ratsnest: Fix state issue switching in local tool
The ratsnest layer needs to be always enabled in GAL rather than taken from the board settings. This also adds a finalize handler to the picker tool that allows a picker-caller to perform a specific action when the picker tool exits. In this case, we use it to clear the local ratsnest selections back to the default. Fixes: lp:1800301 * https://bugs.launchpad.net/kicad/+bug/1800301
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@ -334,6 +334,7 @@ void PCB_DRAW_PANEL_GAL::SyncLayersVisibility( const BOARD* aBoard )
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m_view->SetLayerVisible( LAYER_VIAS_HOLES, true );
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m_view->SetLayerVisible( LAYER_GP_OVERLAY, true );
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m_view->SetLayerVisible( LAYER_SELECT_OVERLAY, true );
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m_view->SetLayerVisible( LAYER_RATSNEST, true );
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}
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@ -1104,9 +1104,6 @@ static bool showLocalRatsnest( TOOL_MANAGER* aToolMgr, BOARD* aBoard, const VECT
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}
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}
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auto frame = static_cast<PCB_BASE_FRAME*>(aToolMgr->GetEditFrame());
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static_cast<PCB_DRAW_PANEL_GAL*>( frame->GetGalCanvas() )->RedrawRatsnest();
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return true;
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}
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@ -1122,6 +1119,12 @@ int PCB_EDITOR_CONTROL::ShowLocalRatsnest( const TOOL_EVENT& aEvent )
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m_frame->SetToolID( ID_PCB_SHOW_1_RATSNEST_BUTT, wxCURSOR_PENCIL, _( "Pick Components for Local Ratsnest" ) );
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picker->SetClickHandler( std::bind( showLocalRatsnest, m_toolMgr, board, _1 ) );
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picker->SetFinalizeHandler( [ board ]( int aCondition ){
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auto vis = board->IsElementVisible( LAYER_RATSNEST );
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for( auto mod : board->Modules() )
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for( auto pad : mod->Pads() )
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pad->SetLocalRatsnestVisible( vis );
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} );
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picker->SetSnapping( false );
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picker->Activate();
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Wait();
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@ -70,6 +70,7 @@ int PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
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{
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KIGFX::VIEW_CONTROLS* controls = getViewControls();
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GRID_HELPER grid( frame() );
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int finalize_state = WAIT_CANCEL;
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assert( !m_picking );
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m_picking = true;
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@ -98,23 +99,40 @@ int PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
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catch( std::exception& e )
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{
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std::cerr << "PICKER_TOOL click handler error: " << e.what() << std::endl;
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finalize_state = EXCEPTION_CANCEL;
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break;
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}
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}
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if( !getNext )
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{
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finalize_state = CLICK_CANCEL;
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break;
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}
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else
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setControls();
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}
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else if( evt->IsCancel() || TOOL_EVT_UTILS::IsCancelInteractive( *evt ) || evt->IsActivate() )
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{
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finalize_state = EVT_CANCEL;
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break;
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}
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else
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m_toolMgr->PassEvent();
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}
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if( m_finalizeHandler )
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{
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try
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{
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(*m_finalizeHandler)( finalize_state );
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}
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catch( std::exception& e )
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{
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std::cerr << "PICKER_TOOL finalize handler error: " << e.what() << std::endl;
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}
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}
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reset();
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controls->ForceCursorPosition( false );
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getEditFrame<PCB_BASE_FRAME>()->SetNoToolSelected();
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@ -138,6 +156,7 @@ void PICKER_TOOL::reset()
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m_picking = false;
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m_clickHandler = NULLOPT;
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m_finalizeHandler = NULLOPT;
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}
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@ -37,9 +37,19 @@ public:
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PICKER_TOOL();
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~PICKER_TOOL() {}
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enum pickerEndState
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{
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WAIT_CANCEL,
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CLICK_CANCEL,
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EVT_CANCEL,
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EXCEPTION_CANCEL
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};
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///> Mouse event click handler type.
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typedef std::function<bool(const VECTOR2D&)> CLICK_HANDLER;
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typedef std::function<void(const int&)> FINALIZE_HANDLER;
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/// @copydoc TOOL_INTERACTIVE::Init()
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bool Init() override;
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@ -100,6 +110,16 @@ public:
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m_clickHandler = aHandler;
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}
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/**
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* Function SetFinalizeHandler()
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* Sets a handler for the finalize event. Takes the state of the exit from the Main loop
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*/
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inline void SetFinalizeHandler( FINALIZE_HANDLER aHandler )
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{
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assert( !m_finalizeHandler );
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m_finalizeHandler = aHandler;
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}
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///> @copydoc TOOL_INTERACTIVE::setTransitions();
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void setTransitions() override;
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@ -116,6 +136,9 @@ private:
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///> Picked point (if any).
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OPT<VECTOR2D> m_picked;
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///> Optional finalize state handler.
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OPT<FINALIZE_HANDLER> m_finalizeHandler;
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///> Activity status.
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bool m_picking;
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