Fix issue with new layer box, mainly with wxWidgets 2.9.1
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aeb6dd8cc7
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c0eeafa070
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@ -10,12 +10,12 @@
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class WinEDALayerChoiceBox : public wxBitmapComboBox
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{
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public:
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WinEDALayerChoiceBox( wxWindow* parent, wxWindowID id,
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WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int n = 0, const wxString choices[] = NULL );
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WinEDALayerChoiceBox( wxWindow* parent, wxWindowID id,
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WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size,
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const wxArrayString& choices );
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@ -21,95 +21,100 @@
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*
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*/
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WinEDALayerChoiceBox::WinEDALayerChoiceBox( wxWindow* parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size,
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int n, const wxString choices[] ) :
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wxBitmapComboBox( parent, id, wxEmptyString, pos, size,
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n, choices, wxCB_READONLY )
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WinEDALayerChoiceBox::WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size,
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int n, const wxString choices[] ) :
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wxBitmapComboBox( parent, id, wxEmptyString, pos, size,
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n, choices, wxCB_READONLY )
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{
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}
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WinEDALayerChoiceBox::WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size,
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const wxArrayString& choices ) :
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wxBitmapComboBox( parent, id, wxEmptyString, pos, size,
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choices, wxCB_READONLY )
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{
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}
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// Get Current Item #
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int WinEDALayerChoiceBox::GetChoice()
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{
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return GetSelection();
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}
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// Get Current Layer
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int WinEDALayerChoiceBox::GetLayerChoice()
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{
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return (long) GetClientData( GetSelection() );
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}
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// Set Layer #
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int WinEDALayerChoiceBox::SetLayerSelection( int layer )
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{
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int elements = GetCount();
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for( int i = 0; i < elements; i++ )
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{
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}
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WinEDALayerChoiceBox::WinEDALayerChoiceBox( wxWindow* parent, wxWindowID id,
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const wxPoint& pos, const wxSize& size,
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const wxArrayString& choices ) :
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wxBitmapComboBox( parent, id, wxEmptyString, pos, size,
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choices, wxCB_READONLY )
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{
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}
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// Get Current Item #
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int WinEDALayerChoiceBox::GetChoice()
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{
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return GetSelection();
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}
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// Get Current Layer
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int WinEDALayerChoiceBox::GetLayerChoice()
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{
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return (long) GetClientData(GetSelection());
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}
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// Set Layer #
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int WinEDALayerChoiceBox::SetLayerSelection(int layer)
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{
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int elements = GetCount();
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for( int i = 0 ; i < elements; i++)
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if(GetClientData(i) == (void*)layer)
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if(GetSelection() != i) // Element (i) is not selected
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{
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SetSelection(i);
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return i;
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}
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else
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return i; //If element already selected; do nothing
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// Not Found
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SetSelection(-1);
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return -1;
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}
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// Reload the Layers
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void WinEDALayerChoiceBox::Resync()
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{
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BOARD* board = ((WinEDA_BasePcbFrame*)GetParent())->GetBoard();
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wxASSERT(board != NULL);
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Clear();
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static DECLARE_LAYERS_ORDER_LIST(layertranscode);
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static DECLARE_LAYERS_HOTKEY(layerhk);
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for( int i=0 ; i < LAYER_COUNT ; i++)
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if( GetClientData( i ) == (void*) layer )
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{
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wxBitmap layerbmp (20,18);
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wxMemoryDC bmpDC;
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wxBrush brush;
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wxString layername;
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int layerid = layertranscode[i];
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// Prepare Bitmap
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bmpDC.SelectObject(layerbmp);
