Don't capture stack-defined lambdas by reference.
This commit is contained in:
parent
7561715ffe
commit
b9ffe2aca8
|
@ -188,9 +188,9 @@ static void isPlated( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static bool insideFootprintCourtyard( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
bool calcIsInsideCourtyard( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
||||||
std::shared_ptr<SHAPE>& aItemShape, PCB_EXPR_CONTEXT* aCtx,
|
std::shared_ptr<SHAPE>& aItemShape, PCB_EXPR_CONTEXT* aCtx,
|
||||||
FOOTPRINT* aFootprint, PCB_LAYER_ID aSide = UNDEFINED_LAYER )
|
FOOTPRINT* aFootprint, PCB_LAYER_ID aSide )
|
||||||
{
|
{
|
||||||
SHAPE_POLY_SET footprintCourtyard;
|
SHAPE_POLY_SET footprintCourtyard;
|
||||||
|
|
||||||
|
@ -215,6 +215,38 @@ static bool insideFootprintCourtyard( BOARD_ITEM* aItem, const EDA_RECT& aItemBB
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
bool isInsideCourtyard( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
||||||
|
std::shared_ptr<SHAPE>& aItemShape, PCB_EXPR_CONTEXT* aCtx,
|
||||||
|
FOOTPRINT* aFootprint, PCB_LAYER_ID aSide )
|
||||||
|
{
|
||||||
|
if( !aFootprint )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
BOARD* board = aItem->GetBoard();
|
||||||
|
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
||||||
|
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aFootprint, aItem );
|
||||||
|
|
||||||
|
std::map< std::pair<BOARD_ITEM*, BOARD_ITEM*>, bool >* cache;
|
||||||
|
|
||||||
|
switch( aSide )
|
||||||
|
{
|
||||||
|
case F_Cu: cache = &board->m_InsideFCourtyardCache; break;
|
||||||
|
case B_Cu: cache = &board->m_InsideBCourtyardCache; break;
|
||||||
|
default: cache = &board->m_InsideCourtyardCache; break;
|
||||||
|
}
|
||||||
|
|
||||||
|
auto i = cache->find( key );
|
||||||
|
|
||||||
|
if( i != cache->end() )
|
||||||
|
return i->second;
|
||||||
|
|
||||||
|
bool res = calcIsInsideCourtyard( aItem, aItemBBox, aItemShape, aCtx, aFootprint, aSide );
|
||||||
|
|
||||||
|
(*cache)[ key ] = res;
|
||||||
|
return res;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
static void insideCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
static void insideCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
{
|
{
|
||||||
PCB_EXPR_CONTEXT* context = static_cast<PCB_EXPR_CONTEXT*>( aCtx );
|
PCB_EXPR_CONTEXT* context = static_cast<PCB_EXPR_CONTEXT*>( aCtx );
|
||||||
|
@ -241,30 +273,8 @@ static void insideCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( !item )
|
if( !item )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto insideFootprint =
|
|
||||||
[context]( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
|
||||||
std::shared_ptr<SHAPE>& aItemShape, FOOTPRINT* aFootprint ) -> bool
|
|
||||||
{
|
|
||||||
if( !aFootprint )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
BOARD* board = aItem->GetBoard();
|
|
||||||
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
|
||||||
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aFootprint, aItem );
|
|
||||||
auto i = board->m_InsideCourtyardCache.find( key );
|
|
||||||
|
|
||||||
if( i != board->m_InsideCourtyardCache.end() )
|
|
||||||
return i->second;
|
|
||||||
|
|
||||||
bool res = insideFootprintCourtyard( aItem, aItemBBox, aItemShape, context,
|
|
||||||
aFootprint );
|
|
||||||
|
|
||||||
board->m_InsideCourtyardCache[ key ] = res;
|
|
||||||
return res;
|
|
||||||
};
|
|
||||||
|
|
||||||
result->SetDeferredEval(
|
result->SetDeferredEval(
|
||||||
[item, arg, context, &insideFootprint]() -> double
|
[item, arg, context]() -> double
|
||||||
{
|
{
|
||||||
BOARD* board = item->GetBoard();
|
BOARD* board = item->GetBoard();
|
||||||
EDA_RECT itemBBox;
|
EDA_RECT itemBBox;
|
||||||
|
