switch to <> for includes from "" per conversation with Jean-Pierre and Wayne, adjust search paths

This commit is contained in:
Dick Hollenbeck 2012-01-22 22:33:36 -06:00
parent 3b8f191cc4
commit b8a0ab4c52
1067 changed files with 5351 additions and 5274 deletions

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@ -27,25 +27,25 @@
* @file 3d_aux.cpp * @file 3d_aux.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "common.h" #include <common.h>
#include "trigo.h" #include <trigo.h>
#include "wxBasePcbFrame.h" #include <wxBasePcbFrame.h>
#include "class_board_design_settings.h" #include <class_board_design_settings.h>
#include "class_zone.h" #include <class_zone.h>
#include "class_text_mod.h" #include <class_text_mod.h>
#include "class_module.h" #include <class_module.h>
#include "class_drawsegment.h" #include <class_drawsegment.h>
#include "class_pcb_text.h" #include <class_pcb_text.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
void S3D_MASTER::Set_Object_Coords( std::vector< S3D_Vertex >& aVertices ) void S3D_MASTER::Set_Object_Coords( std::vector< S3D_Vertex >& aVertices )

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@ -1,23 +1,23 @@
/** /**
* @file 3d_canvas.cpp * @file 3d_canvas.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "trigo.h" #include <trigo.h>
#include "wx/image.h" #include <wx/image.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "wx/dataobj.h" #include <wx/dataobj.h>
#include "wx/clipbrd.h" #include <wx/clipbrd.h>
#include <wx/wupdlock.h> #include <wx/wupdlock.h>
#include "gestfich.h" #include <gestfich.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
// ----------------- // -----------------

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@ -2,9 +2,9 @@
// Name: 3d_class.cpp // Name: 3d_class.cpp
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#include "fctsys.h" #include <fctsys.h>
#include "3d_viewer.h" #include <3d_viewer.h>
S3D_Vertex::S3D_Vertex() S3D_Vertex::S3D_Vertex()

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@ -27,27 +27,27 @@
* @file 3d_draw.cpp * @file 3d_draw.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "common.h" #include <common.h>
#include "trigo.h" #include <trigo.h>
#include "pcbstruct.h" #include <pcbstruct.h>
#include "drawtxt.h" #include <drawtxt.h>
#include "confirm.h" #include <confirm.h>
#include "layers_id_colors_and_visibility.h" #include <layers_id_colors_and_visibility.h>
#include "class_board.h" #include <class_board.h>
#include "class_module.h" #include <class_module.h>
#include "class_track.h" #include <class_track.h>
#include "class_edge_mod.h" #include <class_edge_mod.h>
#include "class_zone.h" #include <class_zone.h>
#include "class_drawsegment.h" #include <class_drawsegment.h>
#include "class_pcb_text.h" #include <class_pcb_text.h>
#include "class_board_design_settings.h" #include <class_board_design_settings.h>
#include "class_marker_pcb.h" #include <class_marker_pcb.h>
#include "colors_selection.h" #include <colors_selection.h>
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.

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@ -2,15 +2,15 @@
// Name: 3d_frame.cpp // Name: 3d_frame.cpp
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#include "fctsys.h" #include <fctsys.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "3d_viewer.h" #include <3d_viewer.h>
#include "trackball.h" #include <trackball.h>
#include <wx/colordlg.h> #include <wx/colordlg.h>
#include <wxstruct.h> #include <wxstruct.h>

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@ -27,13 +27,13 @@
* @file 3d_read_mesh.cpp * @file 3d_read_mesh.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "common.h" #include <common.h>
#include "macros.h" #include <macros.h>
#include "kicad_string.h" #include <kicad_string.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#include "3d_viewer.h" #include <3d_viewer.h>
int S3D_MASTER::ReadData() int S3D_MASTER::ReadData()

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@ -30,8 +30,8 @@
#ifndef STRUCT_3D_H #ifndef STRUCT_3D_H
#define STRUCT_3D_H #define STRUCT_3D_H
#include "common.h" #include <common.h>
#include "base_struct.h" #include <base_struct.h>
/* 3D modeling units -> PCB units conversion scale: /* 3D modeling units -> PCB units conversion scale:

