eeschema-gal: don't use kiROUND in the geometry library as it brings in a s*****load of wx dependencies due to #include <base_units.h>
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@ -27,8 +27,6 @@
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* @brief a few functions useful in geometry calculations.
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*/
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#include <math.h>
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#include <common.h>
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#include <geometry/geometry_utils.h>
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int GetArcToSegmentCount( int aRadius, int aErrorMax, double aArcAngleDegree )
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@ -41,7 +39,7 @@ int GetArcToSegmentCount( int aRadius, int aErrorMax, double aArcAngleDegree )
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// minimal arc increment in degrees:
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double step = 180 / M_PI * acos( 1.0 - rel_error ) * 2;
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// the minimal seg count for a arc
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int segCount = KiROUND( fabs( aArcAngleDegree ) / step );
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int segCount = round_nearest( fabs( aArcAngleDegree ) / step );
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// Ensure at least one segment is used
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return std::max( segCount, 1 );
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@ -24,7 +24,6 @@
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#include <vector>
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#include <base_units.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/shape_arc.h>
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#include <geometry/shape_line_chain.h>
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@ -24,7 +24,6 @@
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#include <algorithm>
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#include <common.h>
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#include <geometry/shape_line_chain.h>
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#include <geometry/shape_circle.h>
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#include "clipper.hpp"
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@ -400,7 +399,7 @@ bool SHAPE_LINE_CHAIN::PointOnEdge( const VECTOR2I& aP ) const
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const VECTOR2D diff = p2 - p1;
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if( aP.x >= p1.x && aP.x <= p2.x )
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{
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if( KiROUND( p1.y + ( diff.y / diff.x ) * ( aP.x - p1.x ) ) == aP.y )
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if( round_nearest( p1.y + ( diff.y / diff.x ) * ( aP.x - p1.x ) ) == aP.y )
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return true;
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}
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}
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@ -33,11 +33,13 @@
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#include <list>
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#include <algorithm>
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#include <unordered_set>
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#include <memory>
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#include <common.h>
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#include <md5_hash.h>
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#include <map>
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#include <make_unique.h>
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#include <geometry/geometry_utils.h>
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#include <geometry/shape.h>
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#include <geometry/shape_line_chain.h>
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@ -1707,13 +1709,13 @@ SHAPE_POLY_SET::POLYGON SHAPE_POLY_SET::chamferFilletPolygon( CORNER_MODE aMode,
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if( 0.5 * lenb < distance )
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distance = 0.5 * lenb;
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int nx1 = KiROUND( distance * xa / lena );
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int ny1 = KiROUND( distance * ya / lena );
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int nx1 = round_nearest( distance * xa / lena );
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int ny1 = round_nearest( distance * ya / lena );
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newContour.Append( x1 + nx1, y1 + ny1 );
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int nx2 = KiROUND( distance * xb / lenb );
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int ny2 = KiROUND( distance * yb / lenb );
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int nx2 = round_nearest( distance * xb / lenb );
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int ny2 = round_nearest( distance * yb / lenb );
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newContour.Append( x1 + nx2, y1 + ny2 );
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}
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@ -1773,11 +1775,11 @@ SHAPE_POLY_SET::POLYGON SHAPE_POLY_SET::chamferFilletPolygon( CORNER_MODE aMode,
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double nx = xc + xs;
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double ny = yc + ys;
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newContour.Append( KiROUND( nx ), KiROUND( ny ) );
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newContour.Append( round_nearest( nx ), round_nearest( ny ) );
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// Store the previous added corner to make a sanity check
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int prevX = KiROUND( nx );
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int prevY = KiROUND( ny );
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int prevX = round_nearest( nx );
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int prevY = round_nearest( ny );
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for( int j = 0; j < segments; j++ )
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{
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@ -1785,11 +1787,11 @@ SHAPE_POLY_SET::POLYGON SHAPE_POLY_SET::chamferFilletPolygon( CORNER_MODE aMode,
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ny = yc - sin( startAngle + ( j + 1 ) * deltaAngle ) * radius;
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// Sanity check: the rounding can produce repeated corners; do not add them.
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if( KiROUND( nx ) != prevX || KiROUND( ny ) != prevY )
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if( round_nearest( nx ) != prevX || round_nearest( ny ) != prevY )
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{
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newContour.Append( KiROUND( nx ), KiROUND( ny ) );
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prevX = KiROUND( nx );
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prevY = KiROUND( ny );
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newContour.Append( round_nearest( nx ), round_nearest( ny ) );
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prevX = round_nearest( nx );
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prevY = round_nearest( ny );
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}
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}
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}
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@ -53,4 +53,9 @@ int rescale( int aNumerator, int aValue, int aDenominator );
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template <>
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int64_t rescale( int64_t aNumerator, int64_t aValue, int64_t aDenominator );
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static inline int round_nearest( double v )
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{
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return int( v < 0 ? v - 0.5 : v + 0.5 );
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}
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#endif // __MATH_UTIL_H
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