Fix a few minor coverity warnings.
Fix minor 3D viewer issues (includling change number of segments and its optimization to draw pad holes.) Fix Bug #1439132 (track and via list on toolbar not always refresh after loading a board). Remove useless tool in Modedit.
This commit is contained in:
parent
589dd442f5
commit
bbbb84e6c2
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@ -111,7 +111,7 @@ void EDA_3D_CANVAS::create_and_render_shadow_buffer( GLuint *aDst_gl_texture,
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CIMAGE imgDepthBufferAux( aTexture_size, aTexture_size );
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imgDepthBuffer.SetPixelsFromNormalizedFloat( depthbufferFloat );
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free( depthbufferFloat );
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// Debug texture image
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@ -168,7 +168,7 @@ void EDA_3D_CANVAS::generateFakeShadowsTextures( wxString* aErrorMessages, bool
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CreateDrawGL_List( aErrorMessages, aShowWarnings );
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DBG( unsigned strtime = GetRunningMicroSecs() );
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m_shadow_init = true;
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glClearColor( 0, 0, 0, 1 );
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@ -246,7 +246,7 @@ void EDA_3D_CANVAS::generateFakeShadowsTextures( wxString* aErrorMessages, bool
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// move the bouding box in order to draw it with its center at 0,0 3D coordinates
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glTranslatef( -(m_fastAABBox_Shadow.Min().x + v.x / 2.0f), -(m_fastAABBox_Shadow.Min().y + v.y / 2.0f), 0.0f );
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create_and_render_shadow_buffer( &m_text_fake_shadow_board, 512, true, 10 );
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DBG( printf( " generateFakeShadowsTextures total time %f ms\n", (double) (GetRunningMicroSecs() - strtime) / 1000.0 ) );
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@ -404,7 +404,7 @@ void EDA_3D_CANVAS::Redraw()
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// Set material for the board
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glEnable( GL_COLOR_MATERIAL );
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SetOpenGlDefaultMaterial();
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// Board Body
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GLint shininess_value = 32;
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@ -569,7 +569,7 @@ void EDA_3D_CANVAS::Redraw()
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void EDA_3D_CANVAS::buildShadowList( GLuint aFrontList, GLuint aBacklist, GLuint aBoardList )
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{
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{
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// Board shadows are based on board dimension.
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float xmin = m_boardAABBox.Min().x;
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@ -646,14 +646,14 @@ void EDA_3D_CANVAS::buildBoard3DView( GLuint aBoardList, GLuint aBodyOnlyList,
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bool useTextures = isRealisticMode() && isEnabled( FL_RENDER_TEXTURES );
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// Number of segments to convert a circle to polygon
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// Boost polygon (at least v 1.54, v1.55 and previous) in very rare cases crashes
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// Boost polygon (at least v1.57 and previous) in very rare cases crashes
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// when using 16 segments to approximate a circle.
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// So using 18 segments is a workaround to try to avoid these crashes
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// ( We already used this trick in plot_board_layers.cpp,
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// see PlotSolderMaskLayer() )
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const int segcountforcircle = 18;
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double correctionFactor = 1.0 / cos( M_PI / (segcountforcircle * 2.0) );
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const int segcountLowQuality = 8; // segments to draw a circle with low quality
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const int segcountLowQuality = 12; // segments to draw a circle with low quality
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// to reduce time calculations
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// for holes and items which do not need
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// a fine representation
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@ -767,13 +767,28 @@ void EDA_3D_CANVAS::buildBoard3DView( GLuint aBoardList, GLuint aBodyOnlyList,
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for( ; pad; pad = pad->Next() )
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{
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// Calculate a factor to apply to segcount (bigger pad size -> more segments)
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wxSize padSize = pad->GetSize();
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int maxPadSize = glm::max( padSize.x, padSize.y );
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float segFactor = (float)maxPadSize / (float)Millimeter2iu( 0.6 );
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// Calculate a factor to apply to segcount for large holes ( > 1 mm)
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// (bigger pad drill size -> more segments) because holes in pads can have
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// very different sizes and optimizing this segcount gives a better look
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// Mainly mounting holes have a size bigger thon 1 mm
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wxSize padHole = pad->GetDrillSize();
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pad->BuildPadDrillShapePolygon( allLayerHoles, 0,
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(int)(segcountLowQuality * segFactor) );
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if( ! padHole.x ) // Not drilled pad like SMD pad
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continue;
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// we use the hole diameter to calculate the seg count.
