Fix missing symbol and footprint viewer about dialog names.
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@ -102,6 +102,8 @@ LIB_VIEW_FRAME::LIB_VIEW_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrame
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if( aFrameType == FRAME_SCH_VIEWER_MODAL )
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SetModal( true );
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m_AboutTitle = "Symbol Library Viewer";
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// Force the frame name used in config. the lib viewer frame has a name
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// depending on aFrameType (needed to identify the frame by wxWidgets),
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// but only one configuration is preferable.
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@ -122,6 +122,8 @@ FOOTPRINT_VIEWER_FRAME::FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent
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if( aFrameType == FRAME_FOOTPRINT_VIEWER_MODAL )
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SetModal( true );
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m_AboutTitle = "Footprint Library Viewer";
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// Force the frame name used in config. the footprint viewer frame has a name
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// depending on aFrameType (needed to identify the frame by wxWidgets),
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// but only one configuration is preferable.
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@ -153,9 +155,10 @@ FOOTPRINT_VIEWER_FRAME::FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent
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m_fpFilter = new wxTextCtrl( fpPanel, ID_MODVIEW_FOOTPRINT_FILTER, wxEmptyString,
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wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER );
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m_fpFilter->SetHint( _( "Filter" ) );
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m_fpFilter->SetToolTip( _( "Filter on footprint name, keywords, description and pad count.\n"
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"Search terms are separated by spaces. All search terms must match.\n"
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"A term which is a number will also match against the pad count." ) );
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m_fpFilter->SetToolTip(
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_( "Filter on footprint name, keywords, description and pad count.\n"
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"Search terms are separated by spaces. All search terms must match.\n"
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"A term which is a number will also match against the pad count." ) );
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fpSizer->Add( m_fpFilter, 0, wxEXPAND, 5 );
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m_fpList = new wxListBox( fpPanel, ID_MODVIEW_FOOTPRINT_LIST, wxDefaultPosition, wxDefaultSize,
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@ -279,7 +282,7 @@ void FOOTPRINT_VIEWER_FRAME::OnCloseWindow( wxCloseEvent& Event )
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{
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// A workaround to avoid flicker, in modal mode when modview frame is destroyed,
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// when the aui toolbar is not docked (i.e. shown in a miniframe)
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// (usefull on windows only)
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// (useful on windows only)
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m_mainToolBar->SetFocus();
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GetCanvas()->StopDrawing();
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