Added GetTarget() for GALs.
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@ -740,6 +740,14 @@ void CAIRO_GAL::SetTarget( RenderTarget aTarget )
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}
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cairo_push_group( currentContext );
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currentTarget = aTarget;
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}
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RenderTarget CAIRO_GAL::GetTarget() const
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{
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return currentTarget;
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}
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@ -700,6 +700,14 @@ void OPENGL_GAL::SetTarget( RenderTarget aTarget )
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currentManager = &overlayManager;
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break;
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}
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currentTarget = aTarget;
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}
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RenderTarget OPENGL_GAL::GetTarget() const
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{
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return currentTarget;
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}
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@ -218,6 +218,9 @@ public:
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/// @copydoc GAL::SetTarget()
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virtual void SetTarget( RenderTarget aTarget );
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/// @copydoc GAL::GetTarget()
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virtual RenderTarget GetTarget() const;
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// -------
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// Cursor
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// -------
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@ -263,6 +266,7 @@ private:
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boost::shared_ptr<CAIRO_COMPOSITOR> compositor; ///< Object for layers compositing
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unsigned int mainBuffer; ///< Handle to the main buffer
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unsigned int overlayBuffer; ///< Handle to the overlay buffer
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RenderTarget currentTarget; ///< Current rendering target
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// Variables related to wxWidgets
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wxWindow* parentWindow; ///< Parent window
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@ -572,6 +572,13 @@ public:
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*/
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virtual void SetTarget( RenderTarget aTarget ) = 0;
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/**
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* @brief Gets the currently used target for rendering.
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*
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* @return The current rendering target.
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*/
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virtual RenderTarget GetTarget() const = 0;
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// -------------
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// Grid methods
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// -------------
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@ -211,6 +211,9 @@ public:
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/// @copydoc GAL::SetTarget()
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virtual void SetTarget( RenderTarget aTarget );
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/// @copydoc GAL::GetTarget()
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virtual RenderTarget GetTarget() const;
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// -------
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// Cursor
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// -------
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@ -283,6 +286,7 @@ private:
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OPENGL_COMPOSITOR compositor; ///< Handles multiple rendering targets
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unsigned int mainBuffer; ///< Main rendering target
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unsigned int overlayBuffer; ///< Auxiliary rendering target (for menus etc.)
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RenderTarget currentTarget; ///< Current rendering target
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// Shader
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SHADER shader; ///< There is only one shader used for different objects
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