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// for round holes, padHole.x == padHole.y
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// for oblong holes, the diameter is the smaller of (padHole.x, padHole.y)
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int diam = std::min( padHole.x, padHole.y );
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double segFactor = (double)diam / Millimeter2iu( 1.0 );
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int segcount = (int)(segcountLowQuality * segFactor);
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// Clamp segcount between segcountLowQuality and 48.
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// 48 segm for a circle is a very good approx.
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segcount = Clamp( segcountLowQuality, segcount, 48 );
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pad->BuildPadDrillShapePolygon( allLayerHoles, 0, segcount );
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}
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}
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}
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@ -1291,7 +1306,7 @@ void EDA_3D_CANVAS::CreateDrawGL_List( wxString* aErrorMessages, bool aShowWarni
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if( ! m_glLists[GL_ID_BOARD] )
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{
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DBG( unsigned strtime = GetRunningMicroSecs() );
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m_glLists[GL_ID_BOARD] = glGenLists( 1 );
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m_glLists[GL_ID_BODY] = glGenLists( 1 );
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buildBoard3DView(m_glLists[GL_ID_BOARD], m_glLists[GL_ID_BODY], aErrorMessages, aShowWarnings );
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@ -1366,10 +1381,10 @@ void EDA_3D_CANVAS::CreateDrawGL_List( wxString* aErrorMessages, bool aShowWarni
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if( !m_glLists[GL_ID_SHADOW_FRONT] )
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m_glLists[GL_ID_SHADOW_FRONT] = glGenLists( 1 );
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if( !m_glLists[GL_ID_SHADOW_BACK] )
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m_glLists[GL_ID_SHADOW_BACK] = glGenLists( 1 );
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if( !m_glLists[GL_ID_SHADOW_BOARD] )
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m_glLists[GL_ID_SHADOW_BOARD] = glGenLists( 1 );
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@ -1412,7 +1427,7 @@ void EDA_3D_CANVAS::calcBBox()
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}
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// Compute a union bounding box for all the shapes of the model
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S3D_MASTER* shape3D = module->Models();
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for( ; shape3D; shape3D = shape3D->Next() )
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@ -1540,7 +1555,7 @@ bool EDA_3D_CANVAS::read3DComponentShape( MODULE* module )
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{
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// Create a new parser
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S3D_MODEL_PARSER *newParser = S3D_MODEL_PARSER::Create( shape3D, shape3D->GetShape3DExtension() );
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if( newParser )
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{
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// Read file
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@ -37,7 +37,7 @@ bool GetString( FILE* File, char* aDstString, size_t maxDstLen )
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return false;
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int c;
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while( ( c = fgetc( File ) ) != EOF )
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{
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if( c == '\"' )
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@ -256,12 +256,15 @@ int ParseVertex( FILE* File, glm::vec3& dst_vertex )
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}
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int ParseFloat( FILE* File, float* dst_float )
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bool ParseFloat( FILE* aFile, float *aDstFloat, float aDefaultValue )
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{
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float value;
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int ret = fscanf( File, "%e", &value );
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int ret = fscanf( aFile, "%e", &value );
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*dst_float = value;
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if( ret == 1 )
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*aDstFloat = value;
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else
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*aDstFloat = aDefaultValue;
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return ret;
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return ret == 1;
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}
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@ -83,11 +83,12 @@ int ParseVertex( FILE* File, glm::vec3 &dst_vertex );
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/**
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* Function ParseFloat
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* parse a float value
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* @param File file to read from
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* @param dst_float destination float
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* @return int - Return the number of floats readed (0 or 1)
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* @param aFile file to read from
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* @param aDstFloat destination float
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* @param aDefaultValue = the default value, when the actual value cannot be read
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* @return bool - Return true if the float was read without error
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*/
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int ParseFloat( FILE* File, float *dst_float );
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bool ParseFloat( FILE* aFile, float *aDstFloat, float aDefaultValue );
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/**
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* Function GetNextTag
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@ -1283,7 +1283,7 @@ int VRML2_MODEL_PARSER::read_Material()
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else if( strcmp( text, "ambientIntensity" ) == 0 )
