QA: add a test for CalcArcCenter( aStart, aMid, aEnd )

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Alex Shvartzkop 2023-11-25 18:37:48 +03:00
parent df83e24eb7
commit b7824adfb1
1 changed files with 231 additions and 0 deletions

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@ -31,12 +31,243 @@
#include <trigo.h>
/*
CircleCenterFrom3Points calculate the center of a circle defined by 3 points
It is similar to CalcArcCenter( const VECTOR2D& aStart, const VECTOR2D& aMid, const VECTOR2D& aEnd )
but it was needed to debug CalcArcCenter, so I keep it available for other issues in CalcArcCenter
The perpendicular bisector of the segment between two points is the
set of all points equidistant from both. So if you take the
perpendicular bisector of (x1,y1) and (x2,y2) and the perpendicular
bisector of the segment from (x2,y2) to (x3,y3) and find the
intersection of those lines, that point will be the center.
To find the equation of the perpendicular bisector of (x1,y1) to (x2,y2),
you know that it passes through the midpoint of the segment:
((x1+x2)/2,(y1+y2)/2), and if the slope of the line
connecting (x1,y1) to (x2,y2) is m, the slope of the perpendicular
bisector is -1/m. Work out the equations for the two lines, find
their intersection, and bingo! You've got the coordinates of the center.
An error should occur if the three points lie on a line, and you'll
need special code to check for the case where one of the slopes is zero.
see https://web.archive.org/web/20171223103555/http://mathforum.org/library/drmath/view/54323.html
*/
static bool Ref0CircleCenterFrom3Points( const VECTOR2D& p1, const VECTOR2D& p2, const VECTOR2D& p3,
VECTOR2D* aCenter )
{
// Move coordinate origin to p2, to simplify calculations
VECTOR2D b = p1 - p2;
VECTOR2D d = p3 - p2;
double bc = ( b.x * b.x + b.y * b.y ) / 2.0;
double cd = ( -d.x * d.x - d.y * d.y ) / 2.0;
double det = -b.x * d.y + d.x * b.y;
if( fabs( det ) < 1.0e-6 ) // arbitrary limit to avoid divide by 0
return false;
det = 1 / det;
aCenter->x = ( -bc * d.y - cd * b.y ) * det;
aCenter->y = ( b.x * cd + d.x * bc ) * det;
*aCenter += p2;
return true;
}
// Based on https://paulbourke.net/geometry/circlesphere/
// Uses the Y'b equation too, depending on slope values
static const VECTOR2D Ref1CalcArcCenter( const VECTOR2D& aStart, const VECTOR2D& aMid, const VECTOR2D& aEnd )
{
VECTOR2D center;
double yDelta_21 = aMid.y - aStart.y;
double xDelta_21 = aMid.x - aStart.x;
double yDelta_32 = aEnd.y - aMid.y;
double xDelta_32 = aEnd.x - aMid.x;
// This is a special case for aMid as the half-way point when aSlope = 0 and bSlope = inf
// or the other way around. In that case, the center lies in a straight line between
// aStart and aEnd
if( ( ( xDelta_21 == 0.0 ) && ( yDelta_32 == 0.0 ) )
|| ( ( yDelta_21 == 0.0 ) && ( xDelta_32 == 0.0 ) ) )
{
center.x = ( aStart.x + aEnd.x ) / 2.0;
center.y = ( aStart.y + aEnd.y ) / 2.0;
return center;
}
// Prevent div=0 errors
/*if( xDelta_21 == 0.0 )
xDelta_21 = std::numeric_limits<double>::epsilon();
if( xDelta_32 == 0.0 )
xDelta_32 = -std::numeric_limits<double>::epsilon();*/
double aSlope = yDelta_21 / xDelta_21;
double bSlope = yDelta_32 / xDelta_32;
if( aSlope == bSlope )
{
if( aStart == aEnd )
{
// This is a special case for a 360 degrees arc. In this case, the center is halfway between
// the midpoint and either end point
center.x = ( aStart.x + aMid.x ) / 2.0;
center.y = ( aStart.y + aMid.y ) / 2.0;
return center;
}
else
{
// If the points are colinear, the center is at infinity, so offset
// the slope by a minimal amount
// Warning: This will induce a small error in the center location
/*aSlope += std::numeric_limits<double>::epsilon();
bSlope -= std::numeric_limits<double>::epsilon();*/
}
}
