Items are either dragged by their origin or moved by a vector (depending on the number of selected items) (GAL).

This commit is contained in:
Maciej Suminski 2014-08-06 09:35:03 +02:00
parent 1b058cae1e
commit bcdd3d7bb9
1 changed files with 1 additions and 1 deletions

View File

@ -165,7 +165,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
editFrame->OnModify();
editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
if( evt->Modifier( MD_CTRL ) )
if( selection.Size() == 1 )
{
// Set the current cursor position to the first dragged item origin, so the
// movement vector could be computed later