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{
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float ambientIntensity;
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ParseFloat( m_file, &ambientIntensity );
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ParseFloat( m_file, &ambientIntensity, 0.8 );
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if( m_Master->m_use_modelfile_ambientIntensity == true )
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{
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@ -1294,7 +1294,7 @@ int VRML2_MODEL_PARSER::read_Material()
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else if( strcmp( text, "transparency" ) == 0 )
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{
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float transparency;
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ParseFloat( m_file, &transparency );
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ParseFloat( m_file, &transparency, 0.0 );
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if( m_Master->m_use_modelfile_transparency == true )
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{
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@ -1304,7 +1304,7 @@ int VRML2_MODEL_PARSER::read_Material()
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else if( strcmp( text, "shininess" ) == 0 )
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{
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float shininess;
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ParseFloat( m_file, &shininess );
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ParseFloat( m_file, &shininess, 1.0 );
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// VRML value is normalized and openGL expects a value 0 - 128
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if( m_Master->m_use_modelfile_shininess == true )
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@ -455,7 +455,12 @@ void PDF_PLOTTER::closePdfStream()
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wxASSERT( workFile );
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long stream_len = ftell( workFile );
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wxASSERT( stream_len >= 0 );
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if( stream_len < 0 )
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{
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wxASSERT( false );
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return;
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}
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// Rewind the file, read in the page stream and DEFLATE it
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fseek( workFile, 0, SEEK_SET );
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@ -475,11 +480,11 @@ void PDF_PLOTTER::closePdfStream()
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{
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/* Somewhat standard parameters to compress in DEFLATE. The PDF spec is
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misleading, it says it wants a DEFLATE stream but it really want a ZLIB
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stream! (a DEFLATE stream would be generated with -15 instead of 15)
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rc = deflateInit2( &zstrm, Z_BEST_COMPRESSION, Z_DEFLATED, 15,
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8, Z_DEFAULT_STRATEGY );
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*/
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* misleading, it says it wants a DEFLATE stream but it really want a ZLIB
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* stream! (a DEFLATE stream would be generated with -15 instead of 15)
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* rc = deflateInit2( &zstrm, Z_BEST_COMPRESSION, Z_DEFLATED, 15,
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* 8, Z_DEFAULT_STRATEGY );
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*/
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wxZlibOutputStream zos( memos, wxZ_BEST_COMPRESSION, wxZLIB_ZLIB );
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@ -170,6 +170,7 @@ TRIANGULATION::TRIANGULATION()
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TRIANGULATION::TRIANGULATION( const TRIANGULATION& aTriangulation )
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{
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m_helper = 0; // make coverity and static analysers quiet.
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// Triangulation: Copy constructor not present
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assert( false );
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}
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@ -156,7 +156,8 @@ void SCH_EDIT_FRAME::EditComponent( SCH_COMPONENT* aComponent )
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// frame. Therefore this dialog as a modal frame parent, MUST be run under
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// quasimodal mode for the quasimodal frame support to work. So don't use
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// the QUASIMODAL macros here.
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dlg->ShowQuasiModal();
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int ret = dlg->ShowQuasiModal();
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(void) ret; // not used. Make coverity and static analysers quiet.
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m_canvas->SetIgnoreMouseEvents( false );
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m_canvas->MoveCursorToCrossHair();
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@ -196,6 +196,9 @@ DIALOG_LIB_EDIT_PIN_TABLE::DataViewModel::DataViewModel( LIB_PART& aPart ) :
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m_GroupingColumn( 1 ),
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m_UnitCount( m_Part.GetUnitCount() )
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{
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#ifdef REASSOCIATE_HACK
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m_Widget = NULL;
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#endif
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aPart.GetPins( m_Backing );
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/// @todo C++11
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for( LIB_PINS::const_iterator i = m_Backing.begin(); i != m_Backing.end(); ++i )
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@ -420,10 +420,13 @@ void SCH_EDIT_FRAME::updateFindReplaceView( wxFindDialogEvent& aEvent )
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// Make the item temporarily visible just in case it's hide flag is set. This
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// has no effect on objects that don't support hiding. If this is a close find
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// dialog event, clear the temporary visibility flag.
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if( aEvent.GetEventType() == wxEVT_COMMAND_FIND_CLOSE )
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item->SetForceVisible( false );
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else if( item->Type() == SCH_FIELD_T && !( (SCH_FIELD*) item )->IsVisible() )
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item->SetForceVisible( true );
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if( item )
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{
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if( aEvent.GetEventType() == wxEVT_COMMAND_FIND_CLOSE )
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item->SetForceVisible( false );
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else if( item->Type() == SCH_FIELD_T && !( (SCH_FIELD*) item )->IsVisible() )
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item->SetForceVisible( true );
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}
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if( sheet->PathHumanReadable() != m_CurrentSheet->PathHumanReadable() )
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{
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@ -360,7 +360,7 @@ void SCH_TEXT::Draw( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& aOffset,
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EDA_TEXT::Draw( clipbox, DC, text_offset, color, DrawMode, FILLED, UNSPECIFIED_COLOR );
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EXCHG( linewidth, m_Thickness ); // set initial value
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if( m_isDangling )
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if( m_isDangling && panel)
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DrawDanglingSymbol( panel, DC, m_Pos + aOffset, color );
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// Enable these line to draw the bounding box (debug tests purposes only)
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@ -1282,7 +1282,7 @@ void SCH_GLOBALLABEL::Draw( EDA_DRAW_PANEL* panel,
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CreateGraphicShape( Poly, m_Pos + aOffset );
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GRPoly( clipbox, DC, Poly.size(), &Poly[0], 0, linewidth, color, color );
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if( m_isDangling )
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if( m_isDangling && panel )
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DrawDanglingSymbol( panel, DC, m_Pos + aOffset, color );
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// Enable these line to draw the bounding box (debug tests purposes only)
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@ -1614,7 +1614,7 @@ void SCH_HIERLABEL::Draw( EDA_DRAW_PANEL* panel,
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CreateGraphicShape( Poly, m_Pos + offset );
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GRPoly( clipbox, DC, Poly.size(), &Poly[0], 0, linewidth, color, color );
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if( m_isDangling )
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if( m_isDangling && panel )
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DrawDanglingSymbol( panel, DC, m_Pos + offset, color );
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// Enable these line to draw the bounding box (debug tests purposes only)
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@ -221,7 +221,7 @@ void PCB_EDIT_FRAME::Reset_Noroutable( wxDC* DC )
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/* DEBUG Function: displays the routing matrix */
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void DisplayRoutingMatrix( EDA_DRAW_PANEL* panel, wxDC* DC )
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{
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int dcell0, dcell1 = 0;
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int dcell0;
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EDA_COLOR_T color;
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int maxi = 600 / RoutingMatrix.m_Ncols;
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@ -242,14 +242,17 @@ void DisplayRoutingMatrix( EDA_DRAW_PANEL* panel, wxDC* DC )
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if( dcell0 & HOLE )
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color = GREEN;
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// if( RoutingMatrix.m_RoutingLayersCount )
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// dcell1 = GetCell( row, col, TOP );
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#if 0
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int dcell1 = 0;
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if( RoutingMatrix.m_RoutingLayersCount )
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dcell1 = GetCell( row, col, TOP );
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if( dcell1 & HOLE )
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color = RED;
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// dcell0 |= dcell1;
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dcell0 |= dcell1;
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#endif
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if( !color && ( dcell0 & VIA_IMPOSSIBLE ) )
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color = BLUE;
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@ -303,54 +303,39 @@ void PCB_BASE_FRAME::ResetTextSize( BOARD_ITEM* aItem, wxDC* aDC )
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{
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wxSize newSize;
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int newThickness;
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TEXTE_PCB* pcbText = NULL;
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TEXTE_MODULE* moduleText = NULL;
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EDA_TEXT* text;
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switch( aItem->Type() )
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if( aItem->Type() == PCB_TEXT_T )
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{
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case PCB_TEXT_T:
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newSize = GetDesignSettings().m_PcbTextSize;
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newThickness = GetDesignSettings().m_PcbTextWidth;
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pcbText = static_cast<TEXTE_PCB*>( aItem );
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text = static_cast<EDA_TEXT*>( pcbText );
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break;
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TEXTE_PCB* text = static_cast<TEXTE_PCB*>( aItem );
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case PCB_MODULE_TEXT_T:
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// Exit if there's nothing to do
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if( text->GetSize() == newSize && text->GetThickness() == newThickness )
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return;
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SaveCopyInUndoList( text, UR_CHANGED );
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text->SetSize( newSize );
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text->SetThickness( newThickness );
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}
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else if( aItem->Type() == PCB_MODULE_TEXT_T )
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{
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newSize = GetDesignSettings().m_ModuleTextSize;
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newThickness = GetDesignSettings().m_ModuleTextWidth;
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moduleText = static_cast<TEXTE_MODULE*>( aItem );
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text = static_cast<EDA_TEXT*>( moduleText );
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break;
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TEXTE_MODULE* text = static_cast<TEXTE_MODULE*>( aItem );
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default:
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// Exit if aItem is not a text field
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return;
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// Exit if there's nothing to do
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if( text->GetSize() == newSize && text->GetThickness() == newThickness )
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return;
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SaveCopyInUndoList( text->GetParent(), UR_CHANGED );
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text->SetSize( newSize );
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text->SetThickness( newThickness );
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}
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// Exit if there's nothing to do
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if( text->GetSize() == newSize && text->GetThickness() == newThickness )
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else
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return;
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// Push item to undo list
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switch( aItem->Type() )
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{
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case PCB_TEXT_T:
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SaveCopyInUndoList( pcbText, UR_CHANGED );
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break;
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case PCB_MODULE_TEXT_T:
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SaveCopyInUndoList( moduleText->GetParent(), UR_CHANGED );
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Apply changes
|
||||
text->SetSize( newSize );
|
||||
text->SetThickness( newThickness );
|
||||
|
||||
if( aDC )
|
||||
m_canvas->Refresh();
|
||||
|
||||
|
|
|
@ -572,6 +572,9 @@ bool PCB_EDIT_FRAME::OpenProjectFiles( const std::vector<wxString>& aFileSet, in
|
|||
syncLayerWidgetLayer();
|
||||
syncRenderStates();
|
||||
|
||||
// Update the tracks / vias available sizes list:
|
||||
ReCreateAuxiliaryToolbar();
|
||||
|
||||
// Update the RATSNEST items, which were not loaded at the time
|
||||
// BOARD::SetVisibleElements() was called from within any PLUGIN.
|
||||
// See case RATSNEST_VISIBLE: in BOARD::SetElementVisibility()
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
*/
|
||||
|
||||
#include <boost/bind.hpp>
|
||||
|
||||
|
||||
#include <fctsys.h>
|
||||
#include <class_drawpanel.h>
|
||||
#include <pcb_draw_panel_gal.h>
|
||||
|
@ -146,7 +146,8 @@ wxString PCB_BASE_FRAME::SelectFootprintFromLibBrowser()
|
|||
|
||||
wxString fpid;
|
||||
|
||||
viewer->ShowModal( &fpid, this );
|
||||
int ret = viewer->ShowModal( &fpid, this );
|
||||
(void) ret; // make static analyser quiet
|
||||
|
||||
//DBG(printf("%s: fpid:'%s'\n", __func__, TO_UTF8( fpid ) );)
|
||||
|
||||
|
|
|
@ -581,6 +581,7 @@ void FOOTPRINT_EDIT_FRAME::Process_Special_Functions( wxCommandEvent& event )
|
|||
break;
|
||||
|
||||
case ID_MODEDIT_CHECK:
|
||||
// Currently: not implemented
|
||||
break;
|
||||
|
||||
case ID_MODEDIT_EDIT_MODULE_PROPERTIES:
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
/*
|
||||
* This program source code file is part of KiCad, a free EDA CAD application.
|
||||
*
|
||||
* Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr
|
||||
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
||||
* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
||||
* Copyright (C) 2012 Wayne Stambaugh <stambaughw@verizon.net>
|
||||
* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
* Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
|
@ -137,10 +137,12 @@ void FOOTPRINT_EDIT_FRAME::ReCreateHToolbar()
|
|||
m_mainToolBar->AddTool( ID_MODEDIT_PAD_SETTINGS, wxEmptyString, KiBitmap( options_pad_xpm ),
|
||||
_( "Pad settings" ) );
|
||||
|
||||
#if 0 // Currently there is no check footprint function defined, so do not show this tool
|
||||
m_mainToolBar->AddSeparator();
|
||||
m_mainToolBar->AddTool( ID_MODEDIT_CHECK, wxEmptyString,
|
||||
KiBitmap( module_check_xpm ),
|
||||
_( "Check footprint" ) );
|
||||
#endif
|
||||
|
||||
// after adding the buttons to the toolbar, must call Realize() to reflect the changes
|
||||
m_mainToolBar->Realize();
|
||||
|
|
Loading…
Reference in New Issue