Add an infobar warning when trying to fill a zone which is not connected.
This commit is contained in:
parent
c924b0155e
commit
b7be42375d
|
@ -268,8 +268,21 @@ int ZONE_FILLER_TOOL::ZoneFillDirty( const TOOL_EVENT& aEvent )
|
|||
|
||||
if( outlines == 0 )
|
||||
{
|
||||
// TODO: why does this trash memory?
|
||||
// frame->ShowInfoBarWarning( _( "Zone has no connections." ) );
|
||||
WX_INFOBAR* infobar = frame->GetInfoBar();
|
||||
|
||||
#ifdef __WXMAC__
|
||||
// I haven't a clue why this is needed, but if you start another operation before the
|
||||
// animation is over then you end up accessing deleted view items.
|
||||
infobar->SetShowHideEffects( wxSHOW_EFFECT_NONE, wxSHOW_EFFECT_NONE );
|
||||
#endif
|
||||
|
||||
infobar->RemoveAllButtons();
|
||||
infobar->ShowMessageFor( _( "Zone has no connections." ), 4000, wxICON_WARNING );
|
||||
|
||||
#ifdef __WXMAC__
|
||||
infobar->SetShowHideEffects( wxSHOW_EFFECT_ROLL_TO_BOTTOM, wxSHOW_EFFECT_ROLL_TO_TOP );
|
||||
infobar->SetEffectDuration( 300 );
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue