Don't complain about perfectly-closed polygons as self-intersecting
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@ -84,7 +84,8 @@ bool POLYGON_GEOM_MANAGER::IsSelfIntersecting( bool aIncludeLeaderPts ) const
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if( aIncludeLeaderPts )
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{
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for( int i = 0; i < m_leaderPts.PointCount(); ++i )
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pts.Append( m_leaderPts.CPoint( i ) );
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if( m_leaderPts.CPoint( i ) != pts.CPoint( 0 ) )
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pts.Append( m_leaderPts.CPoint( i ) );
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}
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// line chain needs to be set as closed for proper checks
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