remove unnecessary casts
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e7ece9c017
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@ -1087,7 +1087,7 @@ void WinEDA_PcbFrame::RemoveStruct( BOARD_ITEM* Item, wxDC* DC )
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void WinEDA_PcbFrame::SwitchLayer( wxDC* DC, int layer )
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void WinEDA_PcbFrame::SwitchLayer( wxDC* DC, int layer )
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/*****************************************************************/
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/*****************************************************************/
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{
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{
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int preslayer = ((PCB_SCREEN*)GetScreen())->m_Active_Layer;
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int preslayer = GetScreen()->m_Active_Layer;
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// Check if the specified layer matches the present layer
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// Check if the specified layer matches the present layer
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if( layer == preslayer )
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if( layer == preslayer )
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@ -1140,9 +1140,9 @@ void WinEDA_PcbFrame::SwitchLayer( wxDC* DC, int layer )
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// Want to set the routing layers so that it switches properly -
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// Want to set the routing layers so that it switches properly -
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// see the implementation of Other_Layer_Route - the working
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// see the implementation of Other_Layer_Route - the working
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// layer is used to 'start' the via and set the layer masks appropriately.
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// layer is used to 'start' the via and set the layer masks appropriately.
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((PCB_SCREEN*)GetScreen())->m_Route_Layer_TOP = preslayer;
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GetScreen()->m_Route_Layer_TOP = preslayer;
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((PCB_SCREEN*)GetScreen())->m_Route_Layer_BOTTOM = layer;
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GetScreen()->m_Route_Layer_BOTTOM = layer;
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((PCB_SCREEN*)GetScreen())->m_Active_Layer = preslayer;
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GetScreen()->m_Active_Layer = preslayer;
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if( Other_Layer_Route( (TRACK*) GetScreen()->GetCurItem(), DC ) )
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if( Other_Layer_Route( (TRACK*) GetScreen()->GetCurItem(), DC ) )
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{
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{
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@ -1163,7 +1163,7 @@ void WinEDA_PcbFrame::SwitchLayer( wxDC* DC, int layer )
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// and a non-copper layer, or vice-versa?
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// and a non-copper layer, or vice-versa?
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// ...
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// ...
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((PCB_SCREEN*)GetScreen())->m_Active_Layer = layer;
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GetScreen()->m_Active_Layer = layer;
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if( DisplayOpt.ContrastModeDisplay )
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if( DisplayOpt.ContrastModeDisplay )
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GetScreen()->SetRefreshReq();
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GetScreen()->SetRefreshReq();
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