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@ -27,9 +27,9 @@
* @file 3d_toolbar.cpp * @file 3d_toolbar.cpp
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "3d_viewer.h" #include <3d_viewer.h>
void EDA_3D_FRAME::ReCreateHToolbar() void EDA_3D_FRAME::ReCreateHToolbar()

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@ -30,14 +30,14 @@
#ifndef __3D_VIEWER_H__ #ifndef __3D_VIEWER_H__
#define __3D_VIEWER_H__ #define __3D_VIEWER_H__
#include "wxBasePcbFrame.h" // m_auimanager member. #include <wxBasePcbFrame.h> // m_auimanager member.
#if !wxUSE_GLCANVAS #if !wxUSE_GLCANVAS
#error Please set wxUSE_GLCANVAS to 1 in setup.h. #error Please set wxUSE_GLCANVAS to 1 in setup.h.
#endif #endif
#include "wx/glcanvas.h" #include <wx/glcanvas.h>
#ifdef __WXMAC__ #ifdef __WXMAC__
# ifdef __DARWIN__ # ifdef __DARWIN__
@ -49,8 +49,8 @@
# include <GL/glu.h> # include <GL/glu.h>
#endif #endif
#include "3d_struct.h" #include <3d_struct.h>
#include "id.h" #include <id.h>
class BOARD_DESIGN_SETTINGS; class BOARD_DESIGN_SETTINGS;

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@ -1,8 +1,12 @@
add_definitions(-DPCBNEW) add_definitions(-DPCBNEW)
include_directories(${Boost_INCLUDE_DIR} include_directories(BEFORE ${INC_BEFORE})
include_directories(
${Boost_INCLUDE_DIR}
../pcbnew ../pcbnew
../polygon) ../polygon
${INC_AFTER}
)
set(3D-VIEWER_SRCS set(3D-VIEWER_SRCS
3d_aux.cpp 3d_aux.cpp
@ -12,6 +16,7 @@ set(3D-VIEWER_SRCS
3d_frame.cpp 3d_frame.cpp
3d_read_mesh.cpp 3d_read_mesh.cpp
3d_toolbar.cpp 3d_toolbar.cpp
trackball.cpp) trackball.cpp
)
add_library(3d-viewer ${3D-VIEWER_SRCS}) add_library(3d-viewer ${3D-VIEWER_SRCS})

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@ -50,8 +50,8 @@
* Gavin Bell * Gavin Bell
*/ */
#include <math.h> #include <math.h>
#include "wx/glcanvas.h" // used only to define GLfloat #include <wx/glcanvas.h> // used only to define GLfloat
#include "trackball.h" #include <trackball.h>
/* /*
* This size should really be based on the distance from the center of * This size should really be based on the distance from the center of

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@ -229,12 +229,20 @@ if(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h)
add_definitions(-DHAVE_SVN_REVISION) add_definitions(-DHAVE_SVN_REVISION)
endif(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h) endif(EXISTS ${CMAKE_SOURCE_DIR}/include/config.h)
# For include_directories(BEFORE ...), which _reverses_
# the order during insertion, so put first wanted last, which is
# ${CMAKE_SOURCE_DIR/include. Use '.' for current source dir since
# we don't want expansion here and now, and don't need expansion of
# ${CMAKE_CURRENT_SOURCE_DIR}, '.' will work for any source directory.
set(INC_BEFORE
.
${CMAKE_SOURCE_DIR}/include
)
# Include paths. set(INC_AFTER
include_directories(${CMAKE_SOURCE_DIR}/include #include <config.h>
${CMAKE_SOURCE_DIR}/share ${CMAKE_BINARY_DIR}
${CMAKE_BINARY_DIR}) )
#================================================ #================================================
# Let CMake look in these directories for nested # Let CMake look in these directories for nested
@ -252,6 +260,7 @@ else()
add_subdirectory(bitmaps_xpm) add_subdirectory(bitmaps_xpm)
endif() endif()
add_subdirectory(common) add_subdirectory(common)
add_subdirectory(cvpcb) add_subdirectory(cvpcb)
add_subdirectory(eeschema) add_subdirectory(eeschema)

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@ -47,7 +47,7 @@ set( output_begin "
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include \"bitmaps.h\" #include <bitmaps.h>
static const unsigned char png[] = {" static const unsigned char png[] = {"
) )

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@ -104,7 +104,7 @@ set( includeFileHeader
#ifndef ${headerTag} #ifndef ${headerTag}
#define ${headerTag} #define ${headerTag}
#include \"dsnlexer.h\" #include <dsnlexer.h>
/** /**
* C++ does not put enum _values_ in separate namespaces unless the enum itself * C++ does not put enum _values_ in separate namespaces unless the enum itself
@ -150,7 +150,7 @@ set( sourceFileHeader
* your DSN lexer. * your DSN lexer.
*/ */
#include \"${result}_lexer.h\" #include <${result}_lexer.h>
using namespace ${enum}; using namespace ${enum};

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@ -1,7 +1,10 @@
include_directories(${CMAKE_CURRENT_SOURCE_DIR}
include_directories(BEFORE ${INC_BEFORE})
include_directories(
../potrace ../potrace
../polygon/kbool/include ../polygon/kbool/include
${CMAKE_SOURCE_DIR}/common ../common
${INC_AFTER}
) )
set(BITMAP2COMPONENT_SRCS set(BITMAP2COMPONENT_SRCS

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@ -21,23 +21,23 @@
* or you may write to the Free Software Foundation, Inc., * or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/ */
#include "fctsys.h" #include <fctsys.h>
#include "appl_wxstruct.h" #include <appl_wxstruct.h>
#include "wxstruct.h" #include <wxstruct.h>
#include "confirm.h" #include <confirm.h>
#include "gestfich.h" #include <gestfich.h>
#include "wx/wx.h" #include <wx/wx.h>
#include "wx/config.h" #include <wx/config.h>
#include "wx/filename.h" #include <wx/filename.h>
#include "bitmap2cmp_gui_base.h" #include <bitmap2cmp_gui_base.h>
#include "potracelib.h" #include <potracelib.h>
#include "bitmap_io.h" #include <bitmap_io.h>
#include "colors_selection.h" #include <colors_selection.h>
#include "build_version.h" #include <build_version.h>
#define KEYWORD_FRAME_POSX wxT( "Bmconverter_Pos_x" ) #define KEYWORD_FRAME_POSX wxT( "Bmconverter_Pos_x" )
#define KEYWORD_FRAME_POSY wxT( "Bmconverter_Pos_y" ) #define KEYWORD_FRAME_POSY wxT( "Bmconverter_Pos_y" )

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@ -24,7 +24,7 @@
#include <math.h> #include <math.h>
// For some unknown reasons, polygon.hpp shoul be included first // For some unknown reasons, polygon.hpp shoul be included first
#include "boost/polygon/polygon.hpp" #include <boost/polygon/polygon.hpp>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
@ -33,8 +33,8 @@
#include <math.h> #include <math.h>
#include <vector> #include <vector>
#include "potracelib.h" #include <potracelib.h>
#include "auxiliary.h" #include <auxiliary.h>
#ifndef max #ifndef max

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@ -69,6 +69,10 @@ option( MAINTAIN_PNGS
"Set to true if you are a PNG maintainer and have the required tools given in the bitmaps_png/CMakeLists.txt file (default OFF)." "Set to true if you are a PNG maintainer and have the required tools given in the bitmaps_png/CMakeLists.txt file (default OFF)."
OFF) OFF)
include_directories(BEFORE ${INC_BEFORE})
include_directories(
${INC_AFTER}
)
# Plan for three sizes of bitmaps: # Plan for three sizes of bitmaps:

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const char png[] = { static const char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

View File

@ -3,7 +3,7 @@
* PNG2cpp CMake script, using a *.png file as input. * PNG2cpp CMake script, using a *.png file as input.
*/ */
#include "bitmaps.h" #include <bitmaps.h>
static const unsigned char png[] = { static const unsigned char png[] = {
0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52, 0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a, 0x00, 0x00, 0x00, 0x0d, 0x49, 0x48, 0x44, 0x52,

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