TYPE_PNG; break;
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case BITMAP_TYPE::BMP: type = wxBITMAP_TYPE_BMP; break;
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case BITMAP_TYPE::JPG: type = wxBITMAP_TYPE_JPEG; break;
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}
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if( !image.SaveFile( aFileName, type ) )
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retv = false;
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image.Destroy();
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@ -22,6 +22,7 @@
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*/
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#include <bitmaps.h>
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#include <cstddef>
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#include <core/arraydim.h>
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#include <lib_pin.h>
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#include <pin_type.h>
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@ -403,7 +403,7 @@ int SYMBOL_EDITOR_CONTROL::ExportView( const TOOL_EVENT& aEvent )
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// to refresh the screen before creating the PNG or JPEG image from screen
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wxYield();
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if( !SaveCanvasImageToFile( editFrame, dlg.GetPath(), wxBITMAP_TYPE_PNG ) )
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if( !SaveCanvasImageToFile( editFrame, dlg.GetPath(), BITMAP_TYPE::PNG ) )
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{
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wxMessageBox( wxString::Format( _( "Can't save file \"%s\"." ), dlg.GetPath() ) );
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}
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@ -28,6 +28,8 @@
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#include <vector>
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#include <bitmaps/bitmaps_list.h>
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#include <wx/string.h> // wxT
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struct BITMAP_INFO
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{
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BITMAPS id;
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@ -32,12 +32,18 @@
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class wxBitmap; // only to define wxBitmap
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class EDA_DRAW_FRAME;
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class wxWindow;
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class wxString;
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struct BITMAP_OPAQUE;
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class BITMAP_STORE;
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enum class BITMAPS : unsigned int;
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#include <wx/gdicmn.h> // wxBitmapType
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enum class BITMAP_TYPE
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{
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PNG,
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JPG,
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BMP
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};
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BITMAP_STORE* GetBitmapStore();
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@ -103,6 +109,6 @@ wxBitmap* KiBitmapNew( BITMAPS aBitmap );
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* @return True if the file was successfully saved or false if the file failed to be saved.
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*/
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bool SaveCanvasImageToFile( EDA_DRAW_FRAME* aFrame, const wxString& aFileName,
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wxBitmapType aBitmapType = wxBITMAP_TYPE_PNG );
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BITMAP_TYPE aBitmapType = BITMAP_TYPE::PNG );
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#endif // BITMAP_TYPES_H_
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