@ -277,23 +287,24 @@ static void insideCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
|
|
||||||
if( arg->AsString() == "A" )
|
if( arg->AsString() == "A" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, In1_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else if( arg->AsString() == "B" )
|
else if( arg->AsString() == "B" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, In1_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else
|
else for( FOOTPRINT* fp : board->Footprints() )
|
||||||
{
|
{
|
||||||
for( FOOTPRINT* candidate : board->Footprints() )
|
if( fp->GetReference().Matches( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
if( candidate->GetReference().Matches( arg->AsString() ) )
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, In1_Cu ) )
|
||||||
{
|
return 1.0;
|
||||||
if( insideFootprint( item, itemBBox, itemShape, candidate ) )
|
|
||||||
return 1.0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -328,30 +339,8 @@ static void insideFrontCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( !item )
|
if( !item )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto insideFootprint =
|
|
||||||
[context]( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
|
||||||
std::shared_ptr<SHAPE>& aItemShape, FOOTPRINT* aFootprint ) -> bool
|
|
||||||
{
|
|
||||||
if( !aFootprint )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
BOARD* board = aItem->GetBoard();
|
|
||||||
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
|
||||||
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aFootprint, aItem );
|
|
||||||
auto i = board->m_InsideFCourtyardCache.find( key );
|
|
||||||
|
|
||||||
if( i != board->m_InsideFCourtyardCache.end() )
|
|
||||||
return i->second;
|
|
||||||
|
|
||||||
bool res = insideFootprintCourtyard( aItem, aItemBBox, aItemShape, context,
|
|
||||||
aFootprint, F_Cu );
|
|
||||||
|
|
||||||
board->m_InsideFCourtyardCache[ key ] = res;
|
|
||||||
return res;
|
|
||||||
};
|
|
||||||
|
|
||||||
result->SetDeferredEval(
|
result->SetDeferredEval(
|
||||||
[item, arg, context, &insideFootprint]() -> double
|
[item, arg, context]() -> double
|
||||||
{
|
{
|
||||||
BOARD* board = item->GetBoard();
|
BOARD* board = item->GetBoard();
|
||||||
EDA_RECT itemBBox;
|
EDA_RECT itemBBox;
|
||||||
|
@ -364,23 +353,24 @@ static void insideFrontCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
|
|
||||||
if( arg->AsString() == "A" )
|
if( arg->AsString() == "A" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, F_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else if( arg->AsString() == "B" )
|
else if( arg->AsString() == "B" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, F_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else
|
else for( FOOTPRINT* fp : board->Footprints() )
|
||||||
{
|
{
|
||||||
for( FOOTPRINT* candidate : board->Footprints() )
|
if( fp->GetReference().Matches( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
if( candidate->GetReference().Matches( arg->AsString() ) )
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, F_Cu ) )
|
||||||
{
|
return 1.0;
|
||||||
if( insideFootprint( item, itemBBox, itemShape, candidate ) )
|
|
||||||
return 1.0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -414,30 +404,8 @@ static void insideBackCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( !item )
|
if( !item )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto insideFootprint =
|
|
||||||
[context]( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox,
|
|
||||||
std::shared_ptr<SHAPE>& aItemShape, FOOTPRINT* aFootprint ) -> bool
|
|
||||||
{
|
|
||||||
if( !aFootprint )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
BOARD* board = aItem->GetBoard();
|
|
||||||
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
|
||||||
