Fixed a minor artefact when redraw the grid after a scrool.

This commit is contained in:
jean-pierre charras 2010-09-23 19:37:21 +02:00
commit bff752e7bf
5 changed files with 58 additions and 45 deletions

View File

@ -34,7 +34,6 @@ BASE_SCREEN::BASE_SCREEN( KICAD_T aType ) : EDA_BaseStruct( aType )
m_Zoom = 32 * m_ZoomScalar;
m_Grid.m_Size = wxRealPoint( 50, 50 ); /* Default grid size */
m_Grid.m_Id = ID_POPUP_GRID_LEVEL_50;
m_UserGridIsON = FALSE;
m_Center = true;
m_CurrentSheetDesc = &g_Sheet_A4;
m_IsPrinting = false;

View File

@ -758,11 +758,13 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC )
*/
void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
{
#define MIN_GRID_SIZE 10 // min grid size in pixels to allow drawing
BASE_SCREEN* screen = GetScreen();
int ii, jj, xg, yg;
wxRealPoint screen_grid_size;
wxSize size;
wxPoint org;
wxRealPoint dgrid;
/* The grid must be visible. this is possible only is grid value
* and zoom value are sufficient
@ -773,43 +775,50 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
size = GetClientSize();
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( wxRound( screen_grid_size.x ) ) < 5
|| DC->LogicalToDeviceXRel( wxRound( screen_grid_size.y ) ) < 5 )
return;
dgrid.x = DC->LogicalToDeviceXRel( wxRound( screen_grid_size.x ) );
dgrid.y = DC->LogicalToDeviceXRel( wxRound( screen_grid_size.y ) );
org = m_ClipBox.m_Pos;
size = m_ClipBox.m_Size;
#else
wxRealPoint dgrid = screen_grid_size;
dgrid = screen_grid_size;
screen->Scale( dgrid ); // dgrid = grid size in pixels
// if the grid size is small ( < 5 pixels) do not display all points
if( dgrid.x < 5 )
{
screen_grid_size.x *= 2;
dgrid.x *= 2;
}
if( dgrid.x < 5 )
return; // The grid is too small: do not show it
if( dgrid.y < 5 )
{
screen_grid_size.y *= 2;
dgrid.y *= 2;
}
if( dgrid.y < 5 )
return; // The grid is too small
screen->Unscale( size );
screen->Unscale( org );
org += screen->m_DrawOrg;
#endif
// if the grid size is small ( < MIN_GRID_SIZE pixels ) do not display all points
bool double_size = false;
if( dgrid.x < MIN_GRID_SIZE )
{
double_size = true;
dgrid.x *= 2;
}
if( dgrid.x < MIN_GRID_SIZE )
return; // The X grid is too small: do not show it
if( dgrid.y < MIN_GRID_SIZE )
{
double_size = true;
dgrid.y *= 2;
}
if( dgrid.y < MIN_GRID_SIZE )
return; // The Y grid is too small: do not show it
m_Parent->PutOnGrid( &org );
GRSetColorPen( DC, m_Parent->GetGridColor() );
int xpos, ypos;
/* When we use an double_size grid, we must align grid ord on double grid
*/
int increment = double_size ? 2 : 1;
if( double_size )
{
wxRealPoint dblgrid = screen_grid_size * 2;
m_Parent->PutOnGrid(&org, &dblgrid);
}
// Draw grid: the best algorithm depend on the platform.
// under macOSX, the first method is better
@ -824,14 +833,14 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
#if defined( __WXMAC__ ) && !defined( USE_WX_ZOOM )
// Use a pixel based draw to display grid
// When is not used USE_WX_ZOOM
for( ii = 0; ; ii++ )
for( ii = 0; ; ii += increment )
{
xg = wxRound( ii * screen_grid_size.x );
if( xg > size.x )
break;
xpos = org.x + xg;
xpos = GRMapX( xpos );
for( jj = 0; ; jj++ )
for( jj = 0; ; jj += increment )
{
yg = wxRound( jj * screen_grid_size.y );
if( yg > size.y )
@ -846,7 +855,7 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
// Use a pixel based draw to display grid
// There is a lot of calls, so the cost is hight
// and grid is slowly drawn on some platforms
for( ii = 0; ; ii++ )
for( ii = 0; ; ii += increment )
{
xg = wxRound( ii * screen_grid_size.x );
if( xg > size.x )
@ -857,7 +866,7 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
continue;
if( xpos > m_ClipBox.GetEnd().x) // end of active area reached.
break;
for( jj = 0; ; jj++ )
for( jj = 0; ; jj += increment )
{
yg = wxRound( jj * screen_grid_size.y );
if( yg > size.y )
@ -890,7 +899,7 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
GRSetColorPen( &tmpDC, g_DrawBgColor );
tmpDC.DrawLine( 0, 0, 0, screenSize.y-1 ); // init background
GRSetColorPen( &tmpDC, m_Parent->GetGridColor() );
for( jj = 0; ; jj++ ) // draw grid points
for( jj = 0; ; jj += increment ) // draw grid points
{
yg = wxRound( jj * screen_grid_size.y );
ypos = screen->Scale( yg );
@ -900,7 +909,7 @@ void WinEDA_DrawPanel::DrawGrid( wxDC* DC )
}
ypos = GRMapY( org.y );
for( ii = 0; ; ii++ )
for( ii = 0; ; ii += increment )
{
xg = wxRound( ii * screen_grid_size.x );
if( xg > size.x )
@ -1107,7 +1116,7 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event )
* in order to avoid spurious block commands.
*/
static int MinDragEventCount;
if( event.Leaving() /*|| event.Entering()*/ )
if( event.Leaving() )
{
m_CanStartBlock = -1;
}

