Use drag origin instead of current mouse pos for drag checking.
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@ -528,7 +528,7 @@ int EE_SELECTION_TOOL::Main( const TOOL_EVENT& aEvent )
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}
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// Check if dragging has started within any of selected items bounding box
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if( selectionContains( evt->Position() ) )
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if( selectionContains( evt->DragOrigin() ) )
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{
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// Yes -> run the move tool and wait till it finishes
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if( m_isSymbolEditor )
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