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aFootprint, aItem );
|
|
||||||
auto i = board->m_InsideBCourtyardCache.find( key );
|
|
||||||
|
|
||||||
if( i != board->m_InsideBCourtyardCache.end() )
|
|
||||||
return i->second;
|
|
||||||
|
|
||||||
bool res = insideFootprintCourtyard( aItem, aItemBBox, aItemShape, context,
|
|
||||||
aFootprint, B_Cu );
|
|
||||||
|
|
||||||
board->m_InsideBCourtyardCache[ key ] = res;
|
|
||||||
return res;
|
|
||||||
};
|
|
||||||
|
|
||||||
result->SetDeferredEval(
|
result->SetDeferredEval(
|
||||||
[item, arg, context, &insideFootprint]() -> double
|
[item, arg, context]() -> double
|
||||||
{
|
{
|
||||||
BOARD* board = item->GetBoard();
|
BOARD* board = item->GetBoard();
|
||||||
EDA_RECT itemBBox;
|
EDA_RECT itemBBox;
|
||||||
|
@ -450,23 +418,24 @@ static void insideBackCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
|
|
||||||
if( arg->AsString() == "A" )
|
if( arg->AsString() == "A" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 0 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, B_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else if( arg->AsString() == "B" )
|
else if( arg->AsString() == "B" )
|
||||||
{
|
{
|
||||||
FOOTPRINT* footprint = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
FOOTPRINT* fp = dynamic_cast<FOOTPRINT*>( context->GetItem( 1 ) );
|
||||||
return insideFootprint( item, itemBBox, itemShape, footprint ) ? 1.0 : 0.0;
|
|
||||||
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, B_Cu ) )
|
||||||
|
return 1.0;
|
||||||
}
|
}
|
||||||
else
|
else for( FOOTPRINT* fp : board->Footprints() )
|
||||||
{
|
{
|
||||||
for( FOOTPRINT* candidate : board->Footprints() )
|
if( fp->GetReference().Matches( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
if( candidate->GetReference().Matches( arg->AsString() ) )
|
if( isInsideCourtyard( item, itemBBox, itemShape, context, fp, B_Cu ) )
|
||||||
{
|
return 1.0;
|
||||||
if( insideFootprint( item, itemBBox, itemShape, candidate ) )
|
|
||||||
return 1.0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -475,6 +444,146 @@ static void insideBackCourtyard( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool calcIsInsideArea( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox, PCB_EXPR_CONTEXT* aCtx,
|
||||||
|
ZONE* aArea )
|
||||||
|
{
|
||||||
|
BOARD* board = aArea->GetBoard();
|
||||||
|
std::shared_ptr<SHAPE> shape;
|
||||||
|
|
||||||
|
if( !aArea->GetCachedBoundingBox().Intersects( aItemBBox ) )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
// Collisions include touching, so we need to deflate outline by enough to
|
||||||
|
// exclude touching. This is particularly important for detecting copper fills
|
||||||
|
// as they will be exactly touching along the entire border.
|
||||||
|
SHAPE_POLY_SET areaOutline = *aArea->Outline();
|
||||||
|
areaOutline.Deflate( board->GetDesignSettings().GetDRCEpsilon(), 0,
|
||||||
|
SHAPE_POLY_SET::ALLOW_ACUTE_CORNERS );
|
||||||
|
|
||||||
|
if( aItem->GetFlags() & HOLE_PROXY )
|
||||||
|
{
|
||||||
|
if( aItem->Type() == PCB_PAD_T )
|
||||||
|
{
|
||||||
|
PAD* pad = static_cast<PAD*>( aItem );
|
||||||
|
const SHAPE_SEGMENT* holeShape = pad->GetEffectiveHoleShape();
|
||||||
|
|
||||||
|
return areaOutline.Collide( holeShape );
|
||||||
|
}
|
||||||
|
else if( aItem->Type() == PCB_VIA_T )
|
||||||
|
{
|
||||||
|
PCB_VIA* via = static_cast<PCB_VIA*>( aItem );
|
||||||
|
const SHAPE_CIRCLE holeShape( via->GetPosition(), via->GetDrillValue() );
|
||||||
|
|
||||||
|
return areaOutline.Collide( &holeShape );
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( aItem->Type() == PCB_FOOTPRINT_T )
|
||||||
|
{
|
||||||
|
FOOTPRINT* footprint = static_cast<FOOTPRINT*>( aItem );
|
||||||
|
|
||||||
|
