Code formatting fixes

This commit is contained in:
Maciej Suminski 2017-05-10 11:40:49 +02:00
parent cd738297b0
commit b71fc5564a
5 changed files with 20 additions and 32 deletions

View File

@ -373,19 +373,12 @@ bool EDA_RECT::Contains( const wxPoint& aPoint ) const
} }
/*
* return true if aRect is inside me (or on boundaries)
*/
bool EDA_RECT::Contains( const EDA_RECT& aRect ) const bool EDA_RECT::Contains( const EDA_RECT& aRect ) const
{ {
return Contains( aRect.GetOrigin() ) && Contains( aRect.GetEnd() ); return Contains( aRect.GetOrigin() ) && Contains( aRect.GetEnd() );
} }
/* Intersects
* test for a common area between segment and rect.
* return true if at least a common point is found
*/
bool EDA_RECT::Intersects( const wxPoint& aPoint1, const wxPoint& aPoint2 ) const bool EDA_RECT::Intersects( const wxPoint& aPoint1, const wxPoint& aPoint2 ) const
{ {
wxPoint point2, point4; wxPoint point2, point4;
@ -412,10 +405,6 @@ bool EDA_RECT::Intersects( const wxPoint& aPoint1, const wxPoint& aPoint2 ) cons
} }
/* Intersects
* test for a common area between 2 rect.
* return true if at least a common point is found
*/
bool EDA_RECT::Intersects( const EDA_RECT& aRect ) const bool EDA_RECT::Intersects( const EDA_RECT& aRect ) const
{ {
// this logic taken from wxWidgets' geometry.cpp file: // this logic taken from wxWidgets' geometry.cpp file:
@ -443,6 +432,7 @@ bool EDA_RECT::Intersects( const EDA_RECT& aRect ) const
return rc; return rc;
} }
bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const
{ {
/* Most rectangles will be axis aligned. /* Most rectangles will be axis aligned.
@ -459,7 +449,7 @@ bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const
NORMALIZE_ANGLE_POS<double>( aRot ); NORMALIZE_ANGLE_POS<double>( aRot );
// Test for non-rotated rectangle // Test for non-rotated rectangle
for( int ii=0; ii<5; ii++ ) for( int ii = 0; ii < 5; ii++ )
{ {
if( std::fabs( aRot - ROT_PARALLEL[ii] ) < ROT_EPS ) if( std::fabs( aRot - ROT_PARALLEL[ii] ) < ROT_EPS )
{ {
@ -468,7 +458,7 @@ bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const
} }
// Test for rectangle rotated by multiple of 90 degrees // Test for rectangle rotated by multiple of 90 degrees
for( int jj=0; jj<4; jj++ ) for( int jj = 0; jj < 4; jj++ )
{ {
if( std::fabs( aRot - ROT_PERPENDICULAR[jj] ) < ROT_EPS ) if( std::fabs( aRot - ROT_PERPENDICULAR[jj] ) < ROT_EPS )
{ {
@ -499,7 +489,7 @@ bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const
wxPoint rCentre = aRect.Centre(); wxPoint rCentre = aRect.Centre();
for( int i=0; i<4; i++ ) for( int i = 0; i < 4; i++ )
{ {
wxPoint delta = corners[i] - rCentre; wxPoint delta = corners[i] - rCentre;
RotatePoint( &delta, -aRot ); RotatePoint( &delta, -aRot );
@ -547,9 +537,10 @@ bool EDA_RECT::Intersects( const EDA_RECT& aRect, double aRot ) const
return false; return false;
} }
const wxPoint EDA_RECT::ClosestPointTo( const wxPoint& aPoint ) const const wxPoint EDA_RECT::ClosestPointTo( const wxPoint& aPoint ) const
{ {
EDA_RECT me(*this); EDA_RECT me( *this );
me.Normalize(); // ensure size is >= 0 me.Normalize(); // ensure size is >= 0
@ -560,9 +551,10 @@ const wxPoint EDA_RECT::ClosestPointTo( const wxPoint& aPoint ) const
return wxPoint( nx, ny ); return wxPoint( nx, ny );
} }
const wxPoint EDA_RECT::FarthestPointTo( const wxPoint& aPoint ) const const wxPoint EDA_RECT::FarthestPointTo( const wxPoint& aPoint ) const
{ {
EDA_RECT me(*this); EDA_RECT me( *this );
me.Normalize(); // ensure size is >= 0 me.Normalize(); // ensure size is >= 0
@ -572,9 +564,7 @@ const wxPoint EDA_RECT::FarthestPointTo( const wxPoint& aPoint ) const
return wxPoint( fx, fy ); return wxPoint( fx, fy );
} }
/* IntersectsCircle
* test for common area between this rect and a circle
*/
bool EDA_RECT::IntersectsCircle( const wxPoint& aCenter, const int aRadius ) const bool EDA_RECT::IntersectsCircle( const wxPoint& aCenter, const int aRadius ) const
{ {
wxPoint closest = ClosestPointTo( aCenter ); wxPoint closest = ClosestPointTo( aCenter );
@ -587,9 +577,10 @@ bool EDA_RECT::IntersectsCircle( const wxPoint& aCenter, const int aRadius ) con
return ( dx * dx + dy * dy ) <= ( r * r ); return ( dx * dx + dy * dy ) <= ( r * r );
} }
bool EDA_RECT::IntersectsCircleEdge( const wxPoint& aCenter, const int aRadius, const int aWidth ) const bool EDA_RECT::IntersectsCircleEdge( const wxPoint& aCenter, const int aRadius, const int aWidth ) const
{ {
EDA_RECT me(*this); EDA_RECT me( *this );
me.Normalize(); // ensure size is >= 0 me.Normalize(); // ensure size is >= 0
// Test if the circle intersects at all // Test if the circle intersects at all
@ -608,6 +599,7 @@ bool EDA_RECT::IntersectsCircleEdge( const wxPoint& aCenter, const int aRadius,
return ( fx * fx + fy * fy ) > ( r * r ); return ( fx * fx + fy * fy ) > ( r * r );
} }
EDA_RECT& EDA_RECT::Inflate( int aDelta ) EDA_RECT& EDA_RECT::Inflate( int aDelta )
{ {
Inflate( aDelta, aDelta ); Inflate( aDelta, aDelta );
@ -743,8 +735,6 @@ EDA_RECT EDA_RECT::Common( const EDA_RECT& aRect ) const
} }
/* Calculate the bounding box of this, when rotated
*/
const EDA_RECT EDA_RECT::GetBoundingBoxRotated( wxPoint aRotCenter, double aAngle ) const EDA_RECT EDA_RECT::GetBoundingBoxRotated( wxPoint aRotCenter, double aAngle )
{ {
wxPoint corners[4]; wxPoint corners[4];

View File

@ -45,6 +45,7 @@ SELECTION_AREA::SELECTION_AREA() :
SetFillColor( SELECT_MODE_NORMAL ); SetFillColor( SELECT_MODE_NORMAL );
} }
void SELECTION_AREA::SetAdditive( bool aAdditive ) void SELECTION_AREA::SetAdditive( bool aAdditive )
{ {
m_additive = aAdditive; m_additive = aAdditive;
@ -53,14 +54,16 @@ void SELECTION_AREA::SetAdditive( bool aAdditive )
m_subtractive = false; m_subtractive = false;
} }
void SELECTION_AREA::SetSubtractive( bool aSubtractive ) void SELECTION_AREA::SetSubtractive( bool aSubtractive )
{ {
m_subtractive = aSubtractive; m_subtractive = aSubtractive;
if ( m_subtractive ) if( m_subtractive )
m_additive = false; m_additive = false;
} }
const BOX2I SELECTION_AREA::ViewBBox() const const BOX2I SELECTION_AREA::ViewBBox() const
{ {
BOX2I tmp; BOX2I tmp;
@ -94,4 +97,3 @@ void SELECTION_AREA::drawPreviewShape( KIGFX::GAL& aGal ) const
aGal.DrawRectangle( m_origin, m_end ); aGal.DrawRectangle( m_origin, m_end );
} }

View File

@ -196,7 +196,6 @@ public:
*/ */
bool IntersectsCircle( const wxPoint& aCenter, const int aRadius ) const; bool IntersectsCircle( const wxPoint& aCenter, const int aRadius ) const;
/** /**
* IntersectsCircleEdge * IntersectsCircleEdge
* Tests for intersection between this rect and the edge (radius) of a circle * Tests for intersection between this rect and the edge (radius) of a circle

View File

@ -178,9 +178,6 @@ int D_PAD::GetRoundRectCornerRadius( const wxSize& aSize ) const
} }
/**
* Return the BoundingBox for a D_PAD
*/
const EDA_RECT D_PAD::GetBoundingBox() const const EDA_RECT D_PAD::GetBoundingBox() const
{ {
EDA_RECT area; EDA_RECT area;
@ -751,6 +748,7 @@ void D_PAD::GetOblongDrillGeometry( wxPoint& aStartPoint,
aEndPoint.y = - delta_cy; aEndPoint.y = - delta_cy;
} }
bool D_PAD::HitTest( const wxPoint& aPosition ) const bool D_PAD::HitTest( const wxPoint& aPosition ) const
{ {
int dx, dy; int dx, dy;
@ -831,9 +829,7 @@ bool D_PAD::HitTest( const wxPoint& aPosition ) const
return false; return false;
} }
/**
* Test if an x,y axis-aligned rectangle hits this pad
*/
bool D_PAD::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const bool D_PAD::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const
{ {
EDA_RECT arect = aRect; EDA_RECT arect = aRect;

View File

@ -89,6 +89,7 @@ void TEXTE_MODULE::SetTextAngle( double aAngle )
EDA_TEXT::SetTextAngle( NormalizeAngle360( aAngle ) ); EDA_TEXT::SetTextAngle( NormalizeAngle360( aAngle ) );
} }
bool TEXTE_MODULE::TextHitTest( const wxPoint& aPoint, int aAccuracy ) const bool TEXTE_MODULE::TextHitTest( const wxPoint& aPoint, int aAccuracy ) const
{ {
EDA_RECT rect = GetTextBox( -1 ); EDA_RECT rect = GetTextBox( -1 );
@ -101,6 +102,7 @@ bool TEXTE_MODULE::TextHitTest( const wxPoint& aPoint, int aAccuracy ) const
return rect.Contains( location ); return rect.Contains( location );
} }
bool TEXTE_MODULE::TextHitTest( const EDA_RECT& aRect, bool aContains, int aAccuracy ) const bool TEXTE_MODULE::TextHitTest( const EDA_RECT& aRect, bool aContains, int aAccuracy ) const
{ {
EDA_RECT rect = aRect; EDA_RECT rect = aRect;
@ -115,7 +117,6 @@ bool TEXTE_MODULE::TextHitTest( const EDA_RECT& aRect, bool aContains, int aAccu
{ {
return rect.Intersects( GetTextBox( -1 ), GetDrawRotation() ); return rect.Intersects( GetTextBox( -1 ), GetDrawRotation() );
} }
} }