Fix a few AUI issues.
This commit is contained in:
parent
78ab5c3f07
commit
bd46f720a1
|
@ -695,14 +695,19 @@ void FOOTPRINT_EDIT_FRAME::ShowChangedLanguage()
|
||||||
// call my base class
|
// call my base class
|
||||||
PCB_BASE_EDIT_FRAME::ShowChangedLanguage();
|
PCB_BASE_EDIT_FRAME::ShowChangedLanguage();
|
||||||
|
|
||||||
|
// We have 2 panes to update.
|
||||||
|
// For some obscure reason, the AUI manager hides the first modified pane.
|
||||||
|
// So force show panes
|
||||||
|
wxAuiPaneInfo& tree_pane_info = m_auimgr.GetPane( m_treePane );
|
||||||
|
bool tree_shown = tree_pane_info.IsShown();
|
||||||
|
tree_pane_info.Caption( _( "Footprint Libraries" ) );
|
||||||
|
|
||||||
// update the layer manager
|
// update the layer manager
|
||||||
m_Layers->Freeze();
|
m_Layers->Freeze();
|
||||||
|
|
||||||
wxAuiPaneInfo& pane_info = m_auimgr.GetPane( m_Layers );
|
wxAuiPaneInfo& lm_pane_info = m_auimgr.GetPane( m_Layers );
|
||||||
pane_info.Caption( _( "Visibles" ) );
|
bool lm_shown = lm_pane_info.IsShown();
|
||||||
pane_info = m_auimgr.GetPane( m_treePane );
|
lm_pane_info.Caption( _( "Visibles" ) );
|
||||||
pane_info.Caption( _( "Footprint Libraries" ) );
|
|
||||||
m_auimgr.Update();
|
|
||||||
|
|
||||||
m_Layers->SetLayersManagerTabsText();
|
m_Layers->SetLayersManagerTabsText();
|
||||||
ReFillLayerWidget();
|
ReFillLayerWidget();
|
||||||
|
@ -715,6 +720,11 @@ void FOOTPRINT_EDIT_FRAME::ShowChangedLanguage()
|
||||||
m_Layers->OnLayerSelected();
|
m_Layers->OnLayerSelected();
|
||||||
|
|
||||||
m_Layers->Thaw();
|
m_Layers->Thaw();
|
||||||
|
|
||||||
|
// Now restore the visibility:
|
||||||
|
lm_pane_info.Show( lm_shown );
|
||||||
|
tree_pane_info.Show( tree_shown );
|
||||||
|
m_auimgr.Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -216,6 +216,9 @@ FOOTPRINT_WIZARD_FRAME::FOOTPRINT_WIZARD_FRAME( KIWAY* aKiway,
|
||||||
|
|
||||||
m_auimgr.LoadPerspective( m_auiPerspective );
|
m_auimgr.LoadPerspective( m_auiPerspective );
|
||||||
|
|
||||||
|
// Ensure the draw panel is shown, regardless the perspective config:
|
||||||
|
m_auimgr.GetPane( wxT( "DrawFrame" ) ).Show( true );
|
||||||
|
|
||||||
// Now Drawpanel is sized, we can use BestZoom to show the component (if any)
|
// Now Drawpanel is sized, we can use BestZoom to show the component (if any)
|
||||||
#ifdef USE_WX_GRAPHICS_CONTEXT
|
#ifdef USE_WX_GRAPHICS_CONTEXT
|
||||||
GetScreen()->SetScalingFactor( BestZoom() );
|
GetScreen()->SetScalingFactor( BestZoom() );
|
||||||
|
|
Loading…
Reference in New Issue