center.x = ( aSlope * bSlope * ( aStart.y - aEnd.y ) + bSlope * ( aStart.x + aMid.x )
- aSlope * ( aMid.x + aEnd.x ) )
/ ( 2 * ( bSlope - aSlope ) );
if( std::abs( aSlope ) > std::abs( bSlope ) )
{
center.y = ( ( ( aStart.x + aMid.x ) / 2.0 - center.x ) / aSlope
+ ( aStart.y + aMid.y ) / 2.0 );
}
else
{
center.y =
( ( ( aMid.x + aEnd.x ) / 2.0 - center.x ) / bSlope + ( aMid.y + aEnd.y ) / 2.0 );
}
return center;
}
struct TEST_CALC_ARC_CENTER_CASE
{
VECTOR2I istart;
VECTOR2I imid;
VECTOR2I iend;
};
/**
* Declare the test suite
*/
BOOST_AUTO_TEST_SUITE( KiMath )
BOOST_AUTO_TEST_CASE( TestCalcArcCenter3Pts )
{
// Order: start, mid, end
std::vector<TEST_CALC_ARC_CENTER_CASE> calc_center_cases = {
//{ { 183000000, 89000000 }, { 185333332, 89000000 }, { 185333333, 91333333 } } // Fails currently
};
const double tolerance = 1.0;
// Check random points (fails currently)
/*for( int i = 0; i < 100; i++ )
{
TEST_CALC_ARC_CENTER_CASE cas;
cas.istart.x = rand();
cas.istart.y = rand();
cas.imid.x = rand();
cas.imid.y = rand();
cas.iend.x = rand();
cas.iend.y = rand();
calc_center_cases.push_back( cas );
}*/
for( const TEST_CALC_ARC_CENTER_CASE& entry : calc_center_cases )
{
wxString msg;
VECTOR2D start( entry.istart );
VECTOR2D mid( entry.imid );
VECTOR2D end( entry.iend );
VECTOR2D calcCenter = CalcArcCenter( start, mid, end );
double crs = ( calcCenter - start ).EuclideanNorm();
double crm = ( calcCenter - mid ).EuclideanNorm();
double cre = ( calcCenter - end ).EuclideanNorm();
double cavg = ( crs + crm + cre ) / 3.0;
if( std::abs( crs - cavg ) > tolerance || std::abs( crm - cavg ) > tolerance
|| std::abs( cre - cavg ) > tolerance )
{
msg << "CalcArcCenter failed.";
msg << "\nstart: " << entry.istart.Format();
msg << "\nmid: " << entry.imid.Format();
msg << "\nend: " << entry.iend.Format();
{
msg << "\nCalculated center: " << wxString::Format( "%.15f", calcCenter.x ) << ","
<< wxString::Format( "%.15f", calcCenter.y );
msg << "\n Avg radius: " << wxString::Format( "%.15f", cavg );
msg << "\nStart radius: " << wxString::Format( "%.15f", crs );
msg << "\n Mid radius: " << wxString::Format( "%.15f", crm );
msg << "\n End radius: " << wxString::Format( "%.15f", cre );
msg << "\n";
}
{
VECTOR2D ref0Center;
Ref0CircleCenterFrom3Points( start, mid, end, &ref0Center );
double r0_rs = ( ref0Center - start ).EuclideanNorm();
double r0_rm = ( ref0Center - mid ).EuclideanNorm();
double r0_rre = ( ref0Center - end ).EuclideanNorm();
double r0_ravg = ( r0_rs + r0_rm + r0_rre ) / 3.0;
msg << "\nReference0 center: " << wxString::Format( "%.15f", ref0Center.x ) << ","
<< wxString::Format( "%.15f", ref0Center.y );
msg << "\nRef0 Avg radius: " << wxString::Format( "%.15f", r0_ravg );
msg << "\nRef0 Start radius: " << wxString::Format( "%.15f", r0_rs );
msg << "\nRef0 Mid radius: " << wxString::Format( "%.15f", r0_rm );
msg << "\nRef0 End radius: " << wxString::Format( "%.15f", r0_rre );
msg << "\n";
}
{
VECTOR2D ref1Center = Ref1CalcArcCenter( start, mid, end );
double r1_rs = ( ref1Center - start ).EuclideanNorm();
double r1_rm = ( ref1Center - mid ).EuclideanNorm();
double r1_rre = ( ref1Center - end ).EuclideanNorm();
double r1_ravg = ( r1_rs + r1_rm + r1_rre ) / 3.0;
msg << "\nReference1 center: " << wxString::Format( "%.15f", ref1Center.x ) << ","
<< wxString::Format( "%.15f", ref1Center.y );
msg << "\nRef1 Avg radius: " << wxString::Format( "%.15f", r1_ravg );
msg << "\nRef1 Start radius: " << wxString::Format( "%.15f", r1_rs );
msg << "\nRef1 Mid radius: " << wxString::Format( "%.15f", r1_rm );
msg << "\nRef1 End radius: " << wxString::Format( "%.15f", r1_rre );
msg << "\n";
}
BOOST_CHECK_MESSAGE( false, msg );
}
}
}
BOOST_AUTO_TEST_CASE( TestInterceptsPositiveX )
{
BOOST_CHECK( !InterceptsPositiveX( 10.0, 20.0 ) );