Add zone display mode toggle action.
Fixes: lp:1759574 * https://bugs.launchpad.net/kicad/+bug/1759574
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@ -702,7 +702,7 @@ TOOL_ACTION PCB_ACTIONS::moduleEdgeOutlines( "pcbnew.Control.graphicOutlines",
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TOOL_ACTION PCB_ACTIONS::zoneDisplayEnable( "pcbnew.Control.zoneDisplayEnable",
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AS_GLOBAL, 0, "",
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_( "Fill Zones" ), _( "Show filled areas of zones" ),
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show_zone_xpm);
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show_zone_xpm );
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TOOL_ACTION PCB_ACTIONS::zoneDisplayDisable( "pcbnew.Control.zoneDisplayDisable",
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AS_GLOBAL, 0, "",
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@ -712,7 +712,14 @@ TOOL_ACTION PCB_ACTIONS::zoneDisplayDisable( "pcbnew.Control.zoneDisplayDisable"
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TOOL_ACTION PCB_ACTIONS::zoneDisplayOutlines( "pcbnew.Control.zoneDisplayOutlines",
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AS_GLOBAL, 0, "",
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_( "Sketch Zones" ), _( "Show solid areas of zones in outline mode" ),
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show_zone_outline_only_xpm);
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show_zone_outline_only_xpm );
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TOOL_ACTION PCB_ACTIONS::zoneDisplayToggle( "pcbnew.Control.zoneDisplayToggle",
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AS_GLOBAL,
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'Z', "",
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_( "Toggle Zone Display" ),
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_( "Cycle between showing filled zones, wireframed zones and sketched zones" ),
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show_zone_xpm );
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// Layer control
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@ -226,6 +226,7 @@ public:
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static TOOL_ACTION zoneDisplayEnable;
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static TOOL_ACTION zoneDisplayDisable;
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static TOOL_ACTION zoneDisplayOutlines;
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static TOOL_ACTION zoneDisplayToggle;
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// Layer control
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static TOOL_ACTION layerTop;
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@ -256,6 +256,8 @@ int PCBNEW_CONTROL::ZoneDisplayMode( const TOOL_EVENT& aEvent )
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opts->m_DisplayZonesMode = 1;
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else if( aEvent.IsAction( &PCB_ACTIONS::zoneDisplayOutlines ) )
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opts->m_DisplayZonesMode = 2;
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else if( aEvent.IsAction( &PCB_ACTIONS::zoneDisplayToggle ) )
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opts->m_DisplayZonesMode = ( opts->m_DisplayZonesMode + 1 ) % 3;
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else
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wxFAIL;
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@ -906,6 +908,7 @@ void PCBNEW_CONTROL::setTransitions()
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Go( &PCBNEW_CONTROL::ZoneDisplayMode, PCB_ACTIONS::zoneDisplayEnable.MakeEvent() );
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Go( &PCBNEW_CONTROL::ZoneDisplayMode, PCB_ACTIONS::zoneDisplayDisable.MakeEvent() );
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Go( &PCBNEW_CONTROL::ZoneDisplayMode, PCB_ACTIONS::zoneDisplayOutlines.MakeEvent() );
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Go( &PCBNEW_CONTROL::ZoneDisplayMode, PCB_ACTIONS::zoneDisplayToggle.MakeEvent() );
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Go( &PCBNEW_CONTROL::HighContrastMode, ACTIONS::highContrastMode.MakeEvent() );
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// Layer control
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