if( ( footprint->GetFlags() & MALFORMED_COURTYARDS ) != 0 )
|
||||||
|
{
|
||||||
|
if( aCtx->HasErrorCallback() )
|
||||||
|
{
|
||||||
|
aCtx->ReportError( _( "Footprint's courtyard is not a single, closed shape." ) );
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( ( aArea->GetLayerSet() & LSET::FrontMask() ).any() )
|
||||||
|
{
|
||||||
|
SHAPE_POLY_SET courtyard = footprint->GetPolyCourtyard( F_CrtYd );
|
||||||
|
|
||||||
|
if( courtyard.OutlineCount() == 0 )
|
||||||
|
{
|
||||||
|
if( aCtx->HasErrorCallback() )
|
||||||
|
aCtx->ReportError( _( "Footprint has no front courtyard." ) );
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return areaOutline.Collide( &courtyard.Outline( 0 ) );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( ( aArea->GetLayerSet() & LSET::BackMask() ).any() )
|
||||||
|
{
|
||||||
|
SHAPE_POLY_SET courtyard = footprint->GetPolyCourtyard( B_CrtYd );
|
||||||
|
|
||||||
|
if( courtyard.OutlineCount() == 0 )
|
||||||
|
{
|
||||||
|
if( aCtx->HasErrorCallback() )
|
||||||
|
aCtx->ReportError( _( "Footprint has no back courtyard." ) );
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return areaOutline.Collide( &courtyard.Outline( 0 ) );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( aItem->Type() == PCB_ZONE_T || aItem->Type() == PCB_FP_ZONE_T )
|
||||||
|
{
|
||||||
|
ZONE* zone = static_cast<ZONE*>( aItem );
|
||||||
|
|
||||||
|
if( !zone->IsFilled() )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
DRC_RTREE* zoneRTree = board->m_CopperZoneRTrees[ zone ].get();
|
||||||
|
|
||||||
|
std::vector<SHAPE*> shapes;
|
||||||
|
|
||||||
|
if( zoneRTree )
|
||||||
|
{
|
||||||
|
for( PCB_LAYER_ID layer : aArea->GetLayerSet().Seq() )
|
||||||
|
{
|
||||||
|
if( zoneRTree->QueryColliding( aItemBBox, &areaOutline, layer ) )
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if( !shape )
|
||||||
|
shape = aItem->GetEffectiveShape( aCtx->GetLayer() );
|
||||||
|
|
||||||
|
return areaOutline.Collide( shape.get() );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool isInsideArea( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox, PCB_EXPR_CONTEXT* aCtx,
|
||||||
|
ZONE* aArea )
|
||||||
|
{
|
||||||
|
if( !aArea || aArea == aItem || aArea->GetParent() == aItem )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
BOARD* board = aArea->GetBoard();
|
||||||
|
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
||||||
|
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aArea, aItem );
|
||||||
|
auto i = board->m_InsideAreaCache.find( key );
|
||||||
|
|
||||||
|
if( i != board->m_InsideAreaCache.end() )
|
||||||
|
return i->second;
|
||||||
|
|
||||||
|
bool isInside = calcIsInsideArea( aItem, aItemBBox, aCtx, aArea );
|
||||||
|
|
||||||
|
board->m_InsideAreaCache[ key ] = isInside;
|
||||||
|
return isInside;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
{
|
{
|
||||||
PCB_EXPR_CONTEXT* context = static_cast<PCB_EXPR_CONTEXT*>( aCtx );
|
PCB_EXPR_CONTEXT* context = static_cast<PCB_EXPR_CONTEXT*>( aCtx );
|
||||||
|
@ -501,147 +610,8 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( !item )
|
if( !item )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto itemIsInsideArea =
|
|
||||||
[context]( BOARD_ITEM* aItem, ZONE* aArea, const EDA_RECT& aItemBBox ) -> bool
|
|
||||||
{
|
|
||||||
BOARD* board = aArea->GetBoard();
|
|
||||||
std::shared_ptr<SHAPE> shape;
|
|
||||||
|
|
||||||
if( !aArea->GetCachedBoundingBox().Intersects( aItemBBox ) )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// Collisions include touching, so we need to deflate outline by enough to
|
|
||||||
// exclude touching. This is particularly important for detecting copper fills
|
|
||||||
// as they will be exactly touching along the entire border.