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brush.SetColour( MakeColour(board->GetLayerColor( layerid ) ));
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brush.SetStyle( wxSOLID );
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bmpDC.SetBrush(brush);
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bmpDC.DrawRectangle(0,0,layerbmp.GetWidth(), layerbmp.GetHeight());
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bmpDC.SetBrush(*wxTRANSPARENT_BRUSH);
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bmpDC.SetPen(*wxBLACK_PEN);
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bmpDC.DrawRectangle(0,0,layerbmp.GetWidth(), layerbmp.GetHeight());
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layername = board->GetLayerName( layerid );
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layername.Append( wxT( "\t" ) );
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layername = AddHotkeyName( layername, s_Board_Editor_Hokeys_Descr, layerhk[layerid], false );
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if(board->IsLayerEnabled(layerid))
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Append(layername, layerbmp, (void*) layerid );
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if( GetSelection() != i ) // Element (i) is not selected
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{
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SetSelection( i );
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return i;
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}
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else
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return i; //If element already selected; do nothing
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}
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}
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// Not Found
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SetSelection( -1 );
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return -1;
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}
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// Reload the Layers
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void WinEDALayerChoiceBox::Resync()
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{
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WinEDA_BasePcbFrame* pcbFrame = (WinEDA_BasePcbFrame*) GetParent()->GetParent();
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BOARD* board = pcbFrame->GetBoard();
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wxASSERT( board != NULL );
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Clear();
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static DECLARE_LAYERS_ORDER_LIST( layertranscode );
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static DECLARE_LAYERS_HOTKEY( layerhk );
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for( int i = 0; i < LAYER_COUNT; i++ )
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{
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wxBitmap layerbmp( 14, 14 );
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wxMemoryDC bmpDC;
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wxBrush brush;
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wxString layername;
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int layerid = layertranscode[i];
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if( ! board->IsLayerEnabled( layerid ) )
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continue;
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// Prepare Bitmap
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bmpDC.SelectObject( layerbmp );
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brush.SetColour( MakeColour( board->GetLayerColor( layerid ) ) );
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brush.SetStyle( wxSOLID );
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bmpDC.SetBrush( brush );
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bmpDC.DrawRectangle( 0, 0, layerbmp.GetWidth(), layerbmp.GetHeight() );
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bmpDC.SetBrush( *wxTRANSPARENT_BRUSH );
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bmpDC.SetPen( *wxBLACK_PEN );
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bmpDC.DrawRectangle( 0, 0, layerbmp.GetWidth(), layerbmp.GetHeight() );
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layername = board->GetLayerName( layerid );
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layername = AddHotkeyName( layername, s_Board_Editor_Hokeys_Descr, layerhk[layerid], false );
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Append( layername, layerbmp, (void*) layerid );
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}
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}
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@ -342,7 +342,7 @@ WinEDA_PcbFrame::WinEDA_PcbFrame( wxWindow* father,
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vert.TopDockable( false ).BottomDockable( false );
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horiz.LeftDockable( false ).RightDockable( false );
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// Create a template from the horiz wxAuiPaneInfo, specific for horizontal toolbars:
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// Create a template from the horiz wxAuiPaneInfo, specific to horizontal toolbars:
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wxAuiPaneInfo horiz_tb( horiz );
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horiz_tb.ToolbarPane().Gripper( false );
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@ -269,7 +269,7 @@ void WinEDA_PcbFrame::ReCreateHToolbar()
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m_HToolBar->AddSeparator();
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if(m_SelLayerBox == NULL)
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m_SelLayerBox = new WinEDALayerChoiceBox( this, ID_TOOLBARH_PCB_SELECT_LAYER);
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m_SelLayerBox = new WinEDALayerChoiceBox( m_HToolBar, ID_TOOLBARH_PCB_SELECT_LAYER);
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ReCreateLayerBox( m_HToolBar );
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m_HToolBar->AddControl( m_SelLayerBox );
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@ -683,7 +683,6 @@ an existing track use its width\notherwise, use current width setting" ),
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m_TrackAndViasSizesList_Changed = true;
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m_AuxiliaryToolBar->AddSeparator();
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ReCreateLayerBox( NULL );
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}
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@ -184,6 +184,8 @@ void WinEDA_PcbFrame::SetToolbars()
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state = GetScreen()->GetRedoCommandCount() > 0;
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m_HToolBar->EnableTool( wxID_REDO, state );
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syncLayerBox();
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PrepareLayerIndicator();
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m_HToolBar->Refresh();
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if( m_OptionsToolBar )
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@ -276,9 +278,5 @@ void WinEDA_PcbFrame::SetToolbars()
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if( m_AuxiliaryToolBar )
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AuxiliaryToolBar_Update_UI();
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syncLayerBox();
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PrepareLayerIndicator();
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DisplayUnitsMsg();
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}
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