Fix a compil warning (due to a bug in code after last change)
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@ -365,7 +365,7 @@ public:
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void ResetTextAttributes();
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void SetGlyphSize( const VECTOR2I aSize ) { m_attributes.m_Size = aSize; }
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const VECTOR2D& GetGlyphSize() const { return m_attributes.m_Size; }
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const VECTOR2I& GetGlyphSize() const { return m_attributes.m_Size; }
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inline void SetFontBold( const bool aBold ) { m_attributes.m_Bold = aBold; }
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inline bool IsFontBold() const { return m_attributes.m_Bold; }
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@ -929,7 +929,7 @@ public:
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/// Use GAL_DRAWING_CONTEXT RAII object unless you know what you're doing.
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virtual void EndDrawing() {};
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protected:
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/// Enable item update mode.
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/// Private: use GAL_UPDATE_CONTEXT RAII object
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virtual void beginUpdate() {}
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@ -937,7 +937,7 @@ protected:
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/// Disable item update mode.
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virtual void endUpdate() {}
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/// Compute the scaling factor for the world->screen matrix
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inline void computeWorldScale()
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