|
|
||||||
SHAPE_POLY_SET areaOutline = *aArea->Outline();
|
|
||||||
areaOutline.Deflate( board->GetDesignSettings().GetDRCEpsilon(), 0,
|
|
||||||
SHAPE_POLY_SET::ALLOW_ACUTE_CORNERS );
|
|
||||||
|
|
||||||
if( aItem->GetFlags() & HOLE_PROXY )
|
|
||||||
{
|
|
||||||
if( aItem->Type() == PCB_PAD_T )
|
|
||||||
{
|
|
||||||
PAD* pad = static_cast<PAD*>( aItem );
|
|
||||||
const SHAPE_SEGMENT* holeShape = pad->GetEffectiveHoleShape();
|
|
||||||
|
|
||||||
return areaOutline.Collide( holeShape );
|
|
||||||
}
|
|
||||||
else if( aItem->Type() == PCB_VIA_T )
|
|
||||||
{
|
|
||||||
PCB_VIA* via = static_cast<PCB_VIA*>( aItem );
|
|
||||||
const SHAPE_CIRCLE holeShape( via->GetPosition(), via->GetDrillValue() );
|
|
||||||
|
|
||||||
return areaOutline.Collide( &holeShape );
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( aItem->Type() == PCB_FOOTPRINT_T )
|
|
||||||
{
|
|
||||||
FOOTPRINT* footprint = static_cast<FOOTPRINT*>( aItem );
|
|
||||||
|
|
||||||
if( ( footprint->GetFlags() & MALFORMED_COURTYARDS ) != 0 )
|
|
||||||
{
|
|
||||||
if( context->HasErrorCallback() )
|
|
||||||
{
|
|
||||||
context->ReportError( _( "Footprint's courtyard is not a single, "
|
|
||||||
"closed shape." ) );
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( ( aArea->GetLayerSet() & LSET::FrontMask() ).any() )
|
|
||||||
{
|
|
||||||
SHAPE_POLY_SET courtyard = footprint->GetPolyCourtyard( F_CrtYd );
|
|
||||||
|
|
||||||
if( courtyard.OutlineCount() == 0 )
|
|
||||||
{
|
|
||||||
if( context->HasErrorCallback() )
|
|
||||||
context->ReportError( _( "Footprint has no front courtyard." ) );
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return areaOutline.Collide( &courtyard.Outline( 0 ) );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( ( aArea->GetLayerSet() & LSET::BackMask() ).any() )
|
|
||||||
{
|
|
||||||
SHAPE_POLY_SET courtyard = footprint->GetPolyCourtyard( B_CrtYd );
|
|
||||||
|
|
||||||
if( courtyard.OutlineCount() == 0 )
|
|
||||||
{
|
|
||||||
if( context->HasErrorCallback() )
|
|
||||||
context->ReportError( _( "Footprint has no back courtyard." ) );
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return areaOutline.Collide( &courtyard.Outline( 0 ) );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( aItem->Type() == PCB_ZONE_T || aItem->Type() == PCB_FP_ZONE_T )
|
|
||||||
{
|
|
||||||
ZONE* zone = static_cast<ZONE*>( aItem );
|
|
||||||
|
|
||||||
if( !zone->IsFilled() )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
DRC_RTREE* zoneRTree = board->m_CopperZoneRTrees[ zone ].get();
|
|
||||||
|
|
||||||
std::vector<SHAPE*> shapes;
|
|
||||||
|
|
||||||
if( zoneRTree )
|
|
||||||
{
|
|
||||||
for( PCB_LAYER_ID layer : aArea->GetLayerSet().Seq() )
|
|
||||||
{
|
|
||||||
if( zoneRTree->QueryColliding( aItemBBox, &areaOutline, layer ) )
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if( !shape )
|
|
||||||
shape = aItem->GetEffectiveShape( context->GetLayer() );
|
|
||||||
|
|
||||||
return areaOutline.Collide( shape.get() );
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
auto checkArea =
|
|
||||||
[&itemIsInsideArea]( BOARD_ITEM* aItem, const EDA_RECT& aItemBBox, ZONE* aArea ) -> bool
|
|
||||||
{
|
|
||||||
if( !aArea || aArea == aItem || aArea->GetParent() == aItem )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
BOARD* board = aArea->GetBoard();
|
|
||||||
std::unique_lock<std::mutex> cacheLock( board->m_CachesMutex );
|
|
||||||
std::pair<BOARD_ITEM*, BOARD_ITEM*> key( aArea, aItem );
|
|
||||||
auto i = board->m_InsideAreaCache.find( key );
|
|
||||||
|
|
||||||
if( i != board->m_InsideAreaCache.end() )
|
|
||||||
return i->second;
|
|
||||||