View File

@ -46,23 +46,25 @@ void WinEDA_DrawFrame::Recadre_Trace( bool ToMouse )
/** Adjust the coordinate to the nearest grid value
* @param coord = coordinate to adjust
* @param aCoord = coordinate to adjust
* @param aGridSize = pointer to a grid value. if NULL uses the current grid size
*/
void WinEDA_DrawFrame::PutOnGrid( wxPoint* coord )
void WinEDA_DrawFrame::PutOnGrid( wxPoint* aCoord , wxRealPoint* aGridSize )
{
wxRealPoint grid_size = GetBaseScreen()->GetGridSize();
wxRealPoint grid_size;
if( aGridSize )
grid_size = *aGridSize;
else
grid_size = GetBaseScreen()->GetGridSize();
if( !GetBaseScreen()->m_UserGridIsON ) // XXX UNUSED VARIABLE???
{
const wxPoint& grid_origin = GetBaseScreen()->GetGridOrigin();
double offset = fmod(grid_origin.x, grid_size.x);
int tmp = wxRound( (coord->x - offset) / grid_size.x );
coord->x = wxRound( tmp * grid_size.x + offset );
int tmp = wxRound( (aCoord->x - offset) / grid_size.x );
aCoord->x = wxRound( tmp * grid_size.x + offset );
offset = fmod(grid_origin.y, grid_size.y);
tmp = wxRound( (coord->y - offset) / grid_size.y );
coord->y = wxRound ( tmp * grid_size.y + offset );
}
tmp = wxRound( (aCoord->y - offset) / grid_size.y );
aCoord->y = wxRound ( tmp * grid_size.y + offset );
}

View File

@ -132,7 +132,6 @@ private:
public:
wxPoint m_GridOrigin;
GridArray m_GridList;
bool m_UserGridIsON;
wxArrayInt m_ZoomList; /* Array of standard zoom coefficients. */
int m_Zoom; /* Current zoom coefficient. */

View File

@ -361,9 +361,13 @@ public:
virtual void OnZoom( wxCommandEvent& event );
void OnGrid( int grid_type );
void Recadre_Trace( bool ToMouse );
void PutOnGrid( wxPoint* coord ); /* set the coordinate to
* the nearest grid
* coordinate */
/** Adjust the coordinate to the nearest grid value
* @param aCoord = coordinate to adjust
* @param aGridSize = pointer to a grid value. if NULL uses the current grid size
*/
void PutOnGrid( wxPoint* aCoord , wxRealPoint* aGridSize = NULL );
void Zoom_Automatique( bool move_mouse_cursor );
/* Set the zoom level to show the area Rect */