|
|
||||||
bool isInside = itemIsInsideArea( aItem, aArea, aItemBBox );
|
|
||||||
|
|
||||||
board->m_InsideAreaCache[ key ] = isInside;
|
|
||||||
return isInside;
|
|
||||||
};
|
|
||||||
|
|
||||||
result->SetDeferredEval(
|
result->SetDeferredEval(
|
||||||
[item, arg, context, &checkArea]() -> double
|
[item, arg, context]() -> double
|
||||||
{
|
{
|
||||||
BOARD* board = item->GetBoard();
|
BOARD* board = item->GetBoard();
|
||||||
EDA_RECT itemBBox;
|
EDA_RECT itemBBox;
|
||||||
|
@ -654,12 +624,12 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( arg->AsString() == "A" )
|
if( arg->AsString() == "A" )
|
||||||
{
|
{
|
||||||
ZONE* zone = dynamic_cast<ZONE*>( context->GetItem( 0 ) );
|
ZONE* zone = dynamic_cast<ZONE*>( context->GetItem( 0 ) );
|
||||||
return checkArea( item, itemBBox, zone ) ? 1.0 : 0.0;
|
return isInsideArea( item, itemBBox, context, zone ) ? 1.0 : 0.0;
|
||||||
}
|
}
|
||||||
else if( arg->AsString() == "B" )
|
else if( arg->AsString() == "B" )
|
||||||
{
|
{
|
||||||
ZONE* zone = dynamic_cast<ZONE*>( context->GetItem( 1 ) );
|
ZONE* zone = dynamic_cast<ZONE*>( context->GetItem( 1 ) );
|
||||||
return checkArea( item, itemBBox, zone ) ? 1.0 : 0.0;
|
return isInsideArea( item, itemBBox, context, zone ) ? 1.0 : 0.0;
|
||||||
}
|
}
|
||||||
else if( KIID::SniffTest( arg->AsString() ) )
|
else if( KIID::SniffTest( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
|
@ -670,7 +640,7 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
// Only a single zone can match the UUID; exit once we find a match whether
|
// Only a single zone can match the UUID; exit once we find a match whether
|
||||||
// "inside" or not
|
// "inside" or not
|
||||||
if( area->m_Uuid == target )
|
if( area->m_Uuid == target )
|
||||||
return checkArea( item, itemBBox, area ) ? 1.0 : 0.0;
|
return isInsideArea( item, itemBBox, context, area ) ? 1.0 : 0.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
for( FOOTPRINT* footprint : board->Footprints() )
|
for( FOOTPRINT* footprint : board->Footprints() )
|
||||||
|
@ -680,7 +650,7 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
// Only a single zone can match the UUID; exit once we find a match
|
// Only a single zone can match the UUID; exit once we find a match
|
||||||
// whether "inside" or not
|
// whether "inside" or not
|
||||||
if( area->m_Uuid == target )
|
if( area->m_Uuid == target )
|
||||||
return checkArea( item, itemBBox, area ) ? 1.0 : 0.0;
|
return isInsideArea( item, itemBBox, context, area ) ? 1.0 : 0.0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -693,7 +663,7 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
if( area->GetZoneName().Matches( arg->AsString() ) )
|
if( area->GetZoneName().Matches( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
// Many zones can match the name; exit only when we find an "inside"
|
// Many zones can match the name; exit only when we find an "inside"
|
||||||
if( checkArea( item, itemBBox, area ) )
|
if( isInsideArea( item, itemBBox, context, area ) )
|
||||||
return 1.0;
|
return 1.0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -705,7 +675,7 @@ static void insideArea( LIBEVAL::CONTEXT* aCtx, void* self )
|
||||||
// Many zones can match the name; exit only when we find an "inside"
|
// Many zones can match the name; exit only when we find an "inside"
|
||||||
if( area->GetZoneName().Matches( arg->AsString() ) )
|
if( area->GetZoneName().Matches( arg->AsString() ) )
|
||||||
{
|
{
|
||||||
if( checkArea( item, itemBBox, area ) )
|
if( isInsideArea( item, itemBBox, context, area ) )
|
||||||
return 1.0;
